Table of Contents for
Practical Malware Analysis

Version ebook / Retour

Cover image for bash Cookbook, 2nd Edition Practical Malware Analysis by Andrew Honig Published by No Starch Press, 2012
  1. Cover
  2. Practical Malware Analysis: The Hands-On Guide to Dissecting Malicious Software
  3. Praise for Practical Malware Analysis
  4. Warning
  5. About the Authors
  6. About the Technical Reviewer
  7. About the Contributing Authors
  8. Foreword
  9. Acknowledgments
  10. Individual Thanks
  11. Introduction
  12. What Is Malware Analysis?
  13. Prerequisites
  14. Practical, Hands-On Learning
  15. What’s in the Book?
  16. 0. Malware Analysis Primer
  17. The Goals of Malware Analysis
  18. Malware Analysis Techniques
  19. Types of Malware
  20. General Rules for Malware Analysis
  21. I. Basic Analysis
  22. 1. Basic Static Techniques
  23. Antivirus Scanning: A Useful First Step
  24. Hashing: A Fingerprint for Malware
  25. Finding Strings
  26. Packed and Obfuscated Malware
  27. Portable Executable File Format
  28. Linked Libraries and Functions
  29. Static Analysis in Practice
  30. The PE File Headers and Sections
  31. Conclusion
  32. Labs
  33. 2. Malware Analysis in Virtual Machines
  34. The Structure of a Virtual Machine
  35. Creating Your Malware Analysis Machine
  36. Using Your Malware Analysis Machine
  37. The Risks of Using VMware for Malware Analysis
  38. Record/Replay: Running Your Computer in Reverse
  39. Conclusion
  40. 3. Basic Dynamic Analysis
  41. Sandboxes: The Quick-and-Dirty Approach
  42. Running Malware
  43. Monitoring with Process Monitor
  44. Viewing Processes with Process Explorer
  45. Comparing Registry Snapshots with Regshot
  46. Faking a Network
  47. Packet Sniffing with Wireshark
  48. Using INetSim
  49. Basic Dynamic Tools in Practice
  50. Conclusion
  51. Labs
  52. II. Advanced Static Analysis
  53. 4. A Crash Course in x86 Disassembly
  54. Levels of Abstraction
  55. Reverse-Engineering
  56. The x86 Architecture
  57. Conclusion
  58. 5. IDA Pro
  59. Loading an Executable
  60. The IDA Pro Interface
  61. Using Cross-References
  62. Analyzing Functions
  63. Using Graphing Options
  64. Enhancing Disassembly
  65. Extending IDA with Plug-ins
  66. Conclusion
  67. Labs
  68. 6. Recognizing C Code Constructs in Assembly
  69. Global vs. Local Variables
  70. Disassembling Arithmetic Operations
  71. Recognizing if Statements
  72. Recognizing Loops
  73. Understanding Function Call Conventions
  74. Analyzing switch Statements
  75. Disassembling Arrays
  76. Identifying Structs
  77. Analyzing Linked List Traversal
  78. Conclusion
  79. Labs
  80. 7. Analyzing Malicious Windows Programs
  81. The Windows API
  82. The Windows Registry
  83. Networking APIs
  84. Following Running Malware
  85. Kernel vs. User Mode
  86. The Native API
  87. Conclusion
  88. Labs
  89. III. Advanced Dynamic Analysis
  90. 8. Debugging
  91. Source-Level vs. Assembly-Level Debuggers
  92. Kernel vs. User-Mode Debugging
  93. Using a Debugger
  94. Exceptions
  95. Modifying Execution with a Debugger
  96. Modifying Program Execution in Practice
  97. Conclusion
  98. 9. OllyDbg
  99. Loading Malware
  100. The OllyDbg Interface
  101. Memory Map
  102. Viewing Threads and Stacks
  103. Executing Code
  104. Breakpoints
  105. Loading DLLs
  106. Tracing
  107. Exception Handling
  108. Patching
  109. Analyzing Shellcode
  110. Assistance Features
  111. Plug-ins
  112. Scriptable Debugging
  113. Conclusion
  114. Labs
  115. 10. Kernel Debugging with WinDbg
  116. Drivers and Kernel Code
  117. Setting Up Kernel Debugging
  118. Using WinDbg
  119. Microsoft Symbols
  120. Kernel Debugging in Practice
  121. Rootkits
  122. Loading Drivers
  123. Kernel Issues for Windows Vista, Windows 7, and x64 Versions
  124. Conclusion
  125. Labs
  126. IV. Malware Functionality
  127. 11. Malware Behavior
  128. Downloaders and Launchers
  129. Backdoors
  130. Credential Stealers
  131. Persistence Mechanisms
  132. Privilege Escalation
  133. Covering Its Tracks—User-Mode Rootkits
  134. Conclusion
  135. Labs
  136. 12. Covert Malware Launching
  137. Launchers
  138. Process Injection
  139. Process Replacement
