Table of Contents for
Gaming Hacks

Version ebook / Retour

Cover image for bash Cookbook, 2nd Edition Gaming Hacks by Simon Carless Published by O'Reilly Media, Inc., 2004
  1. Cover
  2. Gaming Hacks
  3. Credits
  4. Contributors
  5. Acknowledgments
  6. Foreword
  7. Preface
  8. How to Use This Book
  9. How This Book Is Organized
  10. Conventions Used in This Book
  11. Using Code Examples
  12. Comments and Questions
  13. Got a Hack?
  14. 1. Playing Classic Games
  15. Legal Emulation
  16. Play Commodore 64 Games Without the C-64
  17. Play Atari ROMs Without the Atari
  18. Use Atari Paddles with Your PC
  19. Run Homebrew Games on the Atari 2600
  20. Create Your Own Atari 2600 Homebrew Games
  21. Play Classic PC Graphic Adventures
  22. Play Old Games Through DOSBox
  23. Play Reissued All-in-One Joystick Games
  24. Play Arcade Games Without the Arcade
  25. Add and Manipulate a MAME Frontend
  26. Keep Your ROMs Tidy and Organized
  27. Learn Game-Specific MAME Controls
  28. Filter Inappropriate MAME ROMs
  29. Autoboot into MAME Heaven
  30. Play Emulated Arcade Games Online
  31. Play Classic Pinball Without the Table
  32. Emulate the SNES on the Dreamcast
  33. 2. Playing Portably
  34. Play Games on Your iPod
  35. Mod Your Game Boy
  36. Take and Print Photos with Your Game Boy
  37. Compose Music on Your Game Boy
  38. Explore the GP32 Handheld Gaming System
  39. Take Your Console with You
  40. Explore the Bandai WonderSwan
  41. Play Real Games on Your PDA
  42. Install a PlayStation 2 in Your Car
  43. 3. Playing Well with Others
  44. Practice Proper MMORPG Etiquette
  45. Understand MMORPG Lingo
  46. Grind Without Going Crazy
  47. Make a Profit in Vana’diel
  48. Write MMORPG Macros
  49. Build an Effective Group
  50. Catch Half-Life FPS Cheaters Redhanded
  51. 4. Playing with Hardware
  52. Build a Quiet, Killer Gaming Rig
  53. Find and Configure the Best FPS Peripherals
  54. Adapt Old Video Game Controllers to the PC
  55. Choose the Right Audio/Video Receiver
  56. Place Your Speakers Properly
  57. Connect Your Console to Your Home Theater
  58. Tune Console Video Output
  59. Tune Your TV for Console Video
  60. PC Audio Hacking
  61. Optimize PC Video Performance
  62. Build a Dedicated Multimedia PC
  63. Use a Multimedia Projector for Gaming
  64. 5. Playing with Console and Arcade Hardware
  65. Play LAN-Only Console Games Online
  66. Hack the Nuon DVD Player/Gaming System
  67. Play Import Games on American Consoles
  68. Find a Hackable Dreamcast
  69. Play Movies and Music on Your Dreamcast
  70. Hack the Dreamcast Visual Memory Unit
  71. Unblur Your Dreamcast Video
  72. Use Your Dreamcast Online
  73. Host Dreamcast Games Online
  74. Burn Dreamcast-Compatible Discs on Your PC
  75. Burn Dreamcast Homebrew Discs
  76. Buy Your Own Arcade Hardware
  77. Configure Your Arcade Controls, Connectors, and Cartridges
  78. Reorient and Align Your Arcade Monitor
  79. Buy Cart-Based JAMMA Boards
  80. Programming Music for the Nintendo Entertainment System
  81. 6. Playing Around the Game Engine
  82. Explore Machinima
  83. Choose a Machinima Engine
  84. Film Your First Machinima Movie
  85. Improve Your Camera Control
  86. Record Game Footage to Video
  87. Speedrun Your Way Through Metroid Prime
  88. Sequence-Break Quake
  89. Run Classic Game ROM Translations
  90. Change Games with ROM Hacks
  91. Apply ROM Hacks and Patches
  92. Create PS2 Cheat Codes
  93. Hack Xbox Game Saves
  94. Cheat on Other Consoles
  95. Modify PC Game Saves and Settings
  96. Buff Your Saved Characters
  97. Create Console Game Levels
  98. 7. Playing Your Own Games
  99. Adventure Game Studio Editing Tips
  100. Create and Play Pinball Tables
  101. Put Your Face in DOOM
  102. Create a Vehicle Model for Unreal Tournament 2004
  103. Add a Vehicle to Unreal Tournament 2004
  104. Modify the Behavior of a UT2004 Model
  105. Download, Compile, and Create an Inform Adventure
  106. Decorate Your IF Rooms
  107. Add Puzzles to Your IF Games
  108. Add Nonplayer Characters to IF Adventures
  109. Make Your IF NPCs Move
  110. Make Your IF NPCs Talk
  111. Create Your Own Animations
  112. Add Interactivity to Your Animations
  113. Write a Game in an Afternoon
  114. 8. Playing Everything Else
  115. Tweak Your Tactics for FPS Glory
  116. Beat Any Shoot-Em-Up
  117. Drive a Physics-Crazed Motorcycle
  118. Play Japanese Games Without Speaking Japanese
  119. Back Up, Modify, and Restore PlayStation Saved Games
  120. Access Your Console’s Memory Card Offline
  121. Overclock Your Console
  122. Index
  123. Colophon

Optimize PC Video Performance

Run the best PC video you possibly can.

