Table of Contents for
Gaming Hacks

Version ebook / Retour

Cover image for bash Cookbook, 2nd Edition Gaming Hacks by Simon Carless Published by O'Reilly Media, Inc., 2004
  1. Cover
  2. Gaming Hacks
  3. Credits
  4. Contributors
  5. Acknowledgments
  6. Foreword
  7. Preface
  8. How to Use This Book
  9. How This Book Is Organized
  10. Conventions Used in This Book
  11. Using Code Examples
  12. Comments and Questions
  13. Got a Hack?
  14. 1. Playing Classic Games
  15. Legal Emulation
  16. Play Commodore 64 Games Without the C-64
  17. Play Atari ROMs Without the Atari
  18. Use Atari Paddles with Your PC
  19. Run Homebrew Games on the Atari 2600
  20. Create Your Own Atari 2600 Homebrew Games
  21. Play Classic PC Graphic Adventures
  22. Play Old Games Through DOSBox
  23. Play Reissued All-in-One Joystick Games
  24. Play Arcade Games Without the Arcade
  25. Add and Manipulate a MAME Frontend
  26. Keep Your ROMs Tidy and Organized
  27. Learn Game-Specific MAME Controls
  28. Filter Inappropriate MAME ROMs
  29. Autoboot into MAME Heaven
  30. Play Emulated Arcade Games Online
  31. Play Classic Pinball Without the Table
  32. Emulate the SNES on the Dreamcast
  33. 2. Playing Portably
  34. Play Games on Your iPod
  35. Mod Your Game Boy
  36. Take and Print Photos with Your Game Boy
  37. Compose Music on Your Game Boy
  38. Explore the GP32 Handheld Gaming System
  39. Take Your Console with You
  40. Explore the Bandai WonderSwan
  41. Play Real Games on Your PDA
  42. Install a PlayStation 2 in Your Car
  43. 3. Playing Well with Others
  44. Practice Proper MMORPG Etiquette
  45. Understand MMORPG Lingo
  46. Grind Without Going Crazy
  47. Make a Profit in Vana’diel
  48. Write MMORPG Macros
  49. Build an Effective Group
  50. Catch Half-Life FPS Cheaters Redhanded
  51. 4. Playing with Hardware
  52. Build a Quiet, Killer Gaming Rig
  53. Find and Configure the Best FPS Peripherals
  54. Adapt Old Video Game Controllers to the PC
  55. Choose the Right Audio/Video Receiver
  56. Place Your Speakers Properly
  57. Connect Your Console to Your Home Theater
  58. Tune Console Video Output
  59. Tune Your TV for Console Video
  60. PC Audio Hacking
  61. Optimize PC Video Performance
  62. Build a Dedicated Multimedia PC
  63. Use a Multimedia Projector for Gaming
  64. 5. Playing with Console and Arcade Hardware
  65. Play LAN-Only Console Games Online
  66. Hack the Nuon DVD Player/Gaming System
  67. Play Import Games on American Consoles
  68. Find a Hackable Dreamcast
  69. Play Movies and Music on Your Dreamcast
  70. Hack the Dreamcast Visual Memory Unit
  71. Unblur Your Dreamcast Video
  72. Use Your Dreamcast Online
  73. Host Dreamcast Games Online
  74. Burn Dreamcast-Compatible Discs on Your PC
  75. Burn Dreamcast Homebrew Discs
  76. Buy Your Own Arcade Hardware
  77. Configure Your Arcade Controls, Connectors, and Cartridges
  78. Reorient and Align Your Arcade Monitor
  79. Buy Cart-Based JAMMA Boards
  80. Programming Music for the Nintendo Entertainment System
  81. 6. Playing Around the Game Engine
  82. Explore Machinima
  83. Choose a Machinima Engine
  84. Film Your First Machinima Movie
  85. Improve Your Camera Control
  86. Record Game Footage to Video
  87. Speedrun Your Way Through Metroid Prime
  88. Sequence-Break Quake
  89. Run Classic Game ROM Translations
  90. Change Games with ROM Hacks
  91. Apply ROM Hacks and Patches
  92. Create PS2 Cheat Codes
  93. Hack Xbox Game Saves
  94. Cheat on Other Consoles
  95. Modify PC Game Saves and Settings
  96. Buff Your Saved Characters
  97. Create Console Game Levels
  98. 7. Playing Your Own Games
  99. Adventure Game Studio Editing Tips
  100. Create and Play Pinball Tables
  101. Put Your Face in DOOM
  102. Create a Vehicle Model for Unreal Tournament 2004
  103. Add a Vehicle to Unreal Tournament 2004
  104. Modify the Behavior of a UT2004 Model
  105. Download, Compile, and Create an Inform Adventure
  106. Decorate Your IF Rooms
  107. Add Puzzles to Your IF Games
  108. Add Nonplayer Characters to IF Adventures
  109. Make Your IF NPCs Move
  110. Make Your IF NPCs Talk
  111. Create Your Own Animations
  112. Add Interactivity to Your Animations
  113. Write a Game in an Afternoon
  114. 8. Playing Everything Else
  115. Tweak Your Tactics for FPS Glory
  116. Beat Any Shoot-Em-Up
  117. Drive a Physics-Crazed Motorcycle
  118. Play Japanese Games Without Speaking Japanese
  119. Back Up, Modify, and Restore PlayStation Saved Games
  120. Access Your Console’s Memory Card Offline
  121. Overclock Your Console
  122. Index
  123. Colophon

