Table of Contents for
Running Linux, 5th Edition

Version ebook / Retour

Cover image for bash Cookbook, 2nd Edition Running Linux, 5th Edition by Matt Welsh Published by O'Reilly Media, Inc., 2005
  1. Cover
  2. Running Linux, 5th Edition
  3. Preface
  4. Organization of This Book
  5. Conventions Used in This Book
  6. Using Code Examples
  7. How to Contact Us
  8. Safari® Enabled
  9. Acknowledgments
  10. I. Enjoying and Being Productive on Linux
  11. 1. Introduction to Linux
  12. 1.1. About This Book
  13. 1.2. Who’s Using Linux?
  14. 1.3. System Features
  15. 1.4. About Linux’s Copyright
  16. 1.5. Open Source and the Philosophy of Linux
  17. 1.6. Sources of Linux Information
  18. 1.7. Getting Help
  19. 2. Preinstallation and Installation
  20. 2.1. Distributions of Linux
  21. 2.2. Preparing to Install Linux
  22. 2.3. Post-Installation Procedures
  23. 2.4. Running into Trouble
  24. 3. Desktop Environments
  25. 3.1. Why Use a Graphical Desktop?
  26. 3.2. The K Desktop Environment
  27. 3.3. KDE Applications
  28. 3.4. The GNOME Desktop Environment
  29. 3.5. GNOME Applications
  30. 4. Basic Unix Commands and Concepts
  31. 4.1. Logging In
  32. 4.2. Setting a Password
  33. 4.3. Virtual Consoles
  34. 4.4. Popular Commands
  35. 4.5. Shells
  36. 4.6. Useful Keys and How to Get Them to Work
  37. 4.7. Typing Shortcuts
  38. 4.8. Filename Expansion
  39. 4.9. Saving Your Output
  40. 4.10. What Is a Command?
  41. 4.11. Putting a Command in the Background
  42. 4.12. Remote Logins and Command Execution
  43. 4.13. Manual Pages
  44. 4.14. Startup Files
  45. 4.15. Important Directories
  46. 4.16. Basic Text Editing
  47. 4.17. Advanced Shells and Shell Scripting
  48. 5. Web Browsers and Instant Messaging
  49. 5.1. The World Wide Web
  50. 5.2. Instant Messaging
  51. 6. Electronic Mail Clients
  52. 6.1. Using KMail
  53. 6.2. Using Mozilla Mail & News
  54. 6.3. Getting the Mail to Your Computer with fetchmail
  55. 6.4. OpenPGP Encryption with GnuPG
  56. 7. Games
  57. 7.1. Gaming
  58. 7.2. Quake III
  59. 7.3. Return to Castle Wolfenstein
  60. 7.4. Unreal Tournament 2004
  61. 7.5. Emulators
  62. 7.6. Frozen Bubble
  63. 7.7. Tux Racer
  64. 8. Office Suites and Personal Productivity
  65. 8.1. Using OpenOffice
  66. 8.2. KOffice
  67. 8.3. Other Word Processors
  68. 8.4. Synching PDAs
  69. 8.5. Groupware
  70. 8.6. Managing Your Finances
  71. 9. Multimedia
  72. 9.1. Multimedia Concepts
  73. 9.2. Kernel and Driver Issues
  74. 9.3. Embedded and Other Multimedia Devices
  75. 9.4. Desktop Environments
  76. 9.5. Windows Compatibility
  77. 9.6. Multimedia Applications
  78. 9.7. Multimedia Toolkits and Development Environments
  79. 9.8. Solutions to Common Problems
  80. 9.9. References
  81. II. System Administration
  82. 10. System Administration Basics
  83. 10.1. Maintaining the System
  84. 10.2. Managing Filesystems
  85. 10.3. Managing Swap Space
  86. 10.4. The /proc Filesystem
  87. 10.5. Device Files
  88. 10.6. Scheduling Recurring Jobs Using cron
  89. 10.7. Executing Jobs Once
  90. 10.8. Managing System Logs
  91. 10.9. Processes
  92. 10.10. Programs That Serve You
  93. 11. Managing Users, Groups, and Permissions
  94. 11.1. Managing User Accounts
  95. 11.2. File Ownership and Permissions
