Table of Contents for
Gaming Hacks

Version ebook / Retour

Cover image for bash Cookbook, 2nd Edition Gaming Hacks by Simon Carless Published by O'Reilly Media, Inc., 2004
  1. Cover
  2. Gaming Hacks
  3. Credits
  4. Contributors
  5. Acknowledgments
  6. Foreword
  7. Preface
  8. How to Use This Book
  9. How This Book Is Organized
  10. Conventions Used in This Book
  11. Using Code Examples
  12. Comments and Questions
  13. Got a Hack?
  14. 1. Playing Classic Games
  15. Legal Emulation
  16. Play Commodore 64 Games Without the C-64
  17. Play Atari ROMs Without the Atari
  18. Use Atari Paddles with Your PC
  19. Run Homebrew Games on the Atari 2600
  20. Create Your Own Atari 2600 Homebrew Games
  21. Play Classic PC Graphic Adventures
  22. Play Old Games Through DOSBox
  23. Play Reissued All-in-One Joystick Games
  24. Play Arcade Games Without the Arcade
  25. Add and Manipulate a MAME Frontend
  26. Keep Your ROMs Tidy and Organized
  27. Learn Game-Specific MAME Controls
  28. Filter Inappropriate MAME ROMs
  29. Autoboot into MAME Heaven
  30. Play Emulated Arcade Games Online
  31. Play Classic Pinball Without the Table
  32. Emulate the SNES on the Dreamcast
  33. 2. Playing Portably
  34. Play Games on Your iPod
  35. Mod Your Game Boy
  36. Take and Print Photos with Your Game Boy
  37. Compose Music on Your Game Boy
  38. Explore the GP32 Handheld Gaming System
  39. Take Your Console with You
  40. Explore the Bandai WonderSwan
  41. Play Real Games on Your PDA
  42. Install a PlayStation 2 in Your Car
  43. 3. Playing Well with Others
  44. Practice Proper MMORPG Etiquette
  45. Understand MMORPG Lingo
  46. Grind Without Going Crazy
  47. Make a Profit in Vana’diel
  48. Write MMORPG Macros
  49. Build an Effective Group
  50. Catch Half-Life FPS Cheaters Redhanded
  51. 4. Playing with Hardware
  52. Build a Quiet, Killer Gaming Rig
  53. Find and Configure the Best FPS Peripherals
  54. Adapt Old Video Game Controllers to the PC
  55. Choose the Right Audio/Video Receiver
  56. Place Your Speakers Properly
  57. Connect Your Console to Your Home Theater
  58. Tune Console Video Output
  59. Tune Your TV for Console Video
  60. PC Audio Hacking
  61. Optimize PC Video Performance
  62. Build a Dedicated Multimedia PC
  63. Use a Multimedia Projector for Gaming
  64. 5. Playing with Console and Arcade Hardware
  65. Play LAN-Only Console Games Online
  66. Hack the Nuon DVD Player/Gaming System
  67. Play Import Games on American Consoles
  68. Find a Hackable Dreamcast
  69. Play Movies and Music on Your Dreamcast
  70. Hack the Dreamcast Visual Memory Unit
  71. Unblur Your Dreamcast Video
  72. Use Your Dreamcast Online
  73. Host Dreamcast Games Online
  74. Burn Dreamcast-Compatible Discs on Your PC
  75. Burn Dreamcast Homebrew Discs
  76. Buy Your Own Arcade Hardware
  77. Configure Your Arcade Controls, Connectors, and Cartridges
  78. Reorient and Align Your Arcade Monitor
  79. Buy Cart-Based JAMMA Boards
  80. Programming Music for the Nintendo Entertainment System
  81. 6. Playing Around the Game Engine
  82. Explore Machinima
  83. Choose a Machinima Engine
  84. Film Your First Machinima Movie
  85. Improve Your Camera Control
  86. Record Game Footage to Video
  87. Speedrun Your Way Through Metroid Prime
  88. Sequence-Break Quake
  89. Run Classic Game ROM Translations
  90. Change Games with ROM Hacks
  91. Apply ROM Hacks and Patches
  92. Create PS2 Cheat Codes
  93. Hack Xbox Game Saves
  94. Cheat on Other Consoles
  95. Modify PC Game Saves and Settings
  96. Buff Your Saved Characters
  97. Create Console Game Levels
  98. 7. Playing Your Own Games
  99. Adventure Game Studio Editing Tips
  100. Create and Play Pinball Tables
  101. Put Your Face in DOOM
  102. Create a Vehicle Model for Unreal Tournament 2004
  103. Add a Vehicle to Unreal Tournament 2004
  104. Modify the Behavior of a UT2004 Model
  105. Download, Compile, and Create an Inform Adventure
  106. Decorate Your IF Rooms
  107. Add Puzzles to Your IF Games
  108. Add Nonplayer Characters to IF Adventures
  109. Make Your IF NPCs Move
  110. Make Your IF NPCs Talk
  111. Create Your Own Animations
  112. Add Interactivity to Your Animations
  113. Write a Game in an Afternoon
  114. 8. Playing Everything Else
  115. Tweak Your Tactics for FPS Glory
  116. Beat Any Shoot-Em-Up
  117. Drive a Physics-Crazed Motorcycle
  118. Play Japanese Games Without Speaking Japanese
  119. Back Up, Modify, and Restore PlayStation Saved Games
  120. Access Your Console’s Memory Card Offline
  121. Overclock Your Console
  122. Index
  123. Colophon

