Table of Contents for
Gaming Hacks

Version ebook / Retour

Cover image for bash Cookbook, 2nd Edition Gaming Hacks by Simon Carless Published by O'Reilly Media, Inc., 2004
  1. Cover
  2. Gaming Hacks
  3. Credits
  4. Contributors
  5. Acknowledgments
  6. Foreword
  7. Preface
  8. How to Use This Book
  9. How This Book Is Organized
  10. Conventions Used in This Book
  11. Using Code Examples
  12. Comments and Questions
  13. Got a Hack?
  14. 1. Playing Classic Games
  15. Legal Emulation
  16. Play Commodore 64 Games Without the C-64
  17. Play Atari ROMs Without the Atari
  18. Use Atari Paddles with Your PC
  19. Run Homebrew Games on the Atari 2600
  20. Create Your Own Atari 2600 Homebrew Games
  21. Play Classic PC Graphic Adventures
  22. Play Old Games Through DOSBox
  23. Play Reissued All-in-One Joystick Games
  24. Play Arcade Games Without the Arcade
  25. Add and Manipulate a MAME Frontend
  26. Keep Your ROMs Tidy and Organized
  27. Learn Game-Specific MAME Controls
  28. Filter Inappropriate MAME ROMs
  29. Autoboot into MAME Heaven
  30. Play Emulated Arcade Games Online
  31. Play Classic Pinball Without the Table
  32. Emulate the SNES on the Dreamcast
  33. 2. Playing Portably
  34. Play Games on Your iPod
  35. Mod Your Game Boy
  36. Take and Print Photos with Your Game Boy
  37. Compose Music on Your Game Boy
  38. Explore the GP32 Handheld Gaming System
  39. Take Your Console with You
  40. Explore the Bandai WonderSwan
  41. Play Real Games on Your PDA
  42. Install a PlayStation 2 in Your Car
  43. 3. Playing Well with Others
  44. Practice Proper MMORPG Etiquette
  45. Understand MMORPG Lingo
  46. Grind Without Going Crazy
  47. Make a Profit in Vana’diel
  48. Write MMORPG Macros
  49. Build an Effective Group
  50. Catch Half-Life FPS Cheaters Redhanded
  51. 4. Playing with Hardware
  52. Build a Quiet, Killer Gaming Rig
  53. Find and Configure the Best FPS Peripherals
  54. Adapt Old Video Game Controllers to the PC
  55. Choose the Right Audio/Video Receiver
  56. Place Your Speakers Properly
  57. Connect Your Console to Your Home Theater
  58. Tune Console Video Output
  59. Tune Your TV for Console Video
  60. PC Audio Hacking
  61. Optimize PC Video Performance
  62. Build a Dedicated Multimedia PC
  63. Use a Multimedia Projector for Gaming
  64. 5. Playing with Console and Arcade Hardware
  65. Play LAN-Only Console Games Online
  66. Hack the Nuon DVD Player/Gaming System
  67. Play Import Games on American Consoles
  68. Find a Hackable Dreamcast
  69. Play Movies and Music on Your Dreamcast
  70. Hack the Dreamcast Visual Memory Unit
  71. Unblur Your Dreamcast Video
  72. Use Your Dreamcast Online
  73. Host Dreamcast Games Online
  74. Burn Dreamcast-Compatible Discs on Your PC
  75. Burn Dreamcast Homebrew Discs
  76. Buy Your Own Arcade Hardware
  77. Configure Your Arcade Controls, Connectors, and Cartridges
  78. Reorient and Align Your Arcade Monitor
  79. Buy Cart-Based JAMMA Boards
  80. Programming Music for the Nintendo Entertainment System
  81. 6. Playing Around the Game Engine
  82. Explore Machinima
  83. Choose a Machinima Engine
  84. Film Your First Machinima Movie
  85. Improve Your Camera Control
  86. Record Game Footage to Video
  87. Speedrun Your Way Through Metroid Prime
  88. Sequence-Break Quake
  89. Run Classic Game ROM Translations
  90. Change Games with ROM Hacks
  91. Apply ROM Hacks and Patches
  92. Create PS2 Cheat Codes
  93. Hack Xbox Game Saves
  94. Cheat on Other Consoles
  95. Modify PC Game Saves and Settings
  96. Buff Your Saved Characters
  97. Create Console Game Levels
  98. 7. Playing Your Own Games
  99. Adventure Game Studio Editing Tips
  100. Create and Play Pinball Tables
  101. Put Your Face in DOOM
  102. Create a Vehicle Model for Unreal Tournament 2004
  103. Add a Vehicle to Unreal Tournament 2004
  104. Modify the Behavior of a UT2004 Model
  105. Download, Compile, and Create an Inform Adventure
  106. Decorate Your IF Rooms
  107. Add Puzzles to Your IF Games
  108. Add Nonplayer Characters to IF Adventures
  109. Make Your IF NPCs Move
  110. Make Your IF NPCs Talk
  111. Create Your Own Animations
  112. Add Interactivity to Your Animations
  113. Write a Game in an Afternoon
  114. 8. Playing Everything Else
  115. Tweak Your Tactics for FPS Glory
  116. Beat Any Shoot-Em-Up
  117. Drive a Physics-Crazed Motorcycle
  118. Play Japanese Games Without Speaking Japanese
  119. Back Up, Modify, and Restore PlayStation Saved Games
  120. Access Your Console’s Memory Card Offline
  121. Overclock Your Console
  122. Index
  123. Colophon

