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OpenLayers 3.x Cookbook - Second Edition
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OpenLayers 3.x Cookbook - Second Edition
by Antonio Santiago Perez
Published by Packt Publishing, 2016
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Table of Contents
OpenLayers 3.x Cookbook Second Edition
OpenLayers 3.x Cookbook Second Edition
Credits
About the Authors
About the Reviewer
www.PacktPub.com
Preface
What you need for this book
Who this book is for
Sections
Conventions
Reader feedback
Customer support
1. Web Mapping Basics
Creating a simple fullscreen map
Playing with the map's options
Managing the map's stack layers
Managing the map's controls
Moving around the map view
Restricting the map's extent
2. Adding Raster Layers
Using Bing imagery
Using OpenStreetMap imagery
Adding WMS layers
Changing the zoom effect
Changing layer opacity
Buffering the layer data to improve map navigation
Creating an image layer
Setting the tile size in WMS layers
3. Working with Vector Layers
Adding a GML layer
Adding a KML layer
Creating features programmatically
Exporting features as GeoJSON
Reading and creating features from a WKT
Using point features as markers
Removing or cloning features using overlays
Zooming to the extent of a layer
Adding text labels to geometry points
Adding features from a WFS server
Using the cluster strategy
Reading features directly using AJAX
Creating a heat map
4. Working with Events
Creating a side-by-side map comparator
Implementing a work-in-progress indicator for map layers
Listening for the vector layer features' events
Listening for mouse or touch events
Using the keyboard to pan or zoom
5. Adding Controls
Adding and removing controls
Working with geolocation
Placing controls outside the map
Drawing features across multiple vector layers
Modifying features
Measuring distances and areas
Getting feature information from a data source
Getting information from a WMS server
6. Styling Features
Styling layers
Styling features based on geometry type
Styling based on feature attributes
Styling interaction render intents
Styling clustered features
7. Beyond the Basics
Working with projections
Creating a custom control
Selecting features by dragging out a selection area
Transitioning between weather forecast imagery
Using the custom OpenLayers library build
Drawing in freehand mode
Modifying layer appearance
Adding features to the vector layer by dragging and dropping them
Making use of map permalinks
Index
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