The most comprehensive set of spatial analysis tools is accessible via the Processing plugin, which we can enable in the Plugin Manager. When this plugin is enabled, we find a Processing menu, where we can activate the Toolbox, as shown in the following screenshot. In the toolbox, it is easy to find spatial analysis tools by their name thanks to the dynamic Search box at the top. This makes finding tools in the toolbox easier than in the Vector or Raster menu. Another advantage of getting accustomed to the Processing tools is that they can be automated in Python and in geoprocessing models.

In the following sections, we will cover a selection of the available geoprocessing tools and see how we can use the modeler to automate our tasks.
Finding nearest neighbors, for example, the airport nearest to a populated place, is a common task in geoprocessing. To find the nearest neighbor and create connections between input features and their nearest neighbor in another layer, we can use the Distance to nearest hub tool.
As shown in the next screenshot, we use the populated places as Source points layer and the airports as the Destination hubs layer. The Hub layer name attribute will be added to the result's attribute table to identify the nearest feature. Therefore, we select NAME to add the airport name to the populated places. There are two options for Output shape type:
It is recommended that you use Layer units as Measurement unit to avoid potential issues with wrong measurements:

It is often necessary to be able to convert between points, lines, and polygons, for example, to create lines from a series of points, or to extract the nodes of polygons and create a new point layer out of them. There are many tools that cover these different use cases. The following table provides an overview of the tools that are available in the Processing toolbox for conversion between points, lines, and polygons:
|
To points |
To lines |
To polygons | |
|---|---|---|---|
|
From points |
Points to path |
Convex hull Concave hull | |
|
From lines |
Extract nodes |
Lines to polygons Convex hull | |
|
From polygons |
Extract nodes Polygon centroids (Random points inside a polygon) |
Polygons to lines |
In general, it is easier to convert more complex representations to simpler ones (polygons to lines, polygons to points, or lines to points) than conversion in the other direction (points to lines, points to polygons, or lines to polygons). Here is a short overview of these tools:

0 (very detailed) and 1 (which is equivalent to the convex hull). The following screenshot shows a comparison between convex and concave hulls (with the threshold set to 0.3) around our airport data:
One common spatial analysis task is to identify features in the proximity of certain other features. One example would be to find all airports near rivers. Using airports.shp and majrivers.shp from our sample data, we can find airports within 5,000 feet of a river by using a combination of the Fixed distance buffer and Select by location tools. Use the search box to find the tools in the Processing Toolbox. The tool configurations for this example are shown in the following screenshot:

After buffering the airport point locations, the Select by location tool selects all the airport buffers that intersect a river. As a result, 14 out of the 76 airports are selected. This information is displayed in the information area at the bottom of the QGIS main window, as shown in this screenshot:

If you ever forget which settings you used or need to check whether you have used the correct input layer, you can go to Processing | History. The ALGORITHM section lists all the algorithms that we have been running as well as the used settings, as shown in the following screenshot:

The commands listed under ALGORITHM can also be used to call Processing tools from the QGIS Python console, which can be activated by going to Plugins | Python Console. The Python commands shown in the following screenshot run the buffer algorithm (processing.runalg) and load the result into the map (processing.load):

Another common task is to sample a raster at specific point locations. Using Processing, we can solve this problem with a GRASS tool called v.sample. To use GRASS tools, make sure that GRASS is installed and Processing is configured correctly under Processing | Options and configuration. On an OSGeo4W default system, the configuration will look like what is shown here:

At the time of writing this book, GRASS 7.0.3RC1 is available in OSGeo4W. As shown in the previous screenshot, there is also support for the previous GRASS version 6.x, and Processing can be configured to use its algorithms as well. In the toolbox, you will find the algorithms under GRASS GIS 7 commands and GRASS commands (for GRASS 6.x).
For this exercise, let's imagine we want to sample the landcover layer at the airport locations of our sample data. All we have to do is specify the vector layer containing the sample points and the raster layer that should be sampled. For this example, we can leave all other settings at their default values, as shown in the following screenshot. The tool not only samples the raster but also compares point attributes with the sampled raster value. However, we don't need this comparison in our current example:

Mapping the density of points using a hexagonal grid has become quite a popular alternative to creating heatmaps. Processing offers us a fast way to create such an analysis. There is already a pre-made script called Hex grid from layer bounds, which is available through the Processing scripts collection and can be downloaded using the Get scripts from on-line scripts collection tool. As you can see in the following screenshot, you just need to enable the script by ticking the checkbox and clicking OK:

Then, we can use this script to create a hexagonal grid that covers all points in the input layer. The dataset of populated places (popp.shp), is a good sample dataset for this exercise. Once the grid is ready, we can run Count points in polygon to calculate the statistics. The number of points will be stored in the NUMPOINTS column if you use the settings shown in the following screenshot:

Another spatial analysis task we often encounter is calculating area shares within a certain region, for example, landcover shares along one specific river. Using majrivers.shp and trees.shp, we can calculate the share of wooded area in a 10,000-foot-wide strip of land along the Susitna River:
To select the Susitna River, we use the Select by attribute tool. After running the tool, you should see that our river of interest is selected and highlighted.

trees.shp, as shown in the following screenshot. The result of this operation is a layer that contains only those wooded areas within the river buffer.
VEGDESC to only combine areas with the same vegetation in order not to mix deciduous and mixed trees.value = $geom.area()/<area> divides the area of the final polygon ($geom.area()) by the value in the area attribute (<area>), which we created earlier by running Export/Add geometry columns. As shown in the following screenshot, this calculation results in a wood share of 0.31601 for Deciduous and 0.09666 for Mixed Trees. Therefore, we can conclude that in total, 41.27 percent of the land along the Susitna River is wooded:
Sometimes, we want to run the same tool repeatedly but with slightly different settings. For this use case, Processing offers the Batch Processing functionality. Let's use this tool to extract some samples from our airports layer using the Random extract tool:

airports layer and click on OK.extract) and click on Save.extract10, extract20, and extract30, as shown in the following screenshot:
Using the graphical modeler, we can turn entire geoprocessing and analysis workflows into automated models. We can then use these models to run complex geoprocessing tasks that involve multiple different tools in one go. To create a model, we go to Processing | Graphical modeler to open the modeler, where we can select from different Inputs and Algorithms for our model.
Let's create a model that automates the creation of hexagonal heatmaps!
hex cell size instead of just size for the parameter that controls the size of the hexagonal grid cells) so that we can recognize which input is first and which is later in the model. It is also useful to restrict the Shape type field wherever appropriate. In our example, we restrict the input to Point layers. This will enable Processing to pre-filter the available layers and present us only the layers of the correct type.


Create hexagonal heatmap) and a group name (for example, Learning QGIS). Processing will use the group name to organize all the models that we create into different toolbox groups. Once we have picked a name and group, we can save the model and then run it.Another useful feature is that we can specify a layer style that needs to be applied to the processing results automatically. This default style can be set using Edit rendering styles for outputs in the context menu of the created model in the toolbox, as shown in the following screenshot:

Models can easily be copied from one QGIS installation to another and shared with other users. To ensure the usability of the model, it is a good idea to write a short documentation. Processing provides a convenient Help editor; it can be accessed by clicking on the Edit model help button in the Processing modeler, as shown in this screenshot:

By default, the .model files are stored in your user directory. On Windows, it is C:\Users\<your_user_name>\.qgis2\processing\models, and on Linux and OS X, it is ~/.qgis2/processing/models.
You can copy these files and share them with others. To load a model from a file, use the loading tool by going to Models | Tools | Add model from file in the Processing Toolbox.