Play Real Games on Your PDA

High-quality portable gaming without the Game Boy.

Many of the portable gaming hacks we’ve discussed relate to proprietary consoles ( [Hack #24] ). You may need to buy flashcart devices, for which Nintendo will chase you down with legal papers and raised voices. Let’s now discuss a portable device that can play classic titles through emulation, is free for anybody to develop on, and is easy to transfer data onto: a palmtop computer.

PocketPC Versus Palm

There are two main branches of portable devices. One is the multimanufacturer PocketPC, running a portable version of Microsoft’s Windows operating system. The other is Palm-compatible devices running the Palm OS, mostly manufactured by Palm and its offshoots.

There’s one major issue with the form factor of all of these devices: they’re primarily portable productivity devices for keeping appointments, surfing the Web, or writing down notes—not for playing games. They lack the easy game-oriented controls of game-specific devices such as the GP32 ( [Hack #23] ) or the Game Boy Advance ( [Hack #20] ).

Also, there are two main new PocketPC processor types, both produced by Intel: XScale and ARM. PocketGame has a good synopsis of the different processors found in PocketPCs (http://www.pocketgamer.org/links/ppc.php), including older processors such as MIPS and SH3. Fortunately, almost all new PocketPC titles are ARM-compatible, so they also work with XScale; some also work with MIPS-powered devices. Notable overall brands are the Toshiba series, the Dell Axim, and the HP iPaq, although the ASUS PDAs seem to have the lead among gamers concerned about benchmark performance and controllability. However, to be honest, there’s not a lot of difference between the machines. A faster processor may mean faster emulation, of course, which is especially important for insanely high-end emulators like the PlayStation One. Other than that, you pays your money and takes your choice.

The big hit in the Palm arena right now is Tapwave’s Zodiac (http://www.tapwave.com/), a powerful color PDA designed to look like a Game Boy Advance-style console. It runs an enhanced Palm OS with an ATI Imageon graphics accelerator and retails at $299 for the 32-MB version and $399 for the color version. Although expensive compared to other portable consoles, even the relatively upmarket GP32, you’ll also be able to run a lot of Palm software.

The Tapwave stacks up well against official Palm hardware, such as the fairly enticing $299-retailing PalmOne Zire 72 (http://www.pdabuyersguide.com/palm_Zire_72.htm), a powerful portable that sports extra features such as a camera, though its ergonomics almost preclude comfortable game playing. In fact, the Tapwave seems have the most buzz of any handheld for gaming right now because it’s designed well for Palm software as well as Zodiac-specific enhanced software that takes advantage of the graphics accelerator—even emulators.

To keep up with what’s hot with the devices, not necessarily games, start with Pocket PC Magazine (http://www.pocketpcmag.com/), the granddaddy of Pocket PC-specific web sites. Wireless Gaming Review (http://wgamer.com/) has better games coverage with commercial software reviews. Another good way to stay up to date is to look in the forums of major gaming sites such as PocketGamer (http://www.pocketgamer.org/homeindex.php) to see what kind of hardware the pocket gamers use and what they recommend to others.

