Table of Contents for
Practical Malware Analysis

Version ebook / Retour

Cover image for bash Cookbook, 2nd Edition Practical Malware Analysis by Andrew Honig Published by No Starch Press, 2012
  1. Cover
  2. Practical Malware Analysis: The Hands-On Guide to Dissecting Malicious Software
  3. Praise for Practical Malware Analysis
  4. Warning
  5. About the Authors
  6. About the Technical Reviewer
  7. About the Contributing Authors
  8. Foreword
  9. Acknowledgments
  10. Individual Thanks
  11. Introduction
  12. What Is Malware Analysis?
  13. Prerequisites
  14. Practical, Hands-On Learning
  15. What’s in the Book?
  16. 0. Malware Analysis Primer
  17. The Goals of Malware Analysis
  18. Malware Analysis Techniques
  19. Types of Malware
  20. General Rules for Malware Analysis
  21. I. Basic Analysis
  22. 1. Basic Static Techniques
  23. Antivirus Scanning: A Useful First Step
  24. Hashing: A Fingerprint for Malware
  25. Finding Strings
  26. Packed and Obfuscated Malware
  27. Portable Executable File Format
  28. Linked Libraries and Functions
  29. Static Analysis in Practice
  30. The PE File Headers and Sections
  31. Conclusion
  32. Labs
  33. 2. Malware Analysis in Virtual Machines
  34. The Structure of a Virtual Machine
  35. Creating Your Malware Analysis Machine
  36. Using Your Malware Analysis Machine
  37. The Risks of Using VMware for Malware Analysis
  38. Record/Replay: Running Your Computer in Reverse
  39. Conclusion
  40. 3. Basic Dynamic Analysis
  41. Sandboxes: The Quick-and-Dirty Approach
  42. Running Malware
  43. Monitoring with Process Monitor
  44. Viewing Processes with Process Explorer
  45. Comparing Registry Snapshots with Regshot
  46. Faking a Network
  47. Packet Sniffing with Wireshark
  48. Using INetSim
  49. Basic Dynamic Tools in Practice
  50. Conclusion
  51. Labs
  52. II. Advanced Static Analysis
  53. 4. A Crash Course in x86 Disassembly
  54. Levels of Abstraction
  55. Reverse-Engineering
  56. The x86 Architecture
  57. Conclusion
  58. 5. IDA Pro
  59. Loading an Executable
  60. The IDA Pro Interface
  61. Using Cross-References
  62. Analyzing Functions
  63. Using Graphing Options
  64. Enhancing Disassembly
  65. Extending IDA with Plug-ins
  66. Conclusion
  67. Labs
  68. 6. Recognizing C Code Constructs in Assembly
  69. Global vs. Local Variables
  70. Disassembling Arithmetic Operations
  71. Recognizing if Statements
  72. Recognizing Loops
  73. Understanding Function Call Conventions
  74. Analyzing switch Statements
  75. Disassembling Arrays
  76. Identifying Structs
  77. Analyzing Linked List Traversal
  78. Conclusion
  79. Labs
  80. 7. Analyzing Malicious Windows Programs
  81. The Windows API
  82. The Windows Registry
  83. Networking APIs
  84. Following Running Malware
  85. Kernel vs. User Mode
  86. The Native API
  87. Conclusion
  88. Labs
  89. III. Advanced Dynamic Analysis
  90. 8. Debugging
  91. Source-Level vs. Assembly-Level Debuggers
  92. Kernel vs. User-Mode Debugging
  93. Using a Debugger
  94. Exceptions
  95. Modifying Execution with a Debugger
  96. Modifying Program Execution in Practice
  97. Conclusion
  98. 9. OllyDbg
  99. Loading Malware
  100. The OllyDbg Interface
  101. Memory Map
  102. Viewing Threads and Stacks
  103. Executing Code
  104. Breakpoints
  105. Loading DLLs
  106. Tracing
  107. Exception Handling
  108. Patching
  109. Analyzing Shellcode
  110. Assistance Features
  111. Plug-ins
  112. Scriptable Debugging
  113. Conclusion
  114. Labs
  115. 10. Kernel Debugging with WinDbg
  116. Drivers and Kernel Code
  117. Setting Up Kernel Debugging
  118. Using WinDbg
  119. Microsoft Symbols
  120. Kernel Debugging in Practice
  121. Rootkits
  122. Loading Drivers
  123. Kernel Issues for Windows Vista, Windows 7, and x64 Versions
  124. Conclusion
  125. Labs
  126. IV. Malware Functionality
  127. 11. Malware Behavior
  128. Downloaders and Launchers
  129. Backdoors
  130. Credential Stealers
  131. Persistence Mechanisms
  132. Privilege Escalation
  133. Covering Its Tracks—User-Mode Rootkits
  134. Conclusion
  135. Labs
  136. 12. Covert Malware Launching
  137. Launchers
  138. Process Injection
  139. Process Replacement