  140. Hook Injection
  141. Detours
  142. APC Injection
  143. Conclusion
  144. Labs
  145. 13. Data Encoding
  146. The Goal of Analyzing Encoding Algorithms
  147. Simple Ciphers
  148. Common Cryptographic Algorithms
  149. Custom Encoding
  150. Decoding
  151. Conclusion
  152. Labs
  153. 14. Malware-Focused Network Signatures
  154. Network Countermeasures
  155. Safely Investigate an Attacker Online
  156. Content-Based Network Countermeasures
  157. Combining Dynamic and Static Analysis Techniques
  158. Understanding the Attacker’s Perspective
  159. Conclusion
  160. Labs
  161. V. Anti-Reverse-Engineering
  162. 15. Anti-Disassembly
  163. Understanding Anti-Disassembly
  164. Defeating Disassembly Algorithms
  165. Anti-Disassembly Techniques
  166. Obscuring Flow Control
  167. Thwarting Stack-Frame Analysis
  168. Conclusion
  169. Labs
  170. 16. Anti-Debugging
  171. Windows Debugger Detection
  172. Identifying Debugger Behavior
  173. Interfering with Debugger Functionality
  174. Debugger Vulnerabilities
  175. Conclusion
  176. Labs
  177. 17. Anti-Virtual Machine Techniques
  178. VMware Artifacts
  179. Vulnerable Instructions
  180. Tweaking Settings
  181. Escaping the Virtual Machine
  182. Conclusion
  183. Labs
  184. 18. Packers and Unpacking
  185. Packer Anatomy
  186. Identifying Packed Programs
  187. Unpacking Options
  188. Automated Unpacking
  189. Manual Unpacking
  190. Tips and Tricks for Common Packers
  191. Analyzing Without Fully Unpacking
  192. Packed DLLs
  193. Conclusion
  194. Labs
  195. VI. Special Topics
  196. 19. Shellcode Analysis
  197. Loading Shellcode for Analysis
  198. Position-Independent Code
  199. Identifying Execution Location
  200. Manual Symbol Resolution
  201. A Full Hello World Example
  202. Shellcode Encodings
  203. NOP Sleds
  204. Finding Shellcode
  205. Conclusion
  206. Labs
  207. 20. C++ Analysis
  208. Object-Oriented Programming
  209. Virtual vs. Nonvirtual Functions
  210. Creating and Destroying Objects
  211. Conclusion
  212. Labs
  213. 21. 64-Bit Malware
  214. Why 64-Bit Malware?
  215. Differences in x64 Architecture
  216. Windows 32-Bit on Windows 64-Bit
  217. 64-Bit Hints at Malware Functionality
  218. Conclusion
  219. Labs
  220. A. Important Windows Functions
  221. B. Tools for Malware Analysis
  222. C. Solutions to Labs
  223. Lab 1-1 Solutions
  224. Lab 1-2 Solutions
  225. Lab 1-3 Solutions
  226. Lab 1-4 Solutions
  227. Lab 3-1 Solutions
  228. Lab 3-2 Solutions
  229. Lab 3-3 Solutions
  230. Lab 3-4 Solutions
  231. Lab 5-1 Solutions
  232. Lab 6-1 Solutions
  233. Lab 6-2 Solutions
  234. Lab 6-3 Solutions
  235. Lab 6-4 Solutions
  236. Lab 7-1 Solutions
  237. Lab 7-2 Solutions
  238. Lab 7-3 Solutions
  239. Lab 9-1 Solutions
  240. Lab 9-2 Solutions
  241. Lab 9-3 Solutions
  242. Lab 10-1 Solutions
  243. Lab 10-2 Solutions
  244. Lab 10-3 Solutions
  245. Lab 11-1 Solutions
  246. Lab 11-2 Solutions
  247. Lab 11-3 Solutions
  248. Lab 12-1 Solutions
  249. Lab 12-2 Solutions
  250. Lab 12-3 Solutions
  251. Lab 12-4 Solutions
  252. Lab 13-1 Solutions
  253. Lab 13-2 Solutions
  254. Lab 13-3 Solutions
  255. Lab 14-1 Solutions
  256. Lab 14-2 Solutions
  257. Lab 14-3 Solutions
  258. Lab 15-1 Solutions
  259. Lab 15-2 Solutions
  260. Lab 15-3 Solutions
  261. Lab 16-1 Solutions
  262. Lab 16-2 Solutions
  263. Lab 16-3 Solutions
  264. Lab 17-1 Solutions
  265. Lab 17-2 Solutions
  266. Lab 17-3 Solutions
  267. Lab 18-1 Solutions
  268. Lab 18-2 Solutions
  269. Lab 18-3 Solutions
  270. Lab 18-4 Solutions
  271. Lab 18-5 Solutions
  272. Lab 19-1 Solutions
  273. Lab 19-2 Solutions
  274. Lab 19-3 Solutions
  275. Lab 20-1 Solutions
  276. Lab 20-2 Solutions
  277. Lab 20-3 Solutions
  278. Lab 21-1 Solutions
  279. Lab 21-2 Solutions
  280. Index
  281. Index
  282. Index
  283. Index
  284. Index
  285. Index
  286. Index
  287. Index
  288. Index
  289. Index
  290. Index
  291. Index
  292. Index
  293. Index
  294. Index
  295. Index
  296. Index
  297. Index
  298. Index
  299. Index
  300. Index
  301. Index
  302. Index
  303. Index
  304. Index
  305. Index
  306. Index
  307. Updates
  308. About the Authors
  309. Copyright

