Table of Contents for
Your Code as a Crime Scene

Version ebook / Retour

Cover image for bash Cookbook, 2nd Edition Your Code as a Crime Scene by Adam Tornhill Published by Pragmatic Bookshelf, 2015
  1. Title Page
  2. Your Code as a Crime Scene
  3. Your Code as a Crime Scene
  4. For the Best Reading Experience...
  5. Table of Contents
  6. Early praise for Your Code as a Crime Scene
  7. Foreword by Michael Feathers
  8. Acknowledgments
  9. Chapter 1: Welcome!
  10. About This Book
  11. Optimize for Understanding
  12. How to Read This Book
  13. Toward a New Approach
  14. Get Your Investigative Tools
  15. Part 1: Evolving Software
  16. Chapter 2: Code as a Crime Scene
  17. Meet the Problems of Scale
  18. Get a Crash Course in Offender Profiling
  19. Profiling the Ripper
  20. Apply Geographical Offender Profiling to Code
  21. Learn from the Spatial Movement of Programmers
  22. Find Your Own Hotspots
  23. Chapter 3: Creating an Offender Profile
  24. Mining Evolutionary Data
  25. Automated Mining with Code Maat
  26. Add the Complexity Dimension
  27. Merge Complexity and Effort
  28. Limitations of the Hotspot Criteria
  29. Use Hotspots as a Guide
  30. Dig Deeper
  31. Chapter 4: Analyze Hotspots in Large-Scale Systems
  32. Analyze a Large Codebase
  33. Visualize Hotspots
  34. Explore the Visualization
  35. Study the Distribution of Hotspots
  36. Differentiate Between True Problems and False Positives
  37. Chapter 5: Judge Hotspots with the Power of Names
  38. Know the Cognitive Advantages of Good Names
  39. Investigate a Hotspot by Its Name
  40. Understand the Limitations of Heuristics
  41. Chapter 6: Calculate Complexity Trends from Your Code’s Shape
  42. Complexity by the Visual Shape of Programs
  43. Learn About the Negative Space in Code
  44. Analyze Complexity Trends in Hotspots
  45. Evaluate the Growth Patterns
  46. From Individual Hotspots to Architectures
  47. Part 2: Dissect Your Architecture
  48. Chapter 7: Treat Your Code As a Cooperative Witness
  49. Know How Your Brain Deceives You
  50. Learn the Modus Operandi of a Code Change
  51. Use Temporal Coupling to Reduce Bias
  52. Prepare to Analyze Temporal Coupling
  53. Chapter 8: Detect Architectural Decay
  54. Support Your Redesigns with Data
  55. Analyze Temporal Coupling
  56. Catch Architectural Decay
  57. React to Structural Trends
  58. Scale to System Architectures
  59. Chapter 9: Build a Safety Net for Your Architecture
  60. Know What’s in an Architecture
  61. Analyze the Evolution on a System Level
  62. Differentiate Between the Level of Tests
  63. Create a Safety Net for Your Automated Tests
  64. Know the Costs of Automation Gone Wrong
  65. Chapter 10: Use Beauty as a Guiding Principle
  66. Learn Why Attractiveness Matters
  67. Write Beautiful Code
  68. Avoid Surprises in Your Architecture
  69. Analyze Layered Architectures
  70. Find Surprising Change Patterns
  71. Expand Your Analyses
  72. Part 3: Master the Social Aspects of Code
  73. Chapter 11: Norms, Groups, and False Serial Killers
  74. Learn Why the Right People Don’t Speak Up
  75. Understand Pluralistic Ignorance
  76. Witness Groupthink in Action
  77. Discover Your Team’s Modus Operandi
  78. Mine Organizational Metrics from Code
  79. Chapter 12: Discover Organizational Metrics in Your Codebase
  80. Let’s Work in the Communication Business
  81. Find the Social Problems of Scale
  82. Measure Temporal Coupling over Organizational Boundaries
  83. Evaluate Communication Costs
  84. Take It Step by Step
  85. Chapter 13: Build a Knowledge Map of Your System
  86. Know Your Knowledge Distribution
  87. Grow Your Mental Maps
  88. Investigate Knowledge in the Scala Repository
  89. Visualize Knowledge Loss
  90. Get More Details with Code Churn
  91. Chapter 14: Dive Deeper with Code Churn
  92. Cure the Disease, Not the Symptoms
  93. Discover Your Process Loss from Code
  94. Investigate the Disposal Sites of Killers and Code
  95. Predict Defects
  96. Time to Move On
  97. Chapter 15: Toward the Future
  98. Let Your Questions Guide Your Analysis
  99. Take Other Approaches
  100. Let’s Look into the Future
  101. Write to Evolve
  102. Appendix 1: Refactoring Hotspots
  103. Refactor Guided by Names
  104. Bibliography
  105. You May Be Interested In…

