Table of Contents for
Practical Malware Analysis

Version ebook / Retour

Cover image for bash Cookbook, 2nd Edition Practical Malware Analysis by Andrew Honig Published by No Starch Press, 2012
  1. Cover
  2. Practical Malware Analysis: The Hands-On Guide to Dissecting Malicious Software
  3. Praise for Practical Malware Analysis
  4. Warning
  5. About the Authors
  6. About the Technical Reviewer
  7. About the Contributing Authors
  8. Foreword
  9. Acknowledgments
  10. Individual Thanks
  11. Introduction
  12. What Is Malware Analysis?
  13. Prerequisites
  14. Practical, Hands-On Learning
  15. What’s in the Book?
  16. 0. Malware Analysis Primer
  17. The Goals of Malware Analysis
  18. Malware Analysis Techniques
  19. Types of Malware
  20. General Rules for Malware Analysis
  21. I. Basic Analysis
  22. 1. Basic Static Techniques
  23. Antivirus Scanning: A Useful First Step
  24. Hashing: A Fingerprint for Malware
  25. Finding Strings
  26. Packed and Obfuscated Malware
  27. Portable Executable File Format
  28. Linked Libraries and Functions
  29. Static Analysis in Practice
  30. The PE File Headers and Sections
  31. Conclusion
  32. Labs
  33. 2. Malware Analysis in Virtual Machines
  34. The Structure of a Virtual Machine
  35. Creating Your Malware Analysis Machine
  36. Using Your Malware Analysis Machine
  37. The Risks of Using VMware for Malware Analysis
  38. Record/Replay: Running Your Computer in Reverse
  39. Conclusion
  40. 3. Basic Dynamic Analysis
  41. Sandboxes: The Quick-and-Dirty Approach
  42. Running Malware
  43. Monitoring with Process Monitor
  44. Viewing Processes with Process Explorer
  45. Comparing Registry Snapshots with Regshot
  46. Faking a Network
  47. Packet Sniffing with Wireshark
  48. Using INetSim
  49. Basic Dynamic Tools in Practice
  50. Conclusion
  51. Labs
  52. II. Advanced Static Analysis
  53. 4. A Crash Course in x86 Disassembly
  54. Levels of Abstraction
  55. Reverse-Engineering
  56. The x86 Architecture
  57. Conclusion
  58. 5. IDA Pro
  59. Loading an Executable
  60. The IDA Pro Interface
  61. Using Cross-References
  62. Analyzing Functions
  63. Using Graphing Options
  64. Enhancing Disassembly
  65. Extending IDA with Plug-ins
  66. Conclusion
  67. Labs
  68. 6. Recognizing C Code Constructs in Assembly
  69. Global vs. Local Variables
  70. Disassembling Arithmetic Operations
  71. Recognizing if Statements
  72. Recognizing Loops
  73. Understanding Function Call Conventions
  74. Analyzing switch Statements
  75. Disassembling Arrays
  76. Identifying Structs
  77. Analyzing Linked List Traversal
  78. Conclusion
  79. Labs
  80. 7. Analyzing Malicious Windows Programs
  81. The Windows API
  82. The Windows Registry
  83. Networking APIs
  84. Following Running Malware
  85. Kernel vs. User Mode