  140. Hook Injection
  141. Detours
  142. APC Injection
  143. Conclusion
  144. Labs
  145. 13. Data Encoding
  146. The Goal of Analyzing Encoding Algorithms
  147. Simple Ciphers
  148. Common Cryptographic Algorithms
  149. Custom Encoding
  150. Decoding
  151. Conclusion
  152. Labs
  153. 14. Malware-Focused Network Signatures
  154. Network Countermeasures
  155. Safely Investigate an Attacker Online
  156. Content-Based Network Countermeasures
  157. Combining Dynamic and Static Analysis Techniques
  158. Understanding the Attacker’s Perspective
  159. Conclusion
  160. Labs
  161. V. Anti-Reverse-Engineering
  162. 15. Anti-Disassembly
  163. Understanding Anti-Disassembly
  164. Defeating Disassembly Algorithms
  165. Anti-Disassembly Techniques
  166. Obscuring Flow Control
  167. Thwarting Stack-Frame Analysis
  168. Conclusion
  169. Labs
  170. 16. Anti-Debugging
  171. Windows Debugger Detection
  172. Identifying Debugger Behavior
  173. Interfering with Debugger Functionality
  174. Debugger Vulnerabilities
  175. Conclusion
  176. Labs
  177. 17. Anti-Virtual Machine Techniques
  178. VMware Artifacts
  179. Vulnerable Instructions
  180. Tweaking Settings
  181. Escaping the Virtual Machine
  182. Conclusion
  183. Labs
  184. 18. Packers and Unpacking
  185. Packer Anatomy
  186. Identifying Packed Programs
  187. Unpacking Options
  188. Automated Unpacking
  189. Manual Unpacking
  190. Tips and Tricks for Common Packers
  191. Analyzing Without Fully Unpacking
  192. Packed DLLs
  193. Conclusion
  194. Labs
  195. VI. Special Topics
  196. 19. Shellcode Analysis
  197. Loading Shellcode for Analysis
  198. Position-Independent Code
  199. Identifying Execution Location
  200. Manual Symbol Resolution
  201. A Full Hello World Example
  202. Shellcode Encodings
  203. NOP Sleds
  204. Finding Shellcode
  205. Conclusion
  206. Labs
  207. 20. C++ Analysis
  208. Object-Oriented Programming
  209. Virtual vs. Nonvirtual Functions
  210. Creating and Destroying Objects
  211. Conclusion
  212. Labs
  213. 21. 64-Bit Malware
  214. Why 64-Bit Malware?
  215. Differences in x64 Architecture
  216. Windows 32-Bit on Windows 64-Bit
  217. 64-Bit Hints at Malware Functionality
  218. Conclusion
  219. Labs
  220. A. Important Windows Functions
  221. B. Tools for Malware Analysis
  222. C. Solutions to Labs
  223. Lab 1-1 Solutions
  224. Lab 1-2 Solutions
  225. Lab 1-3 Solutions
  226. Lab 1-4 Solutions
  227. Lab 3-1 Solutions
  228. Lab 3-2 Solutions
  229. Lab 3-3 Solutions
  230. Lab 3-4 Solutions
  231. Lab 5-1 Solutions
  232. Lab 6-1 Solutions
  233. Lab 6-2 Solutions
  234. Lab 6-3 Solutions
  235. Lab 6-4 Solutions
  236. Lab 7-1 Solutions
  237. Lab 7-2 Solutions
  238. Lab 7-3 Solutions
  239. Lab 9-1 Solutions
  240. Lab 9-2 Solutions
  241. Lab 9-3 Solutions
  242. Lab 10-1 Solutions
  243. Lab 10-2 Solutions
  244. Lab 10-3 Solutions
  245. Lab 11-1 Solutions
  246. Lab 11-2 Solutions
  247. Lab 11-3 Solutions
  248. Lab 12-1 Solutions
  249. Lab 12-2 Solutions
  250. Lab 12-3 Solutions
  251. Lab 12-4 Solutions
  252. Lab 13-1 Solutions
  253. Lab 13-2 Solutions
  254. Lab 13-3 Solutions
  255. Lab 14-1 Solutions
  256. Lab 14-2 Solutions
  257. Lab 14-3 Solutions
  258. Lab 15-1 Solutions
  259. Lab 15-2 Solutions
  260. Lab 15-3 Solutions
  261. Lab 16-1 Solutions
  262. Lab 16-2 Solutions
  263. Lab 16-3 Solutions
  264. Lab 17-1 Solutions
  265. Lab 17-2 Solutions
  266. Lab 17-3 Solutions
  267. Lab 18-1 Solutions
  268. Lab 18-2 Solutions
  269. Lab 18-3 Solutions
  270. Lab 18-4 Solutions
  271. Lab 18-5 Solutions
  272. Lab 19-1 Solutions
  273. Lab 19-2 Solutions
  274. Lab 19-3 Solutions
  275. Lab 20-1 Solutions
  276. Lab 20-2 Solutions
  277. Lab 20-3 Solutions
  278. Lab 21-1 Solutions
  279. Lab 21-2 Solutions
  280. Index
  281. Index
  282. Index
  283. Index
  284. Index
  285. Index
  286. Index
  287. Index
  288. Index
  289. Index
  290. Index
  291. Index
  292. Index
  293. Index
  294. Index
  295. Index
  296. Index
  297. Index
  298. Index
  299. Index
  300. Index
  301. Index
  302. Index
  303. Index
  304. Index
  305. Index
  306. Index
  307. Updates
  308. About the Authors
  309. Copyright