Refactor Guided by Names

Throughout this book, we’ve focused on detecting problems as early as possible. You learned that a hotspot analysis is an ideal first step toward understanding the overlap between complexity and programmer effort in large systems. In this appendix, you’ll get some tips on how to tackle the hotspots you detect.

Back in Chapter 5, Judge Hotspots with the Power of Names, you identified problematic hotspots like SessionImpl.java and SessionFactoryImpl.java in the Hibernate codebase. Since those modules are central to the system, you want to refactor them.

Hotspots are complicated by nature, so approach them with care. The safest way is to make your improvements in small increments so that you can experiment and roll back design choices that don’t work.

Even as you work iteratively, you want a general idea of where you’re heading. Large-scale refactorings are challenging and require more discipline than local changes. It’s way too easy to code yourself into a corner. Let’s see what we can do to stay on course.

Group Functions by Tasks

As you identify a hotspot, look at the names of its methods and functions. They hold the key to the future.

If you use an IDE, you’ve probably noticed that it usually sort names alphabetically. It’s an unfortunate convention—there’s no order that’s less relevant (even a random order would be preferable, since it at least doesn’t pretend to matter) for our purposes.

What you want to do is group your functions and methods by task. When you do, as the figure shows, hidden responsibilities emerge.

images/Chp4_RefactorByNames.png

The groups are ideal for identifying design elements. When you are refactoring, you make those responsibilities explicit and wind up with a design with higher cohesion and better modularity. You can make more radical improvements when needed. For readability, cohesion is king. (The other classic design aspect, coupling, isn’t the main problem. Loosely coupled software may actually be harder to understand. It’s always a tradeoff.)

Let Names Emerge from Wishful Thinking

Choosing good names is hard. As Martin Fowler points out, “There are two hard things in computer science: cache invalidation, naming things, and off-by-one errors.”[44]

The best strategy is to let the correct names emerge. The tool you need is wishful thinking; defer the decision about how to represent your data and simply imagine you have all the functions to solve your problem in the simplest possible way.

With wishful thinking, you write your ideal code upfront. If you’re test-driven, you start to play with a test. Don’t worry about it if it doesn’t compile or won’t run. Experiment with different variants until the code is as expressive as possible. Then you just have to make it compile by implementing your abstractions. This is often straightforward once you’ve come up with clear roles for your objects and functions.

The reason wishful thinking works is because it helps you get a new perspective on your problem. It’s a perspective that fuels your creativity and makes it easier to come up with code that communicates intent.

I use the technique all the time as I get stuck with parts that don’t read well. The concept is described along with examples in Structure and Interpretation of Computer Programs [AS96]—it’s a brilliant read.

Kill the Distractions

A short note on development environments. If you’re using an IDE, I recommend you turn off all syntax highlighting, background compilation, and other helpful features during your wishful-thinking session.

Because you are pretending to have code that isn’t there yet, the IDE will get in your way. Few things are as disturbing as having your wishful code marked up with thick red syntax errors. A view like the following screenshot is a real productivity killer due to the distracting error markers that draw your attention away from what you’re trying to achieve.

images/Chp4_IdeSyntaxErrors.png

Get Your Names Right

The main takeaway in this appendix is that naming is the most important thing in software design, which includes refactoring. Spending some extra time to get your names right pays off. Wishful thinking helps get them right.

The power of naming concepts goes deep. You saw that information-poor abstract names are magnets for extra responsibilities. When you come across such modules, group their methods and functions by responsibilities so that you know where to refactor.