Access Your Console’s Memory Card Offline

Memory card hacking for Nintendo, Microsoft, and Sega consoles.

Some of the most common console memory card hacking deals with PlayStation 1 and 2 cards ( [Hack #98] ). They’re not the only fish in the sea, though. The GameCube, Xbox, Dreamcast, N64, and other consoles with swappable memory devices all have their own different solutions that require different pieces of hardware. The very basics are pretty similar, though. Let’s cut through the confusion and explain where to begin.

GameCube Memory Card

The GameCube is a relatively quiet community for save game hacking, apart from its excellent Action Replay scene ( [Hack #75] ). Fortunately, there are two major options.

Extracting saved games

The first is the USB Memory Card adapter from EMS (http://www.hkems.com/product/gc/gc%20usb.htm). This 64-MB save device is similar to its PS2 equivalent, though, unlike the PS2 version, you don’t need an original memory card to use it. Connect it to your GameCube, turn on the console, and access the Memory Card screen, then connect the USB connector to your PC. Because the USB cable provides power, you can do this without connecting to the GameCube at all. You’ll have the same options without being tethered to your GC.

However, in order to access the saves and make sure they’ve copied across correctly, connect to both PC and GC at once. Here’s how:

  1. Install the latest version of the GameCube Memory Adapter program for Windows from the HK EMS site (http://www.hkems.com/download.htm).

  2. Turn on your GameCube without a game in it, put the USB Memory Card into your GameCube’s memory slot, and then connect the USB cable with one end in the GC memory card and the other in your PC’s USB port.

  3. Run the Memory Adapter program on your PC and click List Savers (yes, that should say List Saves, but I’ll let them off with a warning). You should see all the save games already on the Memory Card.

  4. Use the icons to copy saves from your GameCube (with Backup Saver or Backup Card for the whole thing) or copy backups and saves downloaded from the Internet back again (with Restore Saver and Restore Card, in this version of the software).

  5. Bonus tip! Right-click on the window to change the skin of the already somewhat ugly GUI to a variety of even less appealing multicolored skins. We recommend Natural Skin, though it’s possibly only natural if you’re Shrek.

The other option, apart from the EMS device, is the GameShark GameSaves device (http://www.gameshark.com/), launched at the end of 2003. It provides similar USB-based hardware and even ships with 150 saves already on the device.

Editing saved games

There are a few game-hacking tools available, many from the Game Save Sharing Community. In particular, check out Psydonia’s GC Save Convert software that allows you to change region codes ( [Hack #49] ) on most GameCube games. The latest EMS USB adapter bundles this software.

There are some save-hacking programs in progress, though the power of Action Replay codes has quashed some of the interest here. At the time of writing, there weren’t any worth recommending.

Finding saved games online

If you’re looking for help and trading information on game saves, the Nintendo Game Save Sharing Community (http://www.gci.net.tc/), a Yahoo! Group, has a mass of information, discussion, and a file area with saves. The GameShark web site itself (http://www.gameshark.com/) has a mass of saves in its particular format, but GameFAQs is still one of the most useful sources, with the Legend Of Zelda: The Wind Waker page (http://www.gamefaqs.com/console/gamecube/save/3447.html) featuring a whole bunch of near-completion saves.

Finally, Arson Winter has a good page of individual saves, including some cool custom emblems for F-Zero GX. Watch out for incompatible saves from the two major save devices, though; explicitly named GameShark saves (in GCS format) seem somewhat more popular than EMS adapter saves (in GCI format).

Xbox Memory Card Copying

Since most Xbox hacking manipulates saved games ( [Hack #74] ), there’s not much to say in this section. There’s definitely plenty to cover, though, so I’ll refer you to the other hacks when necessary.