Reorient and Align Your Arcade Monitor

Make the most of your arcade monitor.

Though JAMMA ( [Hack #58] ) has taken much of the guesswork and incompatibility out of arcade games, it’s not perfect. The first time you switch out Frogger for Xevious, you might discover that no matter how common the controls, the monitor orientation is too different. Sure, you could play with your head turned sideways, but that’s not exactly healthy. Fortunately, there are options.

If you never play games of different orientation, maybe you play games of different resolution. There are solutions for that, too.

Monitor Orientation

First, look carefully at the orientation of your monitor, because arcade games have either horizontally or vertically inclined monitors. The vast majority of arcade titles use a horizontal monitor orientation. If you’re buying a cabinet and you can’t inspect the insides in great detail, choose one that’s already set to a horizontal inclination, especially if you don’t know how easily you can change it.

Software rotation

If you launch MAME from the command line, use the -ror or -rol options to rotate the screen clockwise (to the right) or counterclockwise (to the left), respectively.

If you prefer a frontend (see [Hack #11] ), you may have options to control monitor rotation. For example, in Mame32, use the Options Default Options menu. In the lower-left corner, you’ll see monitor rotation and flipping options. Choose your orientation, apply the changes, and play!

Physical rotation

Several of the Japanese generic minicabinets, such as the Taito Egret, can rotate their monitors fairly easily via large mounted wheels without any disassembly. Unfortunately, this is much less often the case with the larger American arcade machines that often come from a specific manufacturer for one specific game.

There’s a small slideshow of this momentous Taito Egret rotation occasion on the Solvalou page (http://www.solvalou.com/arcade_egret.php), in which the author claims that “Rotating a 29-inch monitor might not sound very easy, or safe, thing to do, but with Egret it’s actually quite simple.” He also makes the important point that you should definitely degauss your monitor (in this case, by pressing a red button inside the coin door) after the rotation.

Tip

Why degauss? Rotating the monitor changes its magnetic profile. Because a monitor is basically a gun that shoots electrons at the screen, you’ll see distorted colors if the electrons suddenly change their paths.

If you don’t have an Egret, you can modify your cabinet to allow for rotation. Your two biggest difficulties will be heat dissipation and the physical modification. Mark Jenison’s Mark 13 cabinet (http://users.rcn.com/jenison/mars/) is a good example of an existing cabinet that has been modified. He and Rich Schieve mounted the monitor on a wheel-of-fortune device that allows the monitor to swivel. Build Your Own Arcade Controls has a fuller write-up (http://www.arcadecontrols.com/arcade_jenison.shtml).

Screen Resolution

Most earlier JAMMA games use normal, standard-resolution monitors, roughly equivalent to a normal television. However, some Atari games from the ’80s such as Toobin’ and Paperboy, as well as several more recent games, use medium resolution. Make sure your monitor supports this; many do not. Finally, some very recent games such as Sega’s Naomi boards (basically cartridge versions of Sega Dreamcast games) use the high-resolution 640 480 monitor. This probably affects only 1% of all JAMMA games, mind you, but it’s worth bearing in mind.

Finally, there should be standard television-style adjustment knobs somewhere around the back of the monitor. Use these to stretch or move the screen, but be very careful when making adjustments. Some JAMMA arcade boards actually have a different screen offset from others, annoyingly enough. If you can find a fairly neutral monitor position with some spare space at the edge of the screen, this should deal a little better with errant JAMMA boards.