  96. 11.3. Changing the Owner, Group, and Permissions
  97. 12. Installing, Updating, and Compiling Programs
  98. 12.1. Upgrading Software
  99. 12.2. General Upgrade Procedure
  100. 12.3. Automated and Bulk Upgrades
  101. 12.4. Upgrading Software Not Provided in Packages
  102. 12.5. Archive and Compression Utilities
  103. 13. Networking
  104. 13.1. Networking with TCP/IP
  105. 13.2. Dial-Up PPP
  106. 13.3. PPP over ISDN
  107. 13.4. ADSL
  108. 13.5. Cable Modems
  109. 13.6. Network Diagnostics Tools
  110. 14. Printing
  111. 14.1. Printing
  112. 14.2. Managing Print Services
  113. 15. File Sharing
  114. 15.1. Sharing Files with Windows Systems (Samba)
  115. 15.2. NFS Configuration and NIS
  116. 16. The X Window System
  117. 16.1. A History of X
  118. 16.2. X Concepts
  119. 16.3. Hardware Requirements
  120. 16.4. Installing X.org
  121. 16.5. Configuring X.org
  122. 16.6. Running X
  123. 16.7. Running into Trouble
  124. 16.8. X and 3D
  125. 17. System Start and Shutdown
  126. 17.1. Booting the System
  127. 17.2. System Startup and Initialization
  128. 17.3. Single-User Mode
  129. 17.4. Shutting Down the System
  130. 17.5. A Graphical Runlevel Editor: KSysV
  131. 18. Configuring and Building the Kernel
  132. 18.1. Building a New Kernel
  133. 18.2. Loadable Device Drivers
  134. 18.3. Loading Modules Automatically
  135. 19. Text Editing
  136. 19.1. Editing Files Using vi
  137. 19.2. The (X)Emacs Editor
  138. 20. Text Processing
  139. 20.1. TeX and LaTeX
  140. 20.2. XML and DocBook
  141. 20.3. groff
  142. 20.4. Texinfo
  143. III. Programming
  144. 21. Programming Tools
  145. 21.1. Programming with gcc
  146. 21.2. Makefiles
  147. 21.3. Debugging with gdb
  148. 21.4. Useful Utilities for C Programmers
  149. 21.5. Using Perl
  150. 21.6. Java
  151. 21.7. Python
  152. 21.8. Other Languages
  153. 21.9. Introduction to OpenGL Programming
  154. 21.10. Integrated Development Environments
  155. 22. Running a Web Server
  156. 22.1. Configuring Your Own Web Server
  157. 23. Transporting and Handling Email Messages
  158. 23.1. The Postfix MTA
  159. 23.2. Procmail
  160. 23.3. Filtering Spam
  161. 24. Running an FTP Server
  162. 24.1. Introduction
  163. 24.2. Compiling and Installing
  164. 24.3. Running ProFTPD
  165. 24.4. Configuration
  166. IV. Network Services
  167. 25. Running Web Applications with MySQL and PHP
  168. 25.1. MySQL
  169. 25.2. PHP
  170. 25.3. The LAMP Server in Action
  171. 26. Running a Secure System
  172. 26.1. A Perspective on System Security
  173. 26.2. Initial Steps in Setting Up a Secure System
  174. 26.3. TCP Wrapper Configuration
  175. 26.4. Firewalls: Filtering IP Packets
  176. 26.5. SELinux
  177. 27. Backup and Recovery
  178. 27.1. Making Backups
  179. 27.2. What to Do in an Emergency
  180. 28. Heterogeneous Networking and Running Windows Programs
  181. 28.1. Sharing Partitions
  182. 28.2. Emulation and Virtual Operating Systems
  183. 28.3. Remote Desktop Access to Windows Programs
  184. 28.4. FreeNX: Linux as a Remote Desktop Server
  185. A. Sources of Linux Information
  186. A.1. Linux Documentation Project
  187. A.2. FTP Sites
  188. A.3. World Wide Web Sites
  189. About the Authors
  190. Colophon
  191. Copyright

