Table of Contents for
Practical Malware Analysis

Version ebook / Retour

Cover image for bash Cookbook, 2nd Edition Practical Malware Analysis by Andrew Honig Published by No Starch Press, 2012
  1. Cover
  2. Practical Malware Analysis: The Hands-On Guide to Dissecting Malicious Software
  3. Praise for Practical Malware Analysis
  4. Warning
  5. About the Authors
  6. About the Technical Reviewer
  7. About the Contributing Authors
  8. Foreword
  9. Acknowledgments
  10. Individual Thanks
  11. Introduction
  12. What Is Malware Analysis?
  13. Prerequisites
  14. Practical, Hands-On Learning
  15. What’s in the Book?
  16. 0. Malware Analysis Primer
  17. The Goals of Malware Analysis
  18. Malware Analysis Techniques
  19. Types of Malware
  20. General Rules for Malware Analysis
  21. I. Basic Analysis
  22. 1. Basic Static Techniques
  23. Antivirus Scanning: A Useful First Step
  24. Hashing: A Fingerprint for Malware
  25. Finding Strings
  26. Packed and Obfuscated Malware
  27. Portable Executable File Format
  28. Linked Libraries and Functions
  29. Static Analysis in Practice
  30. The PE File Headers and Sections
  31. Conclusion
  32. Labs
  33. 2. Malware Analysis in Virtual Machines
  34. The Structure of a Virtual Machine
  35. Creating Your Malware Analysis Machine
  36. Using Your Malware Analysis Machine
  37. The Risks of Using VMware for Malware Analysis
  38. Record/Replay: Running Your Computer in Reverse
  39. Conclusion
  40. 3. Basic Dynamic Analysis
  41. Sandboxes: The Quick-and-Dirty Approach
  42. Running Malware
  43. Monitoring with Process Monitor
  44. Viewing Processes with Process Explorer
  45. Comparing Registry Snapshots with Regshot
  46. Faking a Network
  47. Packet Sniffing with Wireshark
  48. Using INetSim
  49. Basic Dynamic Tools in Practice
  50. Conclusion
  51. Labs
  52. II. Advanced Static Analysis
  53. 4. A Crash Course in x86 Disassembly
  54. Levels of Abstraction
  55. Reverse-Engineering
  56. The x86 Architecture
  57. Conclusion
  58. 5. IDA Pro
  59. Loading an Executable
  60. The IDA Pro Interface
  61. Using Cross-References
  62. Analyzing Functions
  63. Using Graphing Options
  64. Enhancing Disassembly
  65. Extending IDA with Plug-ins
  66. Conclusion
  67. Labs
  68. 6. Recognizing C Code Constructs in Assembly
  69. Global vs. Local Variables
  70. Disassembling Arithmetic Operations
  71. Recognizing if Statements
  72. Recognizing Loops
  73. Understanding Function Call Conventions
  74. Analyzing switch Statements
  75. Disassembling Arrays
  76. Identifying Structs
  77. Analyzing Linked List Traversal
  78. Conclusion
  79. Labs
  80. 7. Analyzing Malicious Windows Programs
  81. The Windows API
  82. The Windows Registry
  83. Networking APIs
  84. Following Running Malware
  85. Kernel vs. User Mode
  86. The Native API
  87. Conclusion
  88. Labs
  89. III. Advanced Dynamic Analysis
  90. 8. Debugging
  91. Source-Level vs. Assembly-Level Debuggers
  92. Kernel vs. User-Mode Debugging
  93. Using a Debugger
  94. Exceptions
  95. Modifying Execution with a Debugger
  96. Modifying Program Execution in Practice
  97. Conclusion
  98. 9. OllyDbg
  99. Loading Malware
  100. The OllyDbg Interface
  101. Memory Map
  102. Viewing Threads and Stacks
  103. Executing Code
  104. Breakpoints
  105. Loading DLLs
  106. Tracing
  107. Exception Handling
  108. Patching
  109. Analyzing Shellcode
  110. Assistance Features
  111. Plug-ins
  112. Scriptable Debugging
  113. Conclusion
  114. Labs
  115. 10. Kernel Debugging with WinDbg
  116. Drivers and Kernel Code
  117. Setting Up Kernel Debugging
  118. Using WinDbg
  119. Microsoft Symbols
  120. Kernel Debugging in Practice
  121. Rootkits
  122. Loading Drivers
  123. Kernel Issues for Windows Vista, Windows 7, and x64 Versions
  124. Conclusion
  125. Labs
  126. IV. Malware Functionality
  127. 11. Malware Behavior
  128. Downloaders and Launchers
  129. Backdoors
  130. Credential Stealers
  131. Persistence Mechanisms
  132. Privilege Escalation
  133. Covering Its Tracks—User-Mode Rootkits
  134. Conclusion
  135. Labs
  136. 12. Covert Malware Launching
  137. Launchers
  138. Process Injection
  139. Process Replacement
