Table of Contents for
Practical Malware Analysis

Version ebook / Retour

Cover image for bash Cookbook, 2nd Edition Practical Malware Analysis by Andrew Honig Published by No Starch Press, 2012
  1. Cover
  2. Practical Malware Analysis: The Hands-On Guide to Dissecting Malicious Software
  3. Praise for Practical Malware Analysis
  4. Warning
  5. About the Authors
  6. About the Technical Reviewer
  7. About the Contributing Authors
  8. Foreword
  9. Acknowledgments
  10. Individual Thanks
  11. Introduction
  12. What Is Malware Analysis?
  13. Prerequisites
  14. Practical, Hands-On Learning
  15. What’s in the Book?
  16. 0. Malware Analysis Primer
  17. The Goals of Malware Analysis
  18. Malware Analysis Techniques
  19. Types of Malware
  20. General Rules for Malware Analysis
  21. I. Basic Analysis
  22. 1. Basic Static Techniques
  23. Antivirus Scanning: A Useful First Step
  24. Hashing: A Fingerprint for Malware
  25. Finding Strings
  26. Packed and Obfuscated Malware
  27. Portable Executable File Format
  28. Linked Libraries and Functions
  29. Static Analysis in Practice
  30. The PE File Headers and Sections
  31. Conclusion
  32. Labs
  33. 2. Malware Analysis in Virtual Machines
  34. The Structure of a Virtual Machine
  35. Creating Your Malware Analysis Machine
  36. Using Your Malware Analysis Machine
  37. The Risks of Using VMware for Malware Analysis
  38. Record/Replay: Running Your Computer in Reverse
  39. Conclusion
  40. 3. Basic Dynamic Analysis
  41. Sandboxes: The Quick-and-Dirty Approach
  42. Running Malware
  43. Monitoring with Process Monitor
  44. Viewing Processes with Process Explorer
  45. Comparing Registry Snapshots with Regshot
  46. Faking a Network
  47. Packet Sniffing with Wireshark
  48. Using INetSim
  49. Basic Dynamic Tools in Practice
  50. Conclusion
  51. Labs
  52. II. Advanced Static Analysis
  53. 4. A Crash Course in x86 Disassembly
  54. Levels of Abstraction
  55. Reverse-Engineering
  56. The x86 Architecture
  57. Conclusion
  58. 5. IDA Pro
  59. Loading an Executable
  60. The IDA Pro Interface
  61. Using Cross-References
  62. Analyzing Functions
  63. Using Graphing Options
  64. Enhancing Disassembly
  65. Extending IDA with Plug-ins
  66. Conclusion
  67. Labs
  68. 6. Recognizing C Code Constructs in Assembly
  69. Global vs. Local Variables
  70. Disassembling Arithmetic Operations
  71. Recognizing if Statements
  72. Recognizing Loops
  73. Understanding Function Call Conventions
  74. Analyzing switch Statements
  75. Disassembling Arrays
  76. Identifying Structs
  77. Analyzing Linked List Traversal
  78. Conclusion
  79. Labs
  80. 7. Analyzing Malicious Windows Programs
  81. The Windows API
  82. The Windows Registry
  83. Networking APIs
  84. Following Running Malware
  85. Kernel vs. User Mode
  86. The Native API
  87. Conclusion
  88. Labs
  89. III. Advanced Dynamic Analysis
  90. 8. Debugging
  91. Source-Level vs. Assembly-Level Debuggers
  92. Kernel vs. User-Mode Debugging
  93. Using a Debugger
  94. Exceptions
  95. Modifying Execution with a Debugger
  96. Modifying Program Execution in Practice
  97. Conclusion
  98. 9. OllyDbg
  99. Loading Malware
  100. The OllyDbg Interface
  101. Memory Map
  102. Viewing Threads and Stacks
  103. Executing Code
  104. Breakpoints
  105. Loading DLLs
  106. Tracing
  107. Exception Handling
  108. Patching
  109. Analyzing Shellcode
  110. Assistance Features
  111. Plug-ins
  112. Scriptable Debugging
  113. Conclusion
  114. Labs
  115. 10. Kernel Debugging with WinDbg
  116. Drivers and Kernel Code
  117. Setting Up Kernel Debugging
  118. Using WinDbg
  119. Microsoft Symbols
  120. Kernel Debugging in Practice
  121. Rootkits
  122. Loading Drivers
  123. Kernel Issues for Windows Vista, Windows 7, and x64 Versions
  124. Conclusion
  125. Labs
  126. IV. Malware Functionality
  127. 11. Malware Behavior
  128. Downloaders and Launchers
  129. Backdoors
  130. Credential Stealers
  131. Persistence Mechanisms
  132. Privilege Escalation
  133. Covering Its Tracks—User-Mode Rootkits
  134. Conclusion
  135. Labs
  136. 12. Covert Malware Launching
  137. Launchers
  138. Process Injection
  139. Process Replacement