ADSL

The 64-Kbps rate that ISDN supports is nice, but if you want to access multimedia files via the Internet or simply are using the Internet a lot, you may want even more bandwidth. Without drawing additional cables to your house or office, ADSL (Asynchronous Digital Subscriber Line), a variant of DSL (Digital Subscriber Line), is a convenient alternative that gives you up to 128 times (depending on your provider and your type of subscription) the bandwidth of standard dial-up access and is run via your ordinary telephone line. A drawback with ADSL is that it only works within a distance of about 5 to 8 kilometers (3 to 5 miles), depending on cable quality around the next switching station, which makes this service unavailable in rural areas. Typical bandwidths are 0.5 to 8 Mbps (megabits per second) downstream (to your computer—download operations, including viewing web pages and retrieving email) and 0.125 to 1 Mbps upstream (from your computer—upload operations, including sending email). Note that there are other technologies with similar-sounding names, such as SDSL. Although these are fundamentally different on the wire level, setting them up on your Linux box should be no different from ADSL.

ADSL is not dial-up access; once you have logged into your account, you are always connected. Some providers cut your connection after a while (often after 24 hours), upon which you have to log in again in order to regain access.[*]

As we have already mentioned, there are no such things as ADSL cards or ADSL drivers. As far as hardware is concerned, an ADSL connection is just a normal Ethernet connection, using the same cables.

How you connect your Linux box to your ADSL line depends a lot on your ISP. With some ISPs, you rent the necessary equipment, such as an ADSL modem and an ADSL router, as part of your subscription. With others, you have to purchase the necessary hardware yourself, either on the free market or from the ISP. Your ISP can give you all the information you need.

There are two ways to use ADSL: either connecting directly to an ADSL modem or with an intervening ADSL router. If you have an ADSL router (either with a built-in ADSL modem, or in addition to one), you plug your Ethernet cable in there and are ready for action. If you want to connect your Linux box directly to your ADSL modem, you still connect the computer and the modem with an Ethernet cable, but you need to run a special protocol, called PPPoE (PPP over Ethernet), on it. This protocol is handled by a special daemon called pppoed. How this is set up depends on your distribution and should be documented there. Some distributions also let you set up PPPoE from their respective configuration programs.

Finally, we should mention that a small number of weirdo ADSL modems are not connected with an Ethernet cable , but rather with a USB cable. This is technically a bad idea, so you should avoid these modems if possible, but if you are stuck with one, you can find more information, including drivers for some devices that run PPPoE on a USB connection (that would be PPP over Ethernet over USB, then!), at http://eciadsl.flashtux.org and http://speedtouch.sourceforge.net.

Whichever way you use ADSL (with or without an ADSL router), you need to set up the correct IP address. This can either be static (in which case you should find it in the information you have received from your ISP) or dynamic and assigned via DHCP (Dynamic Host Communication Protocol), in which case you can request a dynamic IP address with the following command:

          dhclient eth0

Of course, if the Ethernet card you use has another name, you need to replace the eth0 with the correct name. Instead of dhclient, you can also use the utility pump. There is also a DHCP daemon called dhcpcd that runs in the background and assigns a dynamic IP address whenever necessary.

Finally, many ISPs require that you activate your line from time to time. How you do this depends on your ISP, but often the activation requires nothing more than browsing to a certain web site and entering the credentials there that your ISP has assigned to you. As mentioned before, you may have to repeat this step from time to time.



[*] The reason why the providers do this is that they want to prevent you from running a server, coercing you into upgrading to a more expensive “business” subscription if you wish to do that.