Table of Contents for
Practical Malware Analysis

Version ebook / Retour

Cover image for bash Cookbook, 2nd Edition Practical Malware Analysis by Andrew Honig Published by No Starch Press, 2012
  1. Cover
  2. Practical Malware Analysis: The Hands-On Guide to Dissecting Malicious Software
  3. Praise for Practical Malware Analysis
  4. Warning
  5. About the Authors
  6. About the Technical Reviewer
  7. About the Contributing Authors
  8. Foreword
  9. Acknowledgments
  10. Individual Thanks
  11. Introduction
  12. What Is Malware Analysis?
  13. Prerequisites
  14. Practical, Hands-On Learning
  15. What’s in the Book?
  16. 0. Malware Analysis Primer
  17. The Goals of Malware Analysis
  18. Malware Analysis Techniques
  19. Types of Malware
  20. General Rules for Malware Analysis
  21. I. Basic Analysis
  22. 1. Basic Static Techniques
  23. Antivirus Scanning: A Useful First Step
  24. Hashing: A Fingerprint for Malware
  25. Finding Strings
  26. Packed and Obfuscated Malware
  27. Portable Executable File Format
  28. Linked Libraries and Functions
  29. Static Analysis in Practice
  30. The PE File Headers and Sections
  31. Conclusion
  32. Labs
  33. 2. Malware Analysis in Virtual Machines
  34. The Structure of a Virtual Machine
  35. Creating Your Malware Analysis Machine
  36. Using Your Malware Analysis Machine
  37. The Risks of Using VMware for Malware Analysis
  38. Record/Replay: Running Your Computer in Reverse
  39. Conclusion
  40. 3. Basic Dynamic Analysis
  41. Sandboxes: The Quick-and-Dirty Approach
  42. Running Malware
  43. Monitoring with Process Monitor
  44. Viewing Processes with Process Explorer
  45. Comparing Registry Snapshots with Regshot
  46. Faking a Network
  47. Packet Sniffing with Wireshark
  48. Using INetSim
  49. Basic Dynamic Tools in Practice
  50. Conclusion
  51. Labs
  52. II. Advanced Static Analysis
  53. 4. A Crash Course in x86 Disassembly
  54. Levels of Abstraction
  55. Reverse-Engineering
  56. The x86 Architecture
  57. Conclusion
  58. 5. IDA Pro
  59. Loading an Executable
  60. The IDA Pro Interface
  61. Using Cross-References
  62. Analyzing Functions
  63. Using Graphing Options
  64. Enhancing Disassembly
  65. Extending IDA with Plug-ins
  66. Conclusion
  67. Labs
  68. 6. Recognizing C Code Constructs in Assembly
  69. Global vs. Local Variables
  70. Disassembling Arithmetic Operations
  71. Recognizing if Statements
  72. Recognizing Loops
  73. Understanding Function Call Conventions
  74. Analyzing switch Statements
  75. Disassembling Arrays
  76. Identifying Structs
  77. Analyzing Linked List Traversal
  78. Conclusion
  79. Labs
  80. 7. Analyzing Malicious Windows Programs
  81. The Windows API
  82. The Windows Registry
  83. Networking APIs
  84. Following Running Malware
  85. Kernel vs. User Mode
  86. The Native API
  87. Conclusion
  88. Labs
  89. III. Advanced Dynamic Analysis
  90. 8. Debugging
  91. Source-Level vs. Assembly-Level Debuggers
  92. Kernel vs. User-Mode Debugging
  93. Using a Debugger
  94. Exceptions
  95. Modifying Execution with a Debugger
  96. Modifying Program Execution in Practice
  97. Conclusion
  98. 9. OllyDbg
  99. Loading Malware
  100. The OllyDbg Interface
  101. Memory Map
  102. Viewing Threads and Stacks
  103. Executing Code
  104. Breakpoints
  105. Loading DLLs
  106. Tracing
  107. Exception Handling
  108. Patching
  109. Analyzing Shellcode
  110. Assistance Features
  111. Plug-ins
  112. Scriptable Debugging
  113. Conclusion
  114. Labs
  115. 10. Kernel Debugging with WinDbg
  116. Drivers and Kernel Code
  117. Setting Up Kernel Debugging
  118. Using WinDbg
  119. Microsoft Symbols
  120. Kernel Debugging in Practice
  121. Rootkits
  122. Loading Drivers
  123. Kernel Issues for Windows Vista, Windows 7, and x64 Versions
  124. Conclusion
  125. Labs
  126. IV. Malware Functionality
  127. 11. Malware Behavior
  128. Downloaders and Launchers
  129. Backdoors
  130. Credential Stealers
  131. Persistence Mechanisms
  132. Privilege Escalation
  133. Covering Its Tracks—User-Mode Rootkits
  134. Conclusion
  135. Labs
  136. 12. Covert Malware Launching
  137. Launchers
  138. Process Injection
  139. Process Replacement