  140. Hook Injection
  141. Detours
  142. APC Injection
  143. Conclusion
  144. Labs
  145. 13. Data Encoding
  146. The Goal of Analyzing Encoding Algorithms
  147. Simple Ciphers
  148. Common Cryptographic Algorithms
  149. Custom Encoding
  150. Decoding
  151. Conclusion
  152. Labs
  153. 14. Malware-Focused Network Signatures
  154. Network Countermeasures
  155. Safely Investigate an Attacker Online
  156. Content-Based Network Countermeasures
  157. Combining Dynamic and Static Analysis Techniques
  158. Understanding the Attacker’s Perspective
  159. Conclusion
  160. Labs
  161. V. Anti-Reverse-Engineering
  162. 15. Anti-Disassembly
  163. Understanding Anti-Disassembly
  164. Defeating Disassembly Algorithms
  165. Anti-Disassembly Techniques
  166. Obscuring Flow Control
  167. Thwarting Stack-Frame Analysis
  168. Conclusion
  169. Labs
  170. 16. Anti-Debugging
  171. Windows Debugger Detection
  172. Identifying Debugger Behavior
  173. Interfering with Debugger Functionality
  174. Debugger Vulnerabilities
  175. Conclusion
  176. Labs
  177. 17. Anti-Virtual Machine Techniques
  178. VMware Artifacts
  179. Vulnerable Instructions
  180. Tweaking Settings
  181. Escaping the Virtual Machine
  182. Conclusion
  183. Labs
  184. 18. Packers and Unpacking
  185. Packer Anatomy
  186. Identifying Packed Programs
  187. Unpacking Options
  188. Automated Unpacking
  189. Manual Unpacking
  190. Tips and Tricks for Common Packers
  191. Analyzing Without Fully Unpacking
  192. Packed DLLs
  193. Conclusion
  194. Labs
  195. VI. Special Topics
  196. 19. Shellcode Analysis
  197. Loading Shellcode for Analysis
  198. Position-Independent Code
  199. Identifying Execution Location
  200. Manual Symbol Resolution
  201. A Full Hello World Example
  202. Shellcode Encodings
  203. NOP Sleds
  204. Finding Shellcode
  205. Conclusion
  206. Labs
  207. 20. C++ Analysis
  208. Object-Oriented Programming
  209. Virtual vs. Nonvirtual Functions
  210. Creating and Destroying Objects
  211. Conclusion
  212. Labs
  213. 21. 64-Bit Malware
  214. Why 64-Bit Malware?
  215. Differences in x64 Architecture
  216. Windows 32-Bit on Windows 64-Bit
  217. 64-Bit Hints at Malware Functionality
  218. Conclusion
  219. Labs
  220. A. Important Windows Functions
  221. B. Tools for Malware Analysis
  222. C. Solutions to Labs
  223. Lab 1-1 Solutions
  224. Lab 1-2 Solutions
  225. Lab 1-3 Solutions
  226. Lab 1-4 Solutions
  227. Lab 3-1 Solutions
  228. Lab 3-2 Solutions
  229. Lab 3-3 Solutions
  230. Lab 3-4 Solutions
  231. Lab 5-1 Solutions
  232. Lab 6-1 Solutions
  233. Lab 6-2 Solutions
  234. Lab 6-3 Solutions
  235. Lab 6-4 Solutions
  236. Lab 7-1 Solutions
  237. Lab 7-2 Solutions
  238. Lab 7-3 Solutions
  239. Lab 9-1 Solutions
  240. Lab 9-2 Solutions
  241. Lab 9-3 Solutions
  242. Lab 10-1 Solutions
  243. Lab 10-2 Solutions
  244. Lab 10-3 Solutions
  245. Lab 11-1 Solutions
  246. Lab 11-2 Solutions
  247. Lab 11-3 Solutions
  248. Lab 12-1 Solutions
  249. Lab 12-2 Solutions
  250. Lab 12-3 Solutions
  251. Lab 12-4 Solutions
  252. Lab 13-1 Solutions
  253. Lab 13-2 Solutions
  254. Lab 13-3 Solutions
  255. Lab 14-1 Solutions
  256. Lab 14-2 Solutions
  257. Lab 14-3 Solutions
  258. Lab 15-1 Solutions
  259. Lab 15-2 Solutions
  260. Lab 15-3 Solutions
  261. Lab 16-1 Solutions
  262. Lab 16-2 Solutions
  263. Lab 16-3 Solutions
  264. Lab 17-1 Solutions
  265. Lab 17-2 Solutions
  266. Lab 17-3 Solutions
  267. Lab 18-1 Solutions
  268. Lab 18-2 Solutions
  269. Lab 18-3 Solutions
  270. Lab 18-4 Solutions
  271. Lab 18-5 Solutions
  272. Lab 19-1 Solutions
  273. Lab 19-2 Solutions
  274. Lab 19-3 Solutions
  275. Lab 20-1 Solutions
  276. Lab 20-2 Solutions
  277. Lab 20-3 Solutions
  278. Lab 21-1 Solutions
  279. Lab 21-2 Solutions
  280. Index
  281. Index
  282. Index
  283. Index
  284. Index
  285. Index
  286. Index
  287. Index
  288. Index
  289. Index
  290. Index
  291. Index
  292. Index
  293. Index
  294. Index
  295. Index
  296. Index
  297. Index
  298. Index
  299. Index
  300. Index
  301. Index
  302. Index
  303. Index
  304. Index
  305. Index
  306. Index
  307. Updates
  308. About the Authors
  309. Copyright