In 2003, there was a vacuum in the PC power versus gaming software performance race due to delays in the release dates of games such as Half-Life 2 and DOOM III. You could sit back and relax with PCs that ran everything that the software developers threw at you with ease; current PC graphics cards were much more capable than anything the emerging crop of games could challenge them with.

Games in 2004 push the limits again (Far Cry!). With the current lineup of consoles already showing their age, developers who want to use radical physics engines, advanced AI, and revolutionary graphic effects must target the PC market. Graphic resolution in games isn’t merely upscaled from standard resolutions like VGA (800 600) as in years past. Instead, developers are taking advantage of today’s powerful hardware to support resolutions all the way up to UXGA (1600 1200). This amount of screen resolution represents a six-fold increase over an Xbox running at 480p. Consoles are inexpensive for a reason: they are yesterday’s technology.

True, you can purchase all three consoles and a game or two for the price of a single top-end graphics card, but the experience is different for the first person shooter, real-time strategy, or flight simulator fan. Combining the right game and a powerful gaming PC makes any console look like a foofy pocket calculator. As your graphics card and display capabilities become more advanced, your experience will scale to match.

Buying the Right Video Card

With quarterly model changes, t he computer industry moves faster than any other in the world. For the high-end gamer, this is good, when new innovations and technology hit the market regularly, and bad, as top-flight equipment rapidly becomes mediocre. A little research will tell you quickly whether or not a high-end or budget mid-end card is the hot ticket for today’s games. I won’t try to explain which cards are a good deal right now, because the technology changes so fast it wouldn’t even be relevant tomorrow. Instead, read independent third-party review sites that conduct in-depth testing of graphics cards. Sometimes they test the card on games that you own or want to play with the new card. Good review sites include HardOCP (http://www.hardocp.com/), AnandTech (http://www.anandtech.com/), and Tom’s Hardware (http://www.tomshardware.com/).

Tip

As you wait for Half-Life 2, the bargain bins host a ton of classic games that don’t require spectacular graphics chips. If you haven’t played titles like the original Half-Life, Deus Ex, Thief, or Homeworld, rescue them today and enjoy. I won’t tell anyone that you haven’t finished them.

LCD Monitors

When it comes time to upgrade your monitor, consider an LCD system. A big, bright display that doesn’t take up a bunch of desktop real estate seems like a dream come true. It is, but with a couple of caveats.

LCD monitors respond more slowly to motion than do traditional CRTs (glass tube monitors). This technology is rapidly advancing, however, so motion looks better now than it did a few years ago. The single biggest performance criteria when considering an LCD is the response time, the time in milliseconds that it takes for a pixel to toggle from fully off to fully on and then off again. LCD displays that have a pixel response time rating of under 20 ms—approaching the performance of a traditional CRT—are leading-edge technology today.

The other two important factors to consider are overall brightness and contrast ratio. Brightness is measured by cd/m2 (candelas per square meter); the higher the better. More important is the contrast ratio of the monitor. Contrast is the degree of difference that a monitor can display between white and black. Brightness and contrast ratio on an LCD are closely interrelated. As brightness increases, contrast generally decreases. Sadly, manufacturer specifications are unreliable due to loose rules for monitor ratings. Trust your own eyes instead.

When hooking up your LCD, use a digital video interface (DVI) connection if possible. Many modern graphics cards and displays support this DVI connector. Because LCD displays are natively digital, attaching them with an analog connection means that they must then convert your signal to digital before the information passes to your screen. Worse still, the graphics card must convert its information to analog to pass it through the VGA cable! Each conversion takes its toll on the quality of the signal. Connecting your card and monitor with a DVI cable allows them to converse without any translation and can improve display quality remarkably.

Calibrating Your Display

For the same reasons that you should calibrate your television ( [Hack #42] ), you should also tune your computer’s display for optimum performance. Brightness and contrast performance are extremely important on your computer monitor. If you use an LCD/DLP based setup, the optimum settings will be very elusive. There are a few calibration programs available out there for graphics professionals, but you can start with DisplayCalibration.com (http://www.displaycalibration.com/) a very good free calibration web site.

Setting Up the Optimum Playing Environment

We have already discussed controlling light in order to limit direct sunlight on your monitor’s surface, but playing games or watching movies in total darkness can be a buzz-kill as well. If you view something in complete darkness, the only light your pupil reacts to is onscreen. As scenes change from dark to light, your pupil will change from fully dilated to fully closed, fatiguing your eyes in the process. This is why even in a movie theater, there is usually at least some light in the seating area. To prevent this, add a small light source to your gaming area to prevent full dilation of your pupils and eye fatigue. The best place for this is right behind the monitor so that it doesn’t reflect directly onto the screen,

Other small sources of light can come from your peripherals. Auravision manufactures a line of backlit keyboards and mice that use Indiglo technology called Eluminx (http://www.eluminx.com/). These keyboards are a godsend for the WASD crowd that wants an optimized darkened environment.