  140. Hook Injection
  141. Detours
  142. APC Injection
  143. Conclusion
  144. Labs
  145. 13. Data Encoding
  146. The Goal of Analyzing Encoding Algorithms
  147. Simple Ciphers
  148. Common Cryptographic Algorithms
  149. Custom Encoding
  150. Decoding
  151. Conclusion
  152. Labs
  153. 14. Malware-Focused Network Signatures
  154. Network Countermeasures
  155. Safely Investigate an Attacker Online
  156. Content-Based Network Countermeasures
  157. Combining Dynamic and Static Analysis Techniques
  158. Understanding the Attacker’s Perspective
  159. Conclusion
  160. Labs
  161. V. Anti-Reverse-Engineering
  162. 15. Anti-Disassembly
  163. Understanding Anti-Disassembly
  164. Defeating Disassembly Algorithms
  165. Anti-Disassembly Techniques
  166. Obscuring Flow Control
  167. Thwarting Stack-Frame Analysis
  168. Conclusion
  169. Labs
  170. 16. Anti-Debugging
  171. Windows Debugger Detection
  172. Identifying Debugger Behavior
  173. Interfering with Debugger Functionality
  174. Debugger Vulnerabilities
  175. Conclusion
  176. Labs
  177. 17. Anti-Virtual Machine Techniques
  178. VMware Artifacts
  179. Vulnerable Instructions
  180. Tweaking Settings
  181. Escaping the Virtual Machine
  182. Conclusion
  183. Labs
  184. 18. Packers and Unpacking
  185. Packer Anatomy
  186. Identifying Packed Programs
  187. Unpacking Options
  188. Automated Unpacking
  189. Manual Unpacking
  190. Tips and Tricks for Common Packers
  191. Analyzing Without Fully Unpacking
  192. Packed DLLs
  193. Conclusion
  194. Labs
  195. VI. Special Topics
  196. 19. Shellcode Analysis
  197. Loading Shellcode for Analysis
  198. Position-Independent Code
  199. Identifying Execution Location
  200. Manual Symbol Resolution
  201. A Full Hello World Example
  202. Shellcode Encodings
  203. NOP Sleds
  204. Finding Shellcode
  205. Conclusion
  206. Labs
  207. 20. C++ Analysis
  208. Object-Oriented Programming
  209. Virtual vs. Nonvirtual Functions
  210. Creating and Destroying Objects
  211. Conclusion
  212. Labs
  213. 21. 64-Bit Malware
  214. Why 64-Bit Malware?
  215. Differences in x64 Architecture
  216. Windows 32-Bit on Windows 64-Bit
  217. 64-Bit Hints at Malware Functionality
  218. Conclusion
  219. Labs
  220. A. Important Windows Functions
  221. B. Tools for Malware Analysis
  222. C. Solutions to Labs
  223. Lab 1-1 Solutions
  224. Lab 1-2 Solutions
  225. Lab 1-3 Solutions
  226. Lab 1-4 Solutions
  227. Lab 3-1 Solutions
  228. Lab 3-2 Solutions
  229. Lab 3-3 Solutions
  230. Lab 3-4 Solutions
  231. Lab 5-1 Solutions
  232. Lab 6-1 Solutions
  233. Lab 6-2 Solutions
  234. Lab 6-3 Solutions
  235. Lab 6-4 Solutions
  236. Lab 7-1 Solutions
  237. Lab 7-2 Solutions
  238. Lab 7-3 Solutions
  239. Lab 9-1 Solutions
  240. Lab 9-2 Solutions
  241. Lab 9-3 Solutions
  242. Lab 10-1 Solutions
  243. Lab 10-2 Solutions
  244. Lab 10-3 Solutions
  245. Lab 11-1 Solutions
  246. Lab 11-2 Solutions
  247. Lab 11-3 Solutions
  248. Lab 12-1 Solutions
  249. Lab 12-2 Solutions
  250. Lab 12-3 Solutions
  251. Lab 12-4 Solutions
  252. Lab 13-1 Solutions
  253. Lab 13-2 Solutions
  254. Lab 13-3 Solutions
  255. Lab 14-1 Solutions
  256. Lab 14-2 Solutions
  257. Lab 14-3 Solutions
  258. Lab 15-1 Solutions
  259. Lab 15-2 Solutions
  260. Lab 15-3 Solutions
  261. Lab 16-1 Solutions
  262. Lab 16-2 Solutions
  263. Lab 16-3 Solutions
  264. Lab 17-1 Solutions
  265. Lab 17-2 Solutions
  266. Lab 17-3 Solutions
  267. Lab 18-1 Solutions
  268. Lab 18-2 Solutions
  269. Lab 18-3 Solutions
  270. Lab 18-4 Solutions
  271. Lab 18-5 Solutions
  272. Lab 19-1 Solutions
  273. Lab 19-2 Solutions
  274. Lab 19-3 Solutions
  275. Lab 20-1 Solutions
  276. Lab 20-2 Solutions
  277. Lab 20-3 Solutions
  278. Lab 21-1 Solutions
  279. Lab 21-2 Solutions
  280. Index
  281. Index
  282. Index
  283. Index
  284. Index
  285. Index
  286. Index
  287. Index
  288. Index
  289. Index
  290. Index
  291. Index
  292. Index
  293. Index
  294. Index
  295. Index
  296. Index
  297. Index
  298. Index
  299. Index
  300. Index
  301. Index
  302. Index
  303. Index
  304. Index
  305. Index
  306. Index
  307. Updates
  308. About the Authors
  309. Copyright