Lab 14-2 Solutions

Short Answers

  1. The attacker may find static IP addresses more difficult to manage than domain names. Using DNS allows the attacker to deploy his assets to any computer and dynamically redirect his bots by changing only a DNS address. The defender has various options for deploying defenses for both types of infrastructure, but for similar reasons, IP addresses can be more difficult to deal with than domain names. This fact alone could lead an attacker to choose static IP addresses over domains.

  2. The malware uses the WinINet libraries. One disadvantage of these libraries is that a hard-coded User-Agent needs to be provided, and optional headers need to be hard-coded if desired. One advantage of the WinINet libraries over the Winsock API, for example, is that some elements, such as cookies and caching headers, are provided by the OS.

  3. A string resource section in the PE file contains the URL that is used for command and control. The attacker can use the resource section to deploy multiple backdoors to multiple command-and-control locations without needing to recompile the malware.

  4. The attacker abuses the HTTP User-Agent field, which should contain the application information. The malware creates one thread that encodes outgoing information in this field, and another that uses a static field to indicate that it is the “receive” side of the channel.

  5. The initial beacon is an encoded command-shell prompt.

  6. While the attacker encodes outgoing information, he doesn’t encode the incoming commands. Also, because the server must distinguish between the two communication channels via the static elements of the User-Agent fields, this server dependency is apparent and can be targeted with signatures.

  7. The encoding scheme is Base64, but with a custom alphabet.

  8. Communication is terminated using the keyword exit. When exiting, the malware tries to delete itself.

  9. This malware is a small, simple backdoor. Its sole purpose is to provide a command-shell interface to a remote attacker that won’t be detected by common network signatures that watch for outbound command-shell activity. This particular malware is likely a throwaway component of an attacker’s toolkit, which is supported by the fact that the tool tries to delete itself.

Detailed Analysis

We begin by performing dynamic analysis on the malware. The malware initially sends a beacon with an odd User-Agent string:

GET /tenfour.html HTTP/1.1
User-Agent: (!<e6LJC+xnBq90daDNB+1TDrhG6aWG6p9LC/iNBqsGi2sVgJdqhZXDZoMMomKGoqx
UE73N9qH0dZltjZ4RhJWUh2XiA6imBriT9/oGoqxmCYsiYG0fonNC1bxJD6pLB/1ndbaS9YXe9710A
6t/CpVpCq5m7l1LCqR0BrWy
Host: 127.0.0.1
Cache-Control: no-cache

A short time later, it sends a second beacon:

GET /tenfour.html HTTP/1.1
User-Agent: Internet Surf
Host: 127.0.0.1
Cache-Control: no-cache

Note

If you see the initial beacon but not the second one, your problem may be due to the way that you are simulating the server. This particular malware uses two threads, each of which sends HTTP requests to the same server. If one thread fails to get a response, the entire process exits. If you rely on Netcat or some other simple solution for simulating the server, you might get the initial beacon, but when the second beacon fails, the first will quit, too. In order to dynamically analyze this malware, you must use two instances of Netcat or a robust fake server infrastructure such as INetSim.