  86. The Native API
  87. Conclusion
  88. Labs
  89. III. Advanced Dynamic Analysis
  90. 8. Debugging
  91. Source-Level vs. Assembly-Level Debuggers
  92. Kernel vs. User-Mode Debugging
  93. Using a Debugger
  94. Exceptions
  95. Modifying Execution with a Debugger
  96. Modifying Program Execution in Practice
  97. Conclusion
  98. 9. OllyDbg
  99. Loading Malware
  100. The OllyDbg Interface
  101. Memory Map
  102. Viewing Threads and Stacks
  103. Executing Code
  104. Breakpoints
  105. Loading DLLs
  106. Tracing
  107. Exception Handling
  108. Patching
  109. Analyzing Shellcode
  110. Assistance Features
  111. Plug-ins
  112. Scriptable Debugging
  113. Conclusion
  114. Labs
  115. 10. Kernel Debugging with WinDbg
  116. Drivers and Kernel Code
  117. Setting Up Kernel Debugging
  118. Using WinDbg
  119. Microsoft Symbols
  120. Kernel Debugging in Practice
  121. Rootkits
  122. Loading Drivers
  123. Kernel Issues for Windows Vista, Windows 7, and x64 Versions
  124. Conclusion
  125. Labs
  126. IV. Malware Functionality
  127. 11. Malware Behavior
  128. Downloaders and Launchers
  129. Backdoors
  130. Credential Stealers
  131. Persistence Mechanisms
  132. Privilege Escalation
  133. Covering Its Tracks—User-Mode Rootkits
  134. Conclusion
  135. Labs
  136. 12. Covert Malware Launching
  137. Launchers
  138. Process Injection
  139. Process Replacement
  140. Hook Injection
  141. Detours
  142. APC Injection
  143. Conclusion
  144. Labs
  145. 13. Data Encoding
  146. The Goal of Analyzing Encoding Algorithms
  147. Simple Ciphers
  148. Common Cryptographic Algorithms
  149. Custom Encoding
  150. Decoding
  151. Conclusion
  152. Labs
  153. 14. Malware-Focused Network Signatures
  154. Network Countermeasures
  155. Safely Investigate an Attacker Online
  156. Content-Based Network Countermeasures
  157. Combining Dynamic and Static Analysis Techniques
  158. Understanding the Attacker’s Perspective
  159. Conclusion
  160. Labs
  161. V. Anti-Reverse-Engineering
  162. 15. Anti-Disassembly
  163. Understanding Anti-Disassembly
  164. Defeating Disassembly Algorithms
  165. Anti-Disassembly Techniques
  166. Obscuring Flow Control
  167. Thwarting Stack-Frame Analysis
  168. Conclusion
  169. Labs
  170. 16. Anti-Debugging
  171. Windows Debugger Detection
  172. Identifying Debugger Behavior
  173. Interfering with Debugger Functionality
  174. Debugger Vulnerabilities
  175. Conclusion
  176. Labs
  177. 17. Anti-Virtual Machine Techniques
  178. VMware Artifacts
  179. Vulnerable Instructions
  180. Tweaking Settings
  181. Escaping the Virtual Machine
  182. Conclusion
  183. Labs
  184. 18. Packers and Unpacking
  185. Packer Anatomy
  186. Identifying Packed Programs
  187. Unpacking Options
  188. Automated Unpacking