Lab 16-1 Solutions

Short Answers

  1. The malware checks the status of the BeingDebugged, ProcessHeap, and NTGlobalFlag flags to determine if it is being run in a debugger.

  2. If any of the malware’s anti-debugging techniques succeed, it will terminate and remove itself from disk.

  3. You can manually change the jump flags in OllyDbg during runtime, but doing so will get tedious since this malware checks the memory structures so frequently. Instead, modify the structures the malware checks in memory either manually or by using an OllyDbg plug-in like PhantOm or the Immunity Debugger (ImmDbg) PyCommand hidedebug.

  4. See the detailed analysis for a step-by-step way to dump and modify the structures in OllyDbg.

  5. Both the OllyDbg plug-in PhantOm and the ImmDbg PyCommand hidedebug will thwart this malware’s checks.

Detailed Analysis

As noted in the lab description, this malware is the same as Lab09-01.exe, except with anti-debugging techniques. Therefore, a good place to start is either by working through Lab 9-1 Solutions or by reviewing your answers.

When we load this malware into OllyDbg, we see that it attempts to delete itself. Suspecting that something must be wrong or that this malware is significantly different from Lab 9-1 Solutions, we load Lab16-01.exe into IDA Pro. As shown in Figure C-59, we notice that the beginning of the main method appears suspicious because of several accesses of fs:[30] and calls to a function that IDA Pro identifies as one that doesn’t return. In fact, most functions recognized by IDA Pro have this suspicious start. (None of the functions in Lab 9-1 Solutions have this code.)

Anti-debugging checks contained at the beginning of most functions in

Figure C-59. Anti-debugging checks contained at the beginning of most functions in Lab 16-1 Solutions

We see at , , and in Figure C-59 that sub_401000 is called and the code stops there (no lines leave the boxes). Since a line doesn’t leave the box, it means the function probably terminates the program or doesn’t contain a ret instruction. Each large box in Figure C-59 contains a check that decides whether sub_401000 will be called or the malware will continue to execute normally. (We’ll analyze each of these checks after we look at sub_401000.)