Multiple trials don’t produce changes in the beacon contents, but modifying the host or user will change the initial encoded beacon, giving us a clue that the source information for the encoded beacon depends on host-specific information.

Beginning with the networking functions, we see imports for InternetOpenA, InternetOpenUrlA, InternetReadFile, and InternetCloseHandle, from the WinINet library. One of the arguments to InternetOpenUrlA is the constant 0x80000000. Looking up the values for the parameter affected, we see that it represents the INTERNET_FLAG_RELOAD flag. When set, this flag produces the Cache-Control: no-cache line from the initial beacon, which demonstrates the advantage of using these higher-level protocols instead of more basic socket calls. Malware that uses basic socket calls would need to explicitly include the Cache-Control: no-cache string in the code, thereby opening it up to be more easily identified as malware and to making mistakes in its attempts to imitate legitimate traffic.

How are the two beacons related? To answer this question, we create a cross-reference graph of all functions that ultimately use the Internet functions, as shown in Figure C-55.

As you can see, the malware has two distinct and symmetric parts. Examining the first call to CreateThread in WinMain, it is clear that the function at 0x4014C0, labeled StartAddress, is the starting address of a new thread. The function at 0x4015CO (labeled s_thread2_start) is also the starting address of a new thread.

Examining StartAddress (0x4014C0), we see that in addition to the s_Internet1 (0x401750) function, it also calls malloc, PeekNamedPipe, ReadFile, ExitThread, Sleep, and another internal function. The function at s_thread2_start (0x4015CO) contains a similar structure, with calls to s_Internet2 (0x401800), malloc, WriteFile, ExitThread, and Sleep. The function PeekNamedPipe can be used to watch for new input on a named pipe. (The stdin and stdout associated with a command shell are both named pipes.)

To determine what is being read from or written to by the two threads, we turn our attention to WinMain, the source of the threads, as shown in Figure C-55. We see that before WinMain starts the two threads, it calls the functions CreatePipeA, GetCurrentProcess, DuplicateHandle, and CreateProcessA. The function CreateProcessA creates a new cmd.exe process, and the other functions set up the new process so that the stdin and stdout associated with the command process handles are available.

Function graph for functions connected with Internet functions

Figure C-55. Function graph for functions connected with Internet functions

This malware author follows a common pattern for building a reverse command shell. The attacker has started a new command shell as its own process, and started independent threads to read the input and write the output to the command shell. The StartAddress (0x4014C0) thread checks for new inputs from the command shell using PeekNamedPipe, and if content exists, it uses ReadFile to read the data. Once this data is read, it sends the content to a remote location using the s_Internet1 (0x401750) function. The other s_thread2_start (0x4015C0) connects to a remote location using s_Internet2 (0x401800), and if there is any new input for the command shell, it writes that to the command shell input pipe.

Let’s return to the parameters passed to the Internet functions in s_Internet1 (0x401750) to look for the original sources that make up these parameters. The function InternetOpenUrlA takes a URL as a parameter, which we later see passed into the function as an argument and copied to a buffer early in the function. In the preceding function labeled StartAddress (0x4014C0), we see that the URL is also an argument. In fact, as we trace the source of the URL, we must go all the way back to the start of WinMain (0x4011C0) and the call to LoadStringA. Examining the resource section of the PE file, we see that it has the URL that was used for beaconing. In fact, this URL is used similarly for the beacons sent by both threads.

We’ve identified one of the arguments to s_Internet1 (0x401750) as the URL. The other argument is the User-Agent string. Navigating to s_Internet1 (0x401750), we see the static string (!< at the start of the function. This matches the start of the User-Agent string seen in the beacon, but it is concatenated with a longer string that is passed in as one of the arguments to s_Internet1 (0x401750). Just before s_Internet1 (0x401750) is called, an internal function at 0x40155B takes two input parameters and outputs the primary content of the User-Agent string. This encoding function is a custom Base64 variant that uses this Base64 string:

WXYZlabcd3fghijko12e456789ABCDEFGHIJKL+/MNOPQRSTUVmn0pqrstuvwxyz

When the initial beacon string is decoded, the result is as follows:

Microsoft Windows XP [Version 5.1.2600]
(C) Copyright 1985-2001 Microsoft Corp.