Lab 16-2 Solutions

Short Answers

  1. When you run Lab16-02.exe from the command line, it prints a usage string asking for a four-character password.

  2. If you input an incorrect password, the program will respond “Incorrect password, Try again.”

  3. The correct command-line password is byrr.

  4. The strncmp function is called at 0x40123A.

  5. The program immediately terminates when loaded into OllyDbg using the default settings.

  6. The program contains a .tls section.

  7. The TLS callback starts at 0x401060.

  8. The FindWindowA function is used to terminate the malware. It looks for a window with the class name OLLYDBG and terminates the program if it is found. You can change the window class name using an OllyDbg plug-in like PhantOm, or NOP-out the call to exit at 0x40107C.

  9. At first, the password appears to be bzqr when you set a breakpoint at the strncmp call.

  10. This password found in the debugger doesn’t work on the command line.

  11. The result of OutputDebugStringA and the BeingDebugged flag are used as inputs to the decoding algorithm. You can use the PhantOm plug-in to ensure that the BeingDebugged flag is 0, and you can NOP-out the add instruction at 0x401051.

Detailed Analysis

We first run the program from the command line and see the following printed to the screen:

usage: Lab16-02.exe <4 character password>

The program is expecting a four-character password. Next, we attempt to provide the password abcd on the command line, and get the following output:

Incorrect password, Try again.

Now, we look for a string comparison in the code so we can run the program in a debugger and set a breakpoint at the string comparison in order to see the password. The fourth Lab 16-2 Solutions question hinted that strncmp is used. If we load the program into IDA Pro, we see strncmp in the main function at 0x40123A. Let’s load the program into OllyDbg and set a breakpoint at 0x40123A.

After we load Lab16-02.exe into OllyDbg, it immediately terminates without pausing the program. We suspect something is amiss, so we check the PE file structure. Figure C-62 shows the PE header section names in PEview.

PEview displaying a TLS section for

Figure C-62. PEview displaying a TLS section for Lab 16-2 Solutions

The TLS section contains callback functions that gain execution and prematurely terminate the program in OllyDbg. In IDA Pro, press CTRL-E to see the location of all entry points for the program, as shown in Figure C-63.

PEview displaying a TLS section for

Figure C-63. PEview displaying a TLS section for Lab 16-2 Solutions

Double-click the TLS callback function at 0x401060 to navigate directly to the function and see if there is any anti-debugging functionality. Example C-145 shows the TLS callback code.

Example C-145. FindWindowA check for system residue of OllyDbg

00401063         cmp     [ebp+arg_4], 1
00401067         jnz     short loc_401081
00401069         push    0                       ; lpWindowName
0040106B         push    offset ClassName        ; "OLLYDBG"
00401070         call    ds:FindWindowA 
00401076         test    eax, eax
00401078         jz      short loc_401081
0040107A         push    0                       ; int
0040107C         call    _exit 

The TLS callback starts with a comparison of arg_4 to 1 to determine whether the TLS callback is being called as a result of the process starting up. (TLS callback functions are called at different times by the system.) In other words, this anti-debugging technique executes only during program startup.

At , the callback calls the FindWindowA function with the class name OLLYDBG. This call makes it easy for the malware to see if OllyDbg is running with its default window name. If FindWindowA finds the window, it returns a nonzero value, which will cause the exit function to terminate the program at .

To disable this technique, NOP-out the call to exit at , or use the PhantOm plug-in for OllyDbg as discussed in the previous lab. (Figure C-61 displays the options for the PhantOm plug-in.) If you’re using the PhantOm plug-in, check the Load Driver and Hide OllyDbg Windows boxes to protect against this technique.