  189. Manual Unpacking
  190. Tips and Tricks for Common Packers
  191. Analyzing Without Fully Unpacking
  192. Packed DLLs
  193. Conclusion
  194. Labs
  195. VI. Special Topics
  196. 19. Shellcode Analysis
  197. Loading Shellcode for Analysis
  198. Position-Independent Code
  199. Identifying Execution Location
  200. Manual Symbol Resolution
  201. A Full Hello World Example
  202. Shellcode Encodings
  203. NOP Sleds
  204. Finding Shellcode
  205. Conclusion
  206. Labs
  207. 20. C++ Analysis
  208. Object-Oriented Programming
  209. Virtual vs. Nonvirtual Functions
  210. Creating and Destroying Objects
  211. Conclusion
  212. Labs
  213. 21. 64-Bit Malware
  214. Why 64-Bit Malware?
  215. Differences in x64 Architecture
  216. Windows 32-Bit on Windows 64-Bit
  217. 64-Bit Hints at Malware Functionality
  218. Conclusion
  219. Labs
  220. A. Important Windows Functions
  221. B. Tools for Malware Analysis
  222. C. Solutions to Labs
  223. Lab 1-1 Solutions
  224. Lab 1-2 Solutions
  225. Lab 1-3 Solutions
  226. Lab 1-4 Solutions
  227. Lab 3-1 Solutions
  228. Lab 3-2 Solutions
  229. Lab 3-3 Solutions
  230. Lab 3-4 Solutions
  231. Lab 5-1 Solutions
  232. Lab 6-1 Solutions
  233. Lab 6-2 Solutions
  234. Lab 6-3 Solutions
  235. Lab 6-4 Solutions
  236. Lab 7-1 Solutions
  237. Lab 7-2 Solutions
  238. Lab 7-3 Solutions
  239. Lab 9-1 Solutions
  240. Lab 9-2 Solutions
  241. Lab 9-3 Solutions
  242. Lab 10-1 Solutions
  243. Lab 10-2 Solutions
  244. Lab 10-3 Solutions
  245. Lab 11-1 Solutions
  246. Lab 11-2 Solutions
  247. Lab 11-3 Solutions
  248. Lab 12-1 Solutions
  249. Lab 12-2 Solutions
  250. Lab 12-3 Solutions
  251. Lab 12-4 Solutions
  252. Lab 13-1 Solutions
  253. Lab 13-2 Solutions
  254. Lab 13-3 Solutions
  255. Lab 14-1 Solutions
  256. Lab 14-2 Solutions
  257. Lab 14-3 Solutions
  258. Lab 15-1 Solutions
  259. Lab 15-2 Solutions
  260. Lab 15-3 Solutions
  261. Lab 16-1 Solutions
  262. Lab 16-2 Solutions
  263. Lab 16-3 Solutions
  264. Lab 17-1 Solutions
  265. Lab 17-2 Solutions
  266. Lab 17-3 Solutions
  267. Lab 18-1 Solutions
  268. Lab 18-2 Solutions
  269. Lab 18-3 Solutions
  270. Lab 18-4 Solutions
  271. Lab 18-5 Solutions
  272. Lab 19-1 Solutions
  273. Lab 19-2 Solutions
  274. Lab 19-3 Solutions
  275. Lab 20-1 Solutions
  276. Lab 20-2 Solutions
  277. Lab 20-3 Solutions
  278. Lab 21-1 Solutions
  279. Lab 21-2 Solutions
  280. Index
  281. Index
  282. Index
  283. Index
  284. Index
  285. Index
  286. Index
  287. Index
  288. Index
  289. Index
  290. Index
  291. Index
  292. Index
  293. Index
  294. Index
  295. Index
  296. Index
  297. Index
  298. Index
  299. Index
  300. Index
  301. Index
  302. Index
  303. Index
  304. Index
  305. Index
  306. Index
  307. Updates
  308. About the Authors
  309. Copyright

