Table of Contents for
OpenLayers 3 : Beginner's Guide

Version ebook / Retour

Cover image for bash Cookbook, 2nd Edition OpenLayers 3 : Beginner's Guide by Erik Hazzard Published by Packt Publishing, 2015
  1. Cover
  2. Table of Contents
  3. OpenLayers 3 Beginner's Guide
  4. OpenLayers 3 Beginner's Guide
  5. Credits
  6. About the Authors
  7. About the Reviewers
  8. www.PacktPub.com
  9. Preface
  10. What you need for this book
  11. Who this book is for
  12. Sections
  13. Time for action – heading
  14. Conventions
  15. Reader feedback
  16. Customer support
  17. 1. Getting Started with OpenLayers
  18. Advantages of using OpenLayers
  19. What, technically, is OpenLayers?
  20. Anatomy of a web mapping application
  21. Connecting to Google, Bing Maps, and other mapping APIs
  22. Time for action – downloading OpenLayers
  23. Time for action – creating your first map
  24. Where to go for help
  25. OpenLayers issues
  26. OpenLayers source code repository
  27. Getting live news from RSS and social networks
  28. Summary
  29. 2. Key Concepts in OpenLayers
  30. Time for action – creating a map
  31. Time for action – using the JavaScript console
  32. Time for action – overlaying information
  33. OpenLayers' super classes
  34. Key-Value Observing with the Object class
  35. Time for action – using bindTo
  36. Working with collections
  37. Summary
  38. 3. Charting the Map Class
  39. Time for action – creating a map
  40. Map renderers
  41. Time for action – rendering a masterpiece
  42. Map properties
  43. Time for action – target practice
  44. Map methods
  45. Time for action – creating animated maps
  46. Events
  47. Views
  48. Time for action – linking two views
  49. Summary
  50. 4. Interacting with Raster Data Source
  51. Layers in OpenLayers 3
  52. Common operations on layers
  53. Time for action – changing layer properties
  54. Tiled versus untiled layers
  55. Types of raster sources
  56. Tiled images' layers and their sources
  57. Time for action – creating a Stamen layer
  58. Time for action – creating a Bing Maps layer
  59. Time for action – creating tiles and adding Zoomify layer
  60. Image layers and their sources
  61. Using Spherical Mercator raster data with other layers
  62. Time For action – playing with various sources and layers together
  63. Time For action – applying Zoomify sample knowledge to a single raw image
  64. Summary
  65. 5. Using Vector Layers
  66. Time for action – creating a vector layer
  67. How the vector layer works
  68. The vector layer class
  69. Vector sources
  70. Time for action – using the cluster source
  71. Time for action – creating a loader function
  72. Time for action – working with the TileVector source
  73. Time for action – a drag and drop viewer for vector files
  74. Features and geometries
  75. Time for action – geometries in action
  76. Time for action – interacting with features
  77. Summary
  78. 6. Styling Vector Layers
  79. Time for action – basic styling
  80. The style class
  81. Time for action – using the icon style
  82. Have a go hero – using the circle style
  83. Multiple styles
  84. Time for action – using multiple styles
  85. Style functions
  86. Time for action – using properties to style features
  87. Interactive styles
  88. Time for action – creating interactive styles
  89. Summary
  90. 7. Wrapping Our Heads Around Projections
  91. Time for action – using different projection codes
  92. Time for action – determining coordinates
  93. OpenLayers projection class
  94. Transforming coordinates
  95. Time for action – coordinate transforms
  96. Time for action – setting up Proj4js.org
  97. Time for action – reprojecting extent
  98. Time for action – using custom projection with WMS sources
  99. Time for action – reprojecting geometries in vector layers
  100. Summary
  101. 8. Interacting with Your Map
  102. Time for action – converting your local or national authorities data into web mapping formats
  103. Time for action – testing the use cases for ol.interaction.Select
  104. Time for action – more options with ol.interaction.Select
  105. Introducing methods to get information from your map
  106. Time for action – understanding the forEachFeatureAtPixel method
  107. Time for action – understanding the getGetFeatureInfoUrl method
  108. Adding a pop-up on your map