Now load the program into OllyDbg, set a breakpoint at the strncmp call at 0x40123A, and add a command-line argument of abcd in OllyDbg before clicking the play button. When you click play, the strncmp function appears to compare abcd to bzqrp@ss; however, strncmp checks only the first 4 bytes of the bzqrp@ss string. We conclude that the password must be bzqr, but if we try that password on the command line outside a debugger, we receive the incorrect password error message. We dig deeper into the code to determine if something else is going on.

We begin by properly labeling the encoded string in the listing. The second parameter passed on the stack to strncmp is byte_408030 (a global variable), which we know to be a byte array of size 4. We change this into a 4-byte array and rename it encoded_password.

Next, we see CreateThread called just before the call to strncmp in the main function. To look at the code in the thread created by this call, double-click the parameter labeled StartAddress. This function appears to be a decoding routine since it contains many logical and shift operations on encoded_password. Examining the decoding routine closely, we see the BeingDebugged flag accessed, as shown in Example C-146 at and .

Example C-146. Decoding routine incorporating anti-debugging in its decoding

00401124         ror     encoded_password+2, 7
0040112B         mov     ebx, large fs:30h 
00401132         xor     encoded_password+3, 0C5h
...
0040117D         rol     encoded_password, 6
00401184         xor     encoded_password, 72h
0040118B         mov     bl, [ebx+2] 
0040118E         rol     encoded_password+1, 1
...
004011A2         add     encoded_password+2, bl 

The PEB structure is loaded into EBX at , and then the BeingDebugged flag is moved into BL at . BL is then used at to modify the password. The easiest way to prevent the program from using this technique is to ensure that the BeingDebugged flag is 0, which can be set either manually or with the PhantOm plug-in for OllyDbg, as discussed in the previous lab.

We load the program into OllyDbg again and break at the strncmp call at 0x40123A. This time, the password appears to be bzrr. But when we try this password on the command line, we receive the incorrect password error message again.

Returning to the decoding routine, we see that it uses a global variable, byte_40A968, as shown in Example C-147.

Example C-147. Global byte_40A968 used in the password decoding

0040109B         mov     bl, byte_40A968 
004010A1         or      al, 1
...
0040110A         rol     encoded_password, 2
00401111         add     encoded_password+1, bl 

At , byte_40A968 is moved into BL, and BL is used in the decoding code, as seen at . Double-clicking byte_40A968, we see that it is initialized to 0, but it has a cross-reference to sub_401020. That function is shown in Example C-148.

Example C-148. OutputDebugStringA anti-debugging technique

00401024         mov     [ebp+dwErrCode], 3039h
0040102B         mov     eax, [ebp+dwErrCode]
0040102E         push    eax                     ; dwErrCode
0040102F         call    ds:SetLastError 
00401035         push    offset OutputString     ; "b"
0040103A         call    ds:OutputDebugStringA 
00401040         call    ds:GetLastError
00401046         cmp     eax, [ebp+dwErrCode] 
00401049         jnz     short loc_40105A
0040104B         mov     cl, byte_40A968
00401051         add     cl, 1 
00401054         mov     byte_40A968, cl

At , OutputDebugStringA is called, which sends a string (in this case, "b") to a debugger for display. If there is no debugger attached, an error code is set. At , SetLastError sets the error code to 0x3039, and the function checks to see if that error is still present with the comparison at . The error code changes if the program is running outside a debugger; therefore, the comparison will set the zero flag if the error code has not changed (running in a debugger). If this check is successful, the code increments byte_40A968 by 1 at . The easiest way to defeat this technique is to NOP-out the add instruction at .

Next, we want to track down how the function from Example C-148 (sub_401020) is called. We check the cross-reference and see that sub_401020 is called from the TLS callback, as shown in Example C-149 (in bold).

Example C-149. The check and call from within the TLS callback

00401081         cmp     [ebp+arg_4], 2
00401085         jnz     short loc_40108C
00401087         call    sub_401020

The code in Example C-149 starts by comparing arg_4 to the number 2. Recall from our earlier discussion that arg_4 to the TLS callback is used to determine when the TLS callback is made: 1 is used for when the process is starting up, 2 for when a thread is starting up, and 3 when the process is being terminated. Therefore, this TLS callback was called again when the CreateThread executed and caused the OutputDebugStringA to execute.

Getting the Correct Password

To finally get the password, we start with our OllyDbg PhantOm plug-in installed and set up to protect us from the BeingDebugged flag check and the FindWindow check. We load the program into OllyDbg, NOP-out the add instruction at 0x401051, and set a breakpoint at the strncmp call (0x40123A). This time, the password appears to be byrr. Trying this on the command line, we get the following message:

You entered the correct password!