PocketPC Emulation Options

The obvious (but delightful) starting choice in PocketPC emulation is MameCE, the MAME emulator for PocketPCs (http://www.mameworld.net/mamece3/). While it is out of date at the time of writing (it requires ROMs for MAME 0.36; Version 0.86 has just been released), it still works with many MAME titles. It performs better than any other handheld MAME emulator, thanks to the speed of the fastest PocketPC hardware.

The PDArcade site keeps a list of PocketPC emulators (http://www.pdarcade.com/modules.php?name=Sections&op=viewarticle&artid=102), regardless of quality or age. Start there to find out what’s available.

The Click Gamer site also has some neat commercial emulators. In particular, their Commodore 64 emulator, Pocket Commodore 64 (http://www.clickgamer.com/moreinfo.htm?pid=4), now has an official license from Tulip Computers, the current Commodore rights holder, making it one of those rare, completely legal hardware emulators. The $25 program, shown in Figure 2-5, has seven kernel ROMs and two disk ROMs built in, so that you can try programs that require variant ROM sets easily without scrabbling around obscure FTP sites for not-necessarily-legit variants.

PocketC64 emulator for PocketPC

Figure 2-5. PocketC64 emulator for PocketPC

The site also hosts copies of the totally free PocketVCS (http://www.clickgamer.com/moreinfo.htm?pid=61), an Atari 2600 emulator that has a neat graphical menu system and excellent compatibility.

PicoDrive (http://www.picodrive.atspace.com/) is another good Pocket PC emulator from the creator of the Final Burn emulator. This freely downloadable Sega Genesis/Mega Drive emulator has good functionality despite its youth.

Finally, the FPSEce emulator (http://www.fpsece.net/) is both smart and likely to run into legal issues. It admirably emulates Sony’s PlayStation 1 on Windows CE devices.

You’ll need a reasonably fast PocketPC—the emulator’s README file specifically recommends the ASUS A620 (http://www.asus.com/products/pda/event/a620/)—and at least 16 MB of RAM. You’ll also need some way to grab the ISO files that were originally on CD, as well as a PlayStation BIOS file not distributed with the emulator. This is not for the faint-hearted.

Palm and Tapwave Zodiac Emulation Options

Due to the nature of the niche Palm market, many of the available emulators are both good and non-free. Nonetheless, it’s worth pointing out some of the pay ones, in addition to others that are, blissfully, completely gratis.

KalemSoft (http://www.kalemsoft.com/products.html) is a good source of commercial Palm emulators. They’re particularly notable because their NES Emulator, the cleverly named NESEm, actually plays multiplayer titles over Bluetooth. They also have excellent PC Engine/Turbografx emulators and Sega Master System emulators for Palm OS 5.x, with further enhanced Zodiac versions. All of their emulators cost under $20.

CaSTaway (http://www.codejedi.com/shadowplan/castaway.html) is a surprisingly good Atari ST emulator. It’s completely free, although the author has a donation box on his site. The same coder has also produced a limited but excellent Palm OS 5.x MAME emulator called XCade (http://www.codejedi.com/shadowplan/xabout.html). The registered version ($9.99) has more features and better support.

Tip

If you want a good current overview of state-of-the-art Palm emulation, a recent article at The Gadgeteer (http://www.the-gadgeteer.com/palmos-emulators-review.html) sums up the situation admirably.

As for the souped-up Tapwave device, there are multiple emulators claiming to be “enhanced for Tapwave Zodiac.” The most notable of these is the completely free Little John Z (http://yoyofr.fr.st/), a conversion of the GP32 NES emulator. Actually, it’s less a conversion than a rebirth, since it contains NES, SNES, Game Boy, Game Boy Color, Neo Geo Pocket Color, and WonderSwan emulators all in one! At the time of writing, it’s available only for Tapwave developers because the author is waiting for Tapwave to make its license GPL-compatible. This should happen in the very near future, so be sure to check out this emulator conglomerate.

The ZodiacGamer fan site (http://www.zodiacgamer.com/) has plenty of other information on Zodiac-specific emulators and other homebrew titles. TapLand (http://www.tapland.com) also provides great coverage on the whole Zodiac-specific scene, which is likely to continue to burgeon.

Finally, there are also completely official licensed commercial products for the Palm that emulate classic software, including Atari 2600 Retro Packs (http://www.mobilewizardry.com/multi-platform/atariretro/index.php).