  109. Time for action – introducing ol.Overlay with a static example
  110. Time for action – using ol.Overlay dynamically with layers information
  111. Time for action – using ol.interaction.Draw to share new information on the Web
  112. Time for action – using ol.interaction.Modify to update drawing
  113. Understanding interactions and their architecture
  114. Time for action – configuring default interactions
  115. Discovering the other interactions
  116. Time for action – using ol.interaction.DragRotateAndZoom
  117. Time for action – making rectangle export to GeoJSON with ol.interaction.DragBox
  118. Summary
  119. 9. Taking Control of Controls
  120. Adding controls to your map
  121. Time for action – starting with the default controls
  122. Controls overview
  123. Time for action – changing the default attribution styles
  124. Time for action – finding your mouse position
  125. Time for action – configuring ZoomToExtent and manipulate controls
  126. Creating a custom control
  127. Time for action – extending ol.control.Control to make your own control
  128. Summary
  129. 10. OpenLayers Goes Mobile
  130. Using a web server
  131. Time for action – go mobile!
  132. The Geolocation class
  133. Time for action – location, location, location
  134. The DeviceOrientation class
  135. Time for action – a sense of direction
  136. Debugging mobile web applications
  137. Debugging on iOS
  138. Debugging on Android
  139. Going offline
  140. Time for action – MANIFEST destiny
  141. Going native with web applications
  142. Time for action – track me
  143. Summary
  144. 11. Creating Web Map Apps
  145. Using geospatial data from Flickr
  146. Time for action – getting Flickr data
  147. A simple application
  148. Time for Action – adding data to your map
  149. Styling the features
  150. Time for action – creating a style function
  151. Creating a thumbnail style
  152. Time for action – switching to JSON data
  153. Time for action – creating a thumbnail style
  154. Turning our example into an application
  155. Time for action – adding the select interaction
  156. Time for action – handling selection events
  157. Time for action – displaying photo information
  158. Using real time data
  159. Time for action – getting dynamic data
  160. Wrapping up the application
  161. Time for action – adding dynamic tags to your map
  162. Deploying an application
  163. Creating custom builds
  164. Creating a combined build
  165. Time for action – creating a combined build
  166. Creating a separate build
  167. Time for action – creating a separate build
  168. Summary
  169. A. Object-oriented Programming – Introduction and Concepts
  170. Going further
  171. B. More details on Closure Tools and Code Optimization Techniques
  172. Introducing Closure Library, yet another JavaScript library
  173. Time for action – first steps with Closure Library
  174. Making custom build for optimizing performance
  175. Time for action – playing with Closure Compiler
  176. Applying your knowledge to the OpenLayers case
  177. Time for action - running official examples with the internal OpenLayers toolkit
  178. Time for action - building your custom OpenLayers library
  179. Syntax and styles
  180. Time for action – using Closure Linter to fix JavaScript
  181. Summary
  182. C. Squashing Bugs with Web Debuggers
  183. Time for action – opening Chrome Developer Tools
  184. Explaining Chrome Developer debugging controls
  185. Time for action – using DOM manipulation with OpenStreetMap map images
  186. Time for action – using breakpoints to explore your code
  187. Time for action – playing with zoom button and map copyrights
  188. Using the Console panel
  189. Time for action – executing code in the Console
  190. Time for action – creating object literals
  191. Time for action – interacting with a map
  192. Improving Chrome and Developer Tools with extensions
  193. Debugging in other browsers
  194. Summary
  195. D. Pop Quiz Answers
  196. Chapter 5, Using Vector Layers
  197. Chapter 7, Wrapping Our Heads Around Projections
  198. Chapter 8, Interacting with Your Map
  199. Chapter 9, Taking Control of Controls
  200. Chapter 10, OpenLayers Goes Mobile
  201. Appendix B, More details on Closure Tools and Code Optimization Techniques
  202. Appendix C, Squashing Bugs with Web Debuggers
  203. Index