The function sub_401000 is suspicious because execution won’t return from it, so we examine it further. Example C-141 shows its final instructions.

Example C-141. Function sub_401000 with code to terminate the malware and remove it from disk

004010CE         lea     eax, [ebp+Parameters]
004010D4         push    eax                     ; lpParameters
004010D5         push    offset File             ; "cmd.exe"
004010DA         push    0                       ; lpOperation
004010DC         push    0                       ; hwnd
004010DE         call    ds:ShellExecuteA 
004010E4         push    0                       ; Code
004010E6         call    _exit 

Function sub_401000 ends at with a call to _exit, terminating the malware. The call to ShellExecuteA at removes the malware from disk by launching cmd.exe using the parameters /c del Lab16-01.exe. Checking the cross-references to sub_401000, we find 79 of them, most of which come from the anti-debugging code shown in Figure C-59. Let’s dissect Figure C-59 in more detail.

The BeingDebugged Flag

Example C-142 shows the code in the top box of Figure C-59.

Example C-142. Checking the BeingDebugged flag

00403554         mov     eax, large fs:30h 
0040355A         mov     bl, [eax+2] 
0040355D         mov     [ebp+var_1820], bl
00403563         movsx   eax, [ebp+var_1820]
0040356A         test    eax, eax
0040356C         jz      short loc_403573 
0040356E         call    sub_401000

As you can see, the PEB structure is loaded into EAX at using the fs:[30] location, as discussed in Manually Checking Structures. At , the second byte is accessed and moved into the BL register. At , the code decides whether to call sub_401000 (the terminate and remove function) or to continue running the malware.

The BeingDebugged flag at offset 2 in the PEB structure is set to 1 when the process is running inside a debugger, but we need this flag set to 0 in order for the malware to run normally within a debugger. We can set this byte to 0 either manually or with an OllyDbg plug-in. Let’s do it manually first.

In OllyDbg, make sure you have the Command Line plug-in installed (as discussed in Chapter 9). To launch the plug-in, load the malware in OllyDbg and select Plugins ▸ Command Line. In the command-line window, enter the following command:

dump fs:[30] + 2

This command will dump the BeingDebugged flag into the dump window. To manually clear the BeingDebugged flag, run the dump command in the command-line window, as shown in the top part of Figure C-60. Then right-click the BeingDebugged flag and select Binary ▸ Fill With 00’s, as shown in the bottom portion of Figure C-60. This sets the flag to 0. With this change, the BeingDebugged check performed several times at the start of functions in the malware will no longer call the sub_401000 function.

Now let’s try the plug-in approach. The OllyDbg plug-in PhantOm (http://www.woodmann.com/collaborative/tools/index.php/PhantOm) will protect you from many anti-debug checks used by malware. Download the plug-in and install it by copying it to your OllyDbg installation directory before launching OllyDbg. Then select Plugins ▸ PhantOm ▸ Options to open the PhantOm Options dialog, as shown in Figure C-61. Check the first option, Hide from PEB, to set the BeingDebugged flag to 0 the next time OllyDbg loads malware. (Confirm this by dumping the PEB structure before and after the plug-in is installed.)

Using the command line to dump the BeingDebugged flag and then setting it to 0

Figure C-60. Using the command line to dump the BeingDebugged flag and then setting it to 0

OllyDbg PhantOm plug-in options

Figure C-61. OllyDbg PhantOm plug-in options

The ProcessHeap Flag

Example C-143 shows the code in the middle box of Figure C-59.

Example C-143. Checking the ProcessHeap flag

00401410 64 A1 30 00 00+        mov     eax, large fs:30h 
00401416 8B 40 18               mov     eax, [eax+18h] 
00401419                        db      3Eh 
00401419 3E 8B 40 10            mov     eax, [eax+10h] 
0040141D 89 45 F0               mov     [ebp+var_10], eax
00401420 83 7D F0 00            cmp     [ebp+var_10], 0 
00401424 74 05                  jz      short loc_40142B
00401426 E8 D5 FB FF FF         call    sub_401000

The PEB structure is loaded into EAX at using fs:[30]. At , the ProcessHeap structure (offset 0x18 into the PEB) is moved into EAX, and then the ForceFlags field (offset 0x10 into the ProcessHeap structure) is moved into EAX at . ForceFlags is compared to 0 at to decide whether to call sub_401000 or to continue running normally.