Lab 18-3 Solutions

First, we run PEiD on the Lab18-03.exe file, and it tells us that the packer is PECompact 1.68 - 1.84 -> Jeremy Collake. We load the program into OllyDbg and see several warnings that the file may be packed. We can ignore these warnings.

The program starts at address 0x00405130. We try the Find OEP by Section Hop (Trace Into) option in the OllyDump plug-in. We see the code shown in Example C-176 as OllyDump’s guess at the OEP. However, there are several reasons this doesn’t look like the OEP. The most obvious is that it accesses values above the base pointer at . If this were the file’s entry point, any data above the base pointer would not have been initialized.

Example C-176. OllyDump’s guess at the OEP after using the Find OEP by Section Hop (Trace Into) option

0040A110   ENTER 0,0
0040A114   PUSH EBP
0040A115  MOV ESI,DWORD PTR SS:[EBP+8]
0040A118   MOV EDI,DWORD PTR SS:[EBP+C]
0040A11B   CLD
0040A11C   MOV DL,80
0040A11E   MOV AL,BYTE PTR DS:[ESI]
0040A120   INC ESI
0040A121   MOV BYTE PTR DS:[EDI],AL

Next, we try the Find OEP by Section Hop (Trace Over) option and we see that the code stops on a ret instruction at the end of a function in ntdll, which is clearly not the OEP.

Since the OllyDump plug-in didn’t work, we examine the code to see if the tail jump is easy to spot. As shown in Example C-177, we eventually come to some code that looks like a tail jump. This code is a retn instruction followed by a bunch of zero bytes. We know that the code can’t go past this point.

Example C-177. A possible tail jump

00405622   SCAS DWORD PTR ES:[EDI]
00405623   ADD BH,CH
00405625   STC
00405626  RETN 0EC3F
00405629   ADD BYTE PTR DS:[EAX],AL
0040562B   ADD BYTE PTR DS:[EAX],AL
0040562D   ADD BYTE PTR DS:[EAX],AL

Now, we set a breakpoint on the retn instruction at and start our program. First, we set a regular breakpoint (INT 3). OllyDbg displays a warning, because the breakpoint is outside the code section and may cause problems. When we run our program, we eventually get an exception that the program can’t handle, and we see that the code at our breakpoint has been changed. Now we know that the code is self-modifying and that our breakpoint has not worked properly.