  140. Hook Injection
  141. Detours
  142. APC Injection
  143. Conclusion
  144. Labs
  145. 13. Data Encoding
  146. The Goal of Analyzing Encoding Algorithms
  147. Simple Ciphers
  148. Common Cryptographic Algorithms
  149. Custom Encoding
  150. Decoding
  151. Conclusion
  152. Labs
  153. 14. Malware-Focused Network Signatures
  154. Network Countermeasures
  155. Safely Investigate an Attacker Online
  156. Content-Based Network Countermeasures
  157. Combining Dynamic and Static Analysis Techniques
  158. Understanding the Attacker’s Perspective
  159. Conclusion
  160. Labs
  161. V. Anti-Reverse-Engineering
  162. 15. Anti-Disassembly
  163. Understanding Anti-Disassembly
  164. Defeating Disassembly Algorithms
  165. Anti-Disassembly Techniques
  166. Obscuring Flow Control
  167. Thwarting Stack-Frame Analysis
  168. Conclusion
  169. Labs
  170. 16. Anti-Debugging
  171. Windows Debugger Detection
  172. Identifying Debugger Behavior
  173. Interfering with Debugger Functionality
  174. Debugger Vulnerabilities
  175. Conclusion
  176. Labs
  177. 17. Anti-Virtual Machine Techniques
  178. VMware Artifacts
  179. Vulnerable Instructions
  180. Tweaking Settings
  181. Escaping the Virtual Machine
  182. Conclusion
  183. Labs
  184. 18. Packers and Unpacking
  185. Packer Anatomy
  186. Identifying Packed Programs
  187. Unpacking Options
  188. Automated Unpacking
  189. Manual Unpacking
  190. Tips and Tricks for Common Packers
  191. Analyzing Without Fully Unpacking
  192. Packed DLLs
  193. Conclusion
  194. Labs
  195. VI. Special Topics
  196. 19. Shellcode Analysis
  197. Loading Shellcode for Analysis
  198. Position-Independent Code
  199. Identifying Execution Location
  200. Manual Symbol Resolution
  201. A Full Hello World Example
  202. Shellcode Encodings
  203. NOP Sleds
  204. Finding Shellcode
  205. Conclusion
  206. Labs
  207. 20. C++ Analysis
  208. Object-Oriented Programming
  209. Virtual vs. Nonvirtual Functions
  210. Creating and Destroying Objects
  211. Conclusion
  212. Labs
  213. 21. 64-Bit Malware
  214. Why 64-Bit Malware?
  215. Differences in x64 Architecture
  216. Windows 32-Bit on Windows 64-Bit
  217. 64-Bit Hints at Malware Functionality
  218. Conclusion
  219. Labs
  220. A. Important Windows Functions
  221. B. Tools for Malware Analysis
  222. C. Solutions to Labs
  223. Lab 1-1 Solutions
  224. Lab 1-2 Solutions
  225. Lab 1-3 Solutions
  226. Lab 1-4 Solutions
  227. Lab 3-1 Solutions
  228. Lab 3-2 Solutions
  229. Lab 3-3 Solutions
  230. Lab 3-4 Solutions
  231. Lab 5-1 Solutions
  232. Lab 6-1 Solutions
  233. Lab 6-2 Solutions
  234. Lab 6-3 Solutions
  235. Lab 6-4 Solutions
  236. Lab 7-1 Solutions
  237. Lab 7-2 Solutions
  238. Lab 7-3 Solutions
  239. Lab 9-1 Solutions
  240. Lab 9-2 Solutions
  241. Lab 9-3 Solutions
  242. Lab 10-1 Solutions
  243. Lab 10-2 Solutions
  244. Lab 10-3 Solutions
  245. Lab 11-1 Solutions
  246. Lab 11-2 Solutions
  247. Lab 11-3 Solutions
  248. Lab 12-1 Solutions
  249. Lab 12-2 Solutions
  250. Lab 12-3 Solutions
  251. Lab 12-4 Solutions
  252. Lab 13-1 Solutions
  253. Lab 13-2 Solutions
  254. Lab 13-3 Solutions
  255. Lab 14-1 Solutions
  256. Lab 14-2 Solutions
  257. Lab 14-3 Solutions
  258. Lab 15-1 Solutions
  259. Lab 15-2 Solutions
  260. Lab 15-3 Solutions
  261. Lab 16-1 Solutions
  262. Lab 16-2 Solutions
  263. Lab 16-3 Solutions
  264. Lab 17-1 Solutions
  265. Lab 17-2 Solutions
  266. Lab 17-3 Solutions
  267. Lab 18-1 Solutions
  268. Lab 18-2 Solutions
  269. Lab 18-3 Solutions
  270. Lab 18-4 Solutions
  271. Lab 18-5 Solutions
  272. Lab 19-1 Solutions
  273. Lab 19-2 Solutions
  274. Lab 19-3 Solutions
  275. Lab 20-1 Solutions
  276. Lab 20-2 Solutions
  277. Lab 20-3 Solutions
  278. Lab 21-1 Solutions
  279. Lab 21-2 Solutions
  280. Index
  281. Index
  282. Index
  283. Index
  284. Index
  285. Index
  286. Index
  287. Index
  288. Index
  289. Index
  290. Index
  291. Index
  292. Index
  293. Index
  294. Index
  295. Index
  296. Index
  297. Index
  298. Index
  299. Index
  300. Index
  301. Index
  302. Index
  303. Index
  304. Index
  305. Index
  306. Index
  307. Updates
  308. About the Authors
  309. Copyright