Extracting saved games

It’s fairly easy to copy Xbox saves with Action Replay or Mega X-Key hardware. The only exceptions are a small number of saves that are too big to move from the hard drive to a memory card, such as some Knights Of The Old Republic saves. You’ll need FTP access to the machine to grab those; search Xbox-Scene (http://www.xbox-scene.com/) for more information on this.

Editing and finding saved games

It’s easy to find Xbox saves online. Start at GameFAQs, but beware of the cryptographic signatures. You can’t simply hack in the data and expect it to work. However, you can resign saves with third-party utilities such as XSaveSig. There are plenty of interesting, completely legitimate saves too. For example, the GameFAQs Halo page (http://www.gamefaqs.com/console/xbox/save/32488.html) has saves in which the player starts in locations impossible to reach during normal gameplay. The Codejunkies site (http://www.codejunkies.com/) also has a very large number of Xbox Action Replay codes, often including very up-to-date games.

Other Memory Card Copying Options

As we look back further in the past, our list of available options shrinks. There weren’t very many saved games for previous console generations, unless you wanted to tear apart an old Zelda cartridge and figure out the format there. Fortunately, if you have a Dreamcast, N64, or Game Boy, you don’t have to go that far.

Sega Dreamcast

There are several handy Dreamcast utilities to back up and copy your saved games. If you’re connected to the Internet via your DC ( [Hack #54] ), you can easily download saved games or even email them to yourself from your PC. Obviously, most people don’t have their Dreamcasts set up with dial-up accounts, so an alternative is to burn CDs with memory card saves on them, as done when working with VMU games ( [Hack #52] ). Even this isn’t perfect, though, because you can’t write saves to CD from the DC. Even if you could, several games have protected saved games, such as those for Phantasy Star Online.

Fortunately, the EMS-created Nexus memory cards (http://www.segatech.com/technical/nexus/) plug into your PC much as those memory cards mentioned earlier. You can copy saves perfectly, even those from PSO! However, you must have your memory card plugged into a Dreamcast controller that is itself plugged into a Dreamcast to draw the power necessary for the transfer to happen, however, so make sure your DC is close to your PC.

Nintendo 64

There’s really only one major memory card copying device for the Nintendo 64: Interact’s DexDrive N64. A review mirrored on the Icequake N64 site (http://n64.icequake.net/mirror/64scener.parodius.com/dexreviw.htm) gives a good overview of its basic information. Plug your N64 Controller Pack into this device, then plug the device into your PC via the serial port. There are some minor complaints about its reliability, but it’s the only major option out there if you’re an N64 nerd who wants to transfer your saves around. Although you can see the relative unpopularity of the device by the paucity of its saves on GameFAQs, there are a couple of completed saves for Super Mario 64 (http://www.gamefaqs.com/console/n64/save/22511.html) to keep you going.

Game Boy/Game Boy Advance

The first thing to stress with the Game Boy is that it doesn’t actually include standalone saves. Some Game Boy carts, particularly early ones, don’t even have any SRAM for saving information on them. Depending on the complexity of the title in question, each individual cart can have a differing amount of SRAM.

Surprisingly, there are devices that grab the .SAV data off the cartridge. In particular, the GBA Super Memory Stick (http://www.success-hk.com/review/gba_memory_stick/index2.htm) plugs into the EXT port on the Game Boy Advance and allows you to copy saved games from whatever cartridge is plugged in.

Don’t forget the usual suspects, though. Both the Action Replay and the GameShark allow you to save your Game Boy’s current save state via USB. This is handy if you’ve played 150 hours of Pokémon and want to make sure that nobody overwrites your save! Since these utilities also allow memory code hacking, they may be your best bet.

As for finding saved games online, the GameFAQs boards have a big selection, including a massive set for Pokémon Ruby (http://www.gamefaqs.com/portable/gbadvance/save/32745.html). You may be able to take .SAV files from archives such as Zophar’s Game Boy .SAV archive (http://www.zophar.net/sav/) and Game Boy Advance .SAV archive (http://www.zophar.net/savgba/) and put them on your GBA. Just remember that these files represent the entire save state of the cartridge and will entirely overwrite your current saves, so be sure to back up your existing saves first.

Tip

It’s worth mentioning the Blaze MPXChanger here because it promises a veritable nirvana of PlayStation, N64, and even the much sought-after Game Boy save capabilities in a single device for retro save game fetishists. However, after I bought one very cheaply on eBay, I found that the included software uses custom formatted saves works only on Windows 95 and 98, refusing to work on any variants of Windows NT. You’ll need to dual-boot or have an older Windows installation to run the software. This is a shame because the MPXChanger itself sells for $10 or less on many auction sites.