When dealing with self-modifying code, it’s often useful to use a hardware breakpoint instead of a software breakpoint because the self-modifying code will overwrite the INT 3 (0xcc) instruction used to implement software breakpoints. Starting over with a hardware breakpoint, we run the program and see that it starts to run without ever hitting our breakpoint. This tells us that we probably haven’t found the tail jump and we need to try another strategy.

Looking at the entry point of the packed program, we see the instructions shown in Example C-178.

Example C-178. Start of the unpacking stub

00405130  JMP SHORT Lab09-02.00405138
00405132   PUSH 1577
00405137   RETN
00405138  PUSHFD
00405139  PUSHAD
0040513A  CALL Lab09-02.00405141
0040513F   XOR EAX,EAX

The first instruction at is an unconditional jump that skips the next two instructions. The first two instructions that affect memory are pushfd at and pushad at . These instructions save all of the registers and flags. It’s likely that the packing program will restore all the registers and flags immediately before it jumps to the OEP, so we can try to find the OEP by setting an access breakpoint on the stack. Presumably, there will be a popad or popfd instruction right before the tail jump, which will lead us to the OEP.

We restart the program and step-over the first three instructions. The program should be stopped at the call instruction at in Example C-178. Now we need to find the value of the stack pointer to set a breakpoint. To do so, we examine the registers window, as shown on the top right of Figure C-67.

Setting a hardware breakpoint on the stack to help find OEP

Figure C-67. Setting a hardware breakpoint on the stack to help find OEP

The stack is at address 0x12FFA0, as shown at in Figure C-67. To set a breakpoint, we first load that address in the memory dump by right-clicking and selecting Follow in Dump. This will make the memory dump window at appear as it does in Figure C-67.

To set a breakpoint on the last piece of data pushed onto the stack, we right-click the first data element on the stack at in Figure C-67 and select Breakpoint ▸ Memory on Access. We then run our program. Unfortunately, it reaches an unhandled exception similar to when we set a breakpoint before. Next, we set the breakpoint with Breakpoint ▸ Hardware, on Access ▸ Dword. When we start our program, our breakpoint is triggered. The program will break at the instructions shown in Example C-179.

Example C-179. Instructions where our stack breakpoint is triggered showing the tail jump

0040754F   POPFD
00407550   PUSH EAX
00407551   PUSH Lab18-03.00401577
00407556   RETN 4

A few instructions into our code, we see a retn instruction that transfers execution to another location. This is probably the tail jump. We step to that instruction to determine where it goes and see the code in Example C-180. This looks like the original code; the call to GetVersion at is a dead giveaway.

Note

As in Lab18-02.exe, you may need to force OllyDbg to disassemble this code using the Analysis ▸ Analyze Code command.

Example C-180. The OEP for Lab 18-3 Solutions

00401577  PUSH EBP
00401578   MOV EBP,ESP
0040157A   PUSH -1
0040157C   PUSH Lab18-03.004040C0
00401581   PUSH Lab18-03.0040203C         ;  SE handler installation
00401586   MOV EAX,DWORD PTR FS:[0]
0040158C   PUSH EAX
0040158D   MOV DWORD PTR FS:[0],ESP
00401594   SUB ESP,10
00401597   PUSH EBX
00401598   PUSH ESI
00401599   PUSH EDI
0040159A   MOV DWORD PTR SS:[EBP-18],ESP
0040159D  CALL DWORD PTR DS:[404030]     ;  kernel32.GetVersion

Now, with EIP pointing to the first instruction at , we select Plugins ▸ OllyDump ▸ Dump Debugged Process. We click the Get EIP as OEP button, leaving all the other options with their default settings, and then click Dump. In the dialog, we enter a filename to save a copy of our unpacked program.

When we’re finished, we run the program and open it in IDA Pro to verify that it has been unpacked successfully. A brief analysis of the program reveals that the functionality is the same as Lab09-02.exe.

This packer uses a variety of techniques to make it difficult to unpack and recognize the tail jump. Several of the usual strategies were ineffective because the packer takes explicit steps to thwart them. If using a particular technique seems difficult on a packed program, try different approaches until one works. In rare cases, none of the techniques will work easily.