Covering Its Tracks—User-Mode Rootkits

Malware often goes to great lengths to hide its running processes and persistence mechanisms from users. The most common tool used to hide malicious activity is referred to as a rootkit.

Rootkits can come in many forms, but most of them work by modifying the internal functionality of the OS. These modifications cause files, processes, network connections, or other resources to be invisible to other programs, which makes it difficult for antivirus products, administrators, and security analysts to discover malicious activity.

Some rootkits modify user-space applications, but the majority modify the kernel, since protection mechanisms, such as intrusion prevention systems, are installed and running at the kernel level. Both the rootkit and the defensive mechanisms are more effective when they run at the kernel level, rather than at the user level. At the kernel level, rootkits can corrupt the system more easily than at the user level. The kernel-mode technique of SSDT hooking and IRP hooks were discussed in Chapter 10.

Here we’ll introduce you to a couple of user-space rootkit techniques, to give you a general understanding of how they work and how to recognize them in the field. (There are entire books devoted to rootkits, and we’ll only scratch the surface in this section.)

A good strategy for dealing with rootkits that install hooks at the user level is to first determine how the hook is placed, and then figure out what the hook is doing. Now we will look at the IAT and inline hooking techniques.

IAT Hooking

IAT hooking is a classic user-space rootkit method that hides files, processes, or network connections on the local system. This hooking method modifies the import address table (IAT) or the export address table (EAT). An example of IAT hooking is shown in Figure 11-4. A legitimate program calls the TerminateProcess function, as seen at . Normally, the code will use the IAT to access the target function in Kernel32.dll, but if an IAT hook is installed, as indicated at , the malicious rootkit code will be called instead. The rootkit code returns to the legitimate program to allow the TerminateProcess function to execute after manipulating some parameters. In this example, the IAT hook prevents the legitimate program from terminating a process.

IAT hooking of TerminateProcess. The top path is the normal flow, and the bottom path is the flow with a rootkit.

Figure 11-4. IAT hooking of TerminateProcess. The top path is the normal flow, and the bottom path is the flow with a rootkit.

The IAT technique is an old and easily detectable form of hooking, so many modern rootkits use the more advanced inline hooking method instead.

Inline Hooking

Inline hooking overwrites the API function code contained in the imported DLLs, so it must wait until the DLL is loaded to begin executing. IAT hooking simply modifies the pointers, but inline hooking changes the actual function code.

A malicious rootkit performing inline hooking will often replace the start of the code with a jump that takes the execution to malicious code inserted by the rootkit. Alternatively, the rootkit can alter the code of the function to damage or change it, rather than jumping to malicious code.

An example of the inline hooking of the ZwDeviceIoControlFile function is shown in Example 11-7. This function is used by programs like Netstat to retrieve network information from the system.

Example 11-7. Inline hooking example

100014B4         mov     edi, offset ProcName; "ZwDeviceIoControlFile"
100014B9         mov     esi, offset ntdll ; "ntdll.dll"
100014BE         push    edi                     ; lpProcName
100014BF         push    esi                     ; lpLibFileName
100014C0         call    ds:LoadLibraryA
100014C6         push    eax                     ; hModule
100014C7         call    ds:GetProcAddress 
100014CD         test    eax, eax
100014CF         mov     Ptr_ZwDeviceIoControlFile, eax

The location of the function being hooked is acquired at . This rootkit’s goal is to install a 7-byte inline hook at the start of the ZwDeviceIoControlFile function in memory. Table 11-2 shows how the hook was initialized; the raw bytes are shown on the left, and the assembly is shown on the right.

Table 11-2. 7-Byte Inline Hook

Raw bytes

Disassembled bytes

10004010        db 0B8h
10004011        db    0
10004012        db    0
10004013        db    0
10004014        db    0
10004015        db 0FFh
10004016        db 0E0h
10004010        mov     eax, 0
10004015        jmp     eax

The assembly starts with the opcode 0xB8 (mov imm/r), followed by four zero bytes, and then the opcodes 0xFF 0xE0 (jmp eax). The rootkit will fill in these zero bytes with an address before it installs the hook, so that the jmp instruction will be valid. You can activate this view by pressing the C key on the keyboard in IDA Pro.

The rootkit uses a simple memcpy to patch the zero bytes to include the address of its hooking function, which hides traffic destined for port 443. Notice that the address given (10004011) matches the address of the zero bytes in the previous example.

100014D9        push    4
100014DB        push    eax
100014DC        push    offset unk_10004011
100014E1        mov     eax, offset hooking_function_hide_Port_443
100014E8        call    memcpy

The patch bytes (10004010) and the hook location are then sent to a function that installs the inline hook, as shown in Example 11-8.

Example 11-8. Installing an inline hook

100014ED         push    7
100014EF         push    offset Ptr_ZwDeviceIoControlFile
100014F4         push    offset 10004010 ;patchBytes
100014F9         push    edi
100014FA         push    esi
100014FB         call    Install_inline_hook

Now ZwDeviceIoControlFile will call the rootkit function first. The rootkit’s hooking function removes all traffic destined for port 443 and then calls the real ZwDeviceIoControlFile, so everything continues to operate as it did before the hook was installed.

Since many defense programs expect inline hooks to be installed at the beginning of functions, some malware authors have attempted to insert the jmp or the code modification further into the API code to make it harder to find.