Enhancing Disassembly

One of IDA Pro’s best features is that it allows you to modify its disassembly to suit your goals. The changes that you make can greatly increase the speed with which you can analyze a binary.

Warning

IDA Pro has no undo feature, so be careful when you make changes.

Renaming Locations

IDA Pro does a good job of automatically naming virtual address and stack variables, but you can also modify these names to make them more meaningful. Auto-generated names (also known as dummy names) such as sub_401000 don’t tell you much; a function named ReverseBackdoorThread would be a lot more useful. You should rename these dummy names to something more meaningful. This will also help ensure that you reverse-engineer a function only once. When renaming dummy names, you need to do so in only one place. IDA Pro will propagate the new name wherever that item is referenced.

After you’ve renamed a dummy name to something more meaningful, cross-references will become much easier to parse. For example, if a function sub_401200 is called many times throughout a program and you rename it to DNSrequest, it will be renamed DNSrequest throughout the program. Imagine how much time this will save you during analysis, when you can read the meaningful name instead of needing to reverse the function again or to remember what sub_401200 does.

Table 5-2 shows an example of how we might rename local variables and arguments. The left column contains an assembly listing with no arguments renamed, and the right column shows the listing with the arguments renamed. We can actually glean some information from the column on the right. Here, we have renamed arg_4 to port_str and var_598 to port. You can see that these renamed elements are much more meaningful than their dummy names.

Comments

IDA Pro lets you embed comments throughout your disassembly and adds many comments automatically.

To add your own comments, place the cursor on a line of disassembly and press the colon (:) key on your keyboard to bring up a comment window. To insert a repeatable comment to be echoed across the disassembly window whenever there is a cross-reference to the address in which you added the comment, press the semicolon (;) key.

Formatting Operands

When disassembling, IDA Pro makes decisions regarding how to format operands for each instruction that it disassembles. Unless there is context, the data displayed is typically formatted as hex values. IDA Pro allows you to change this data if needed to make it more understandable.

Table 5-2. Function Operand Manipulation

Without renamed arguments

With renamed arguments

004013C8  mov   eax, [ebp+arg_4]
004013CB  push  eax
004013CC  call  _atoi
004013D1  add   esp, 4
004013D4  mov [ebp+var_598], ax
004013DB  movzx ecx, [ebp+var_598]
004013E2  test  ecx, ecx
004013E4  jnz   short loc_4013F8
004013E6  push  offset aError
004013EB  call  printf
004013F0  add   esp, 4
004013F3  jmp   loc_4016FB
004013F8 ; ----------------------
004013F8
004013F8 loc_4013F8:
004013F8  movzx edx, [ebp+var_598]
004013FF  push  edx
00401400  call  ds:htons
004013C8  mov   eax, [ebp+port_str]
004013CB  push  eax
004013CC  call  _atoi
004013D1  add   esp, 4
004013D4  mov   [ebp+port], ax
004013DB  movzx ecx, [ebp+port]
004013E2  test  ecx, ecx
004013E4  jnz   short loc_4013F8
004013E6  push  offset aError
004013EB  call  printf
004013F0  add   esp, 4
004013F3  jmp   loc_4016FB
004013F8 ; --------------------
004013F8
004013F8 loc_4013F8:
004013F8  movzx edx, [ebp+port]
004013FF  push  edx
00401400  call  ds:htons

Figure 5-10 shows an example of modifying operands in an instruction, where 62h is compared to the local variable var_4. If you were to right-click 62h, you would be presented with options to change the 62h into 98 in decimal, 142o in octal, 1100010b in binary, or the character b in ASCII—whatever suits your needs and your situation.