An erroneous db 3Eh instruction was added by IDA Pro at . We displayed the opcodes in Example C-142 to show that the 0x3E is included in the next instruction at . If you look at the disassembly in OllyDbg, you won’t see this error.

Note

When you encounter erroneous db instructions, you can ignore them, but you should display opcodes to confirm that the byte is disassembled properly in an instruction.

The 4-byte ForceFlags field is nonzero when the ProcessHeap structure is created in the debugger, and the ForceFlags field must be 0 in order for the malware to run normally within a debugger. We need to change it to 0 when debugging, either manually with the OllyDbg Command Line plug-in or by using the OllyDbg PhantOm plug-in, as with the BeingDebugged flag.

To set the ForceFlags field to 0 manually, launch the Command Line plug-in by selecting Plugins ▸ Command Line, and then enter the following command in the window:

dump ds:[fs:[30] + 0x18] + 0x10

The command dumps the ForceFlags field of the ProcessHeap structure into the dump window. Select all 4 bytes of the ForceFlags field, and then right-click and select Binary ▸ Fill With 00’s to set the 4 bytes to 0.

Note

In Windows 7, offset 0x10 is no longer the ForceFlags field, so this anti-debugging method may end up falsely indicating the presence of a debugger on newer versions of Windows (post-XP).

Alternatively, use the PhantOm plug-in to protect against the ProcessHeap anti-debugging technique. The PhantOm plug-in will cause this technique to fail when you start the program with debug heap creation disabled. (You don’t need to modify the settings as you did for the BeingDebugged flag.)

Note

In WinDbg, you can start a program with the debug heap disabled by using the –hd option, which causes the ForceFlags field to always be 0. For example, the command windbg –hd Lab16-01.exe creates heaps in normal mode, rather than in debug mode.

The NTGlobalFlag Flag

The code in the lower box of Figure C-59 is shown in Example C-144.

Example C-144. Checking the NTGlobalFlag flag

00403594         mov     eax, large fs:30h 
0040359A         db      3Eh 
0040359A         mov     eax, [eax+68h] 
0040359E         sub     eax, 70h
004035A1         mov     [ebp+var_1828], eax
004035A7         cmp     [ebp+var_1828], 0
004035AE         jnz     short loc_4035B5
004035B0         call    sub_401000

The PEB structure is loaded into EAX at using fs:[30], and NTGlobalFlag is accessed and moved into EAX at . NTGlobalFlag is compared to 0x70, and a decision is made whether to call sub_401000 (the terminate and remove function) or to continue executing normally. The erroneous db 3Eh added by IDA Pro is seen at , and we ignore it.

The NTGlobalFlag flag at offset 0x68 in the PEB structure is set to 0x70 when the process is run in a debugger. As with the other flags we’ve discussed, we need to set this byte to 0, either manually or by using an OllyDbg plug-in.

To set NTGlobalFlag manually, launch the Command Line plug-in by selecting Plugins ▸ Command Line, and then enter the following command in the window:

dump fs:[30] + 0x68

This dumps the NTGlobalFlag flag into the dump window. As with the BeingDebugged flag, select the byte, right-click, and select Binary ▸ Fill With 00’s to set the byte to 0.

You can use also the OllyDbg plug-in PhantOm to protect yourself from the NTGlobalFlag anti-debugging technique without the need to modify any settings.

Summary

Lab 16-1 Solutions uses three different anti-debugging techniques to attempt to thwart debugger analysis. The malware manually checks structures for telltale signs of debugger usage and performs the same three checks at the start of nearly every subroutine, which makes flipping single jump flags tedious when inside a debugger. As you’ve seen, the easiest way to defeat the malware is to change the structures in memory so that the check fails, and you can make this change either manually or with the PhantOm plug-in for OllyDbg.