Time for action – displaying photo information

We need a programmatic way to display the information about our photos in the web page. This means taking data about the selected features and creating HTML elements for them. For the purpose of this chapter, we'll create an HTML template and populate it with data from the feature. While there are many different approaches and libraries for implementing HTML templates, our needs are simple; so, we'll do it without depending on another library.

We'll need several HTML elements to display each piece of information, and a way to specify where in the elements we want to put what information. We could write the template as a JavaScript string, but then we couldn't put line breaks into the HTML and it will be difficult to read in the code. Instead, we'll use the same technique that most templating libraries use—a <script> tag with the id and type attributes set to something other than text/javascript. We'll explain how it works later. We'll use brace brackets { and } around key words to indicate where we want to place specific information.

  1. The first step is to create a template. We can add it anywhere inside the <body> tag, by convention, they are usually added after everything else and just before the </body> tag at the end:
    <script type="text/html" id="photo-template">
      <a href="{link}" target="_blank" title="Click to open photo in new tab" style="float:left; "><img src="{url}"></a><br>
      <p>Ta	ken by <a href="http://www.flickr.com/people/{author_id}" target="_blank" title="Click to view author details in new tab">{author}</a> on {date_taken} at lat: {latitude} lon: {longitude}</p><br>
      <p>Tagged in <b>{tags}</b></p>
    </script>
  2. Next, we need a function that takes a feature and creates an HTML representation of it by combining the feature's properties with our template. Add the following function anywhere in our main script tag, preferably just before we create the select interaction:
    function photoContent(feature) {
      var content = $('#photo-template').html();
      var keys = ['author','author_id','date_taken','latitude','longitude','link',
                        'url','tags','title'];
      for (var i=0; i<keys.length; i++) {
        var key = keys[i];
        var value = feature.get(key);
        content = content.replace('{'+key+'}',value);
     }
     return content;
    }
  3. Now, we can update our select interaction's event handler and use our templating function to get HTML content for each selected photo:
    selectedFeatures.on('add', function(event) {
      var feature = event.target.item(0);
      var content = photoContent(feature);
    $('#photo-info').append(content);
    });
  4. And that's it, now we should see some useful information about each photo when it's selected. Go ahead and try it out.
    Time for action – displaying photo information

What just happened?

We just built a simple templating system that lets us put feature properties into an HTML template and injected the results into the page to show information about each feature in the selected cluster. Let's review each step in detail.

In the first step, we created our HTML template by putting the HTML code we want to display for each photograph into a <script> tag. This probably sounds strange, but it is a technique used by many template libraries. The <script> tag has a type attribute that tells the browser how to interpret its content. When we are writing JavaScript, the value of the type attribute is text/javascript. If the type attribute is not specified, all browsers will assume that the type is just this—text/javascript. However, if the type is set to something else that the browser does not recognize, such as text/html, then the browser will ignore both the tag and its contents. It is still in the DOM, however, and we can retrieve its content using jQuery's html() method, just as we will with any other HTML element. This allows us to write readable HTML that can be accessed programmatically, without having to worry about it showing up in the web page.

The template content is self-explanatory. We used an anchor tag around the image and some <p> tags for extra information about the author and keywords that the photo was tagged with. We placed brace brackets around a keyword in each place we wanted to insert some information dynamically from a feature property. To keep it simple, the keywords will match the feature property names. Thus, the following line in the template will get replacements for {link} and {url} from the current feature:

<a href="{link}" target="_blank" title="Click to open photo in new tab"><img src="{url}"></a><br>

In the second step, we added a function that generates HTML content for a given feature by replacing placeholders in the template with actual values. The first step is to get the content of the template as a string, for which we use jQuery's html() method:

var content = $('#photo-template').html();

Next, we have an array of the property names we want to process replacements for.

var keys = ['author','author_id','date_taken','latitude','longitude','link','url','tags','title'];

For each of these, we get the value of the previous property from the feature:

for (var i=0; i<keys.length; i++) {
  var key = keys[i];
  var value = feature.get(key);

Finally, we replaced the placeholder (the key wrapped in brace brackets) with the value and when all replacements were done, we returned the resulting string:

  content = content.replace('{'+key+'}',value);
}
return content;

In the last step, we made use of our function to get HTML for the selected feature and added it to the page:

$('$photo_info').append(content);