Function operand manipulation

Figure 5-10. Function operand manipulation

To change whether an operand references memory or stays as data, press the O key on your keyboard. For example, suppose when you’re analyzing disassembly with a link to loc_410000, you trace the link back and see the following instructions:

mov eax, loc_410000
add ebx, eax
mul ebx

At the assembly level, everything is a number, but IDA Pro has mislabeled the number 4259840 (0x410000 in hex) as a reference to the address 410000. To correct this mistake, press the O key to change this address to the number 410000h and remove the offending cross-reference from the disassembly window.

Using Named Constants

Malware authors (and programmers in general) often use named constants such as GENERIC_READ in their source code. Named constants provide an easily remembered name for the programmer, but they are implemented as an integer in the binary. Unfortunately, once the compiler is done with the source code, it is no longer possible to determine whether the source used a symbolic constant or a literal.

Fortunately, IDA Pro provides a large catalog of named constants for the Windows API and the C standard library, and you can use the Use Standard Symbolic Constant option (shown in Figure 5-10) on an operand in your disassembly. Figure 5-11 shows the window that appears when you select Use Standard Symbolic Constant on the value 0x800000000.

Standard symbolic constant window

Figure 5-11. Standard symbolic constant window

The code snippets in Table 5-3 show the effect of applying the standard symbolic constants for a Windows API call to CreateFileA. Note how much more meaningful the code is on the right.

Note

To determine which value to choose from the often extensive list provided in the standard symbolic constant window, you will need to go to the MSDN page for the Windows API call. There you will see the symbolic constants that are associated with each parameter. We will discuss this further in Chapter 7, when we discuss Windows concepts.

Sometimes a particular standard symbolic constant that you want will not appear, and you will need to load the relevant type library manually. To do so, select View ▶ Open Subviews ▶ Type Libraries to view the currently loaded libraries. Normally, mssdk and vc6win will automatically be loaded, but if not, you can load them manually (as is often necessary with malware that uses the Native API, the Windows NT family API). To get the symbolic constants for the Native API, load ntapi (the Microsoft Windows NT 4.0 Native API). In the same vein, when analyzing a Linux binary, you may need to manually load the gnuunx (GNU C++ UNIX) libraries.

Table 5-3. Code Before and After Standard Symbolic Constants

Before symbolic constants

After symbolic constants

mov     esi, [esp+1Ch+argv]
mov     edx, [esi+4]
mov     edi, ds:CreateFileA
push    0    ; hTemplateFile
push    80h  ; dwFlagsAndAttributes
push    3    ; dwCreationDisposition
push    0    ; lpSecurityAttributes
push    1    ; dwShareMode
push    80000000h ; dwDesiredAccess
push    edx ;  lpFileName
call    edi ; CreateFileA
mov     esi, [esp+1Ch+argv]
mov     edx, [esi+4]
mov     edi, ds:CreateFileA
push    NULL  ; hTemplateFile
push    FILE_ATTRIBUTE_NORMAL ; dwFlagsAndAttributes
push    OPEN_EXISTING         ; dwCreationDisposition
push    NULL                  ; lpSecurityAttributes
push    FILE_SHARE_READ       ; dwShareMode
push    GENERIC_READ          ; dwDesiredAccess
push    edx ; lpFileName
call    edi ; CreateFileA

Redefining Code and Data

When IDA Pro performs its initial disassembly of a program, bytes are occasionally categorized incorrectly; code may be defined as data, data defined as code, and so on. The most common way to redefine code in the disassembly window is to press the U key to undefine functions, code, or data. When you undefine code, the underlying bytes will be reformatted as a list of raw bytes.

To define the raw bytes as code, press C. For example, Table 5-4 shows a malicious PDF document named paycuts.pdf. At offset 0x8387 into the file, we discover shellcode (defined as raw bytes) at , so we press C at that location. This disassembles the shellcode and allows us to discover that it contains an XOR decoding loop with 0x97 at .

Depending on your goals, you can similarly define raw bytes as data or ASCII strings by pressing D or A, respectively.