C:\Documents and Settings\user\Desktop>

The other thread uses Internet functions in s_Internet2 (0x401800). As already mentioned, s_Internet2 uses the same URL parameter as s_Internet1. The User-Agent string in this function is statically defined as the string Internet Surf.

The s_thread2_start (0x4015C0) thread, as mentioned earlier, is used to pass inputs to the command shell. It also provides a facility for terminating the program based on input. If the operator passes the string exit to the malware, the malware will then exit. The code block loc_40166B, located in s_thread2_start (0x4015C0), contains the reference to the exit string and the strnicmp function that is used to test the incoming network content.

Note

We could also have used dynamic analysis to gain insight into the malware. The encoding function at 0x40155B could have been identified by the Base64 strings it contains. By setting a breakpoint at the function in a debugger, we would have seen the Windows command prompt as an argument prior to encoding. The encoded command prompt varies a bit based on the specific OS and username, which is why we found this beacon changing based on the host or user.

In summary, each of the two threads handles different ends of the pipes to the command shell. The thread with the static User-Agent string gets the input from the remote attacker, and the thread with the encoded User-Agent string serves as the output for the command shell. This is a clever way for attackers to obfuscate their activities and avoid sending command prompts from the compromised server in the clear.

One piece of evidence that supports the idea that this is a throwaway component for an attacker is the fact that the malware tries to delete itself when it exits. In WinMain (0x4011C0), there are three possible function endings. The two early terminations occur when a thread fails to be successfully created. In all three terminal cases, there is a call to 0x401880. The purpose of 0x401880 is to delete the malware from disk once the malware exits. 0x401880 implements the ComSpec method of self-deletion. Essentially, the ComSpec method entails running a ShellExecute command with the ComSpec environmental variable defined and with the command line /c del [executable_to_delete] > nul, which is precisely what 0x401880 does.

Network Signatures

For signatures other than the URL, we target the static User-Agent field, the static characters of the encoded User-Agent, and the length and character restrictions of the encoded command-shell prompt, as shown in Example C-118.

Example C-118. Snort signatures for Lab 14-2 Solutions

alert tcp $HOME_NET any -> $EXTERNAL_NET $HTTP_PORTS (msg:"PM14.2.1 Suspicious
User-Agent (Internet Surf)"; content: "User-Agent\:|20|Internet|20|Surf";
http_header; sid:20001421; rev:1;)

alert tcp $HOME_NET any -> $EXTERNAL_NET $HTTP_PORTS (msg:"PM14.2.2 Suspicious
User-Agent (starts (!<)"; content: "User-Agent\:|20|(!<"; http_header;
sid:20001422; rev:1;)

alert tcp $HOME_NET any -> $EXTERNAL_NET $HTTP_PORTS (msg:"PM14.2.3 Suspicious
User-Agent (long B64)"; content:"User-Agent\:|20|"; content:!"|20|"; distance:0;
within:100; pcre:"/User-Agent:\x20[^\x0d]{0,5}[A-Za-z0-9+\/]{100,}/";
sid:20001423; rev:1;)

In Example C-118, the first two signatures (20001421 and 20001422) are straightforward, targeting User-Agent header content that should hopefully be uncommon. The last signature (20001423) targets only the length and character restrictions of an encoded command-shell prompt, without assuming the existence of the same leading characters targeted in 20001422. Because the signature is looking for a less specific pattern, it is more likely to encounter false positives. The PCRE regular expression searches for the User-Agent header, followed by a string of at least 100 characters from the Base64 character set, allowing for up to five characters of any value at the start of the User-Agent (as long as they are not line feeds indicating a new header). The optional five characters allow a special start to the User-Agent string, such as the (!< seen in the malware. The requirement for 100 characters from the Base64 character set is loosely based on the expected length of a command prompt.

Finally, the negative content search for a space character is purely to increase the performance of the signature. Most User-Agent strings will have a space character fairly early in the string, so this check will avoid needing to test the regular expression for most User-Agent strings.