Table of Contents for
Web Design Blueprints

Version ebook / Retour

Cover image for bash Cookbook, 2nd Edition Web Design Blueprints by Benjamin LaGrone Published by Packt Publishing, 2016
  1. Cover
  2. Table of Contents
  3. Web Design Blueprints
  4. Web Design Blueprints
  5. Credits
  6. About the Author
  7. About the Reviewer
  8. www.PacktPub.com
  9. Preface
  10. What you need for this book
  11. Who this book is for
  12. Conventions
  13. Reader feedback
  14. Customer support
  15. 1. Responsive Web Design
  16. Getting familiar with the basics
  17. Using media queries for responsive design
  18. Working with responsive media
  19. Building responsive layouts
  20. Summary
  21. 2. Flat UI
  22. Flat UI color
  23. Creating a flat UI layout
  24. Summary
  25. 3. Parallax Scrolling
  26. Color classes
  27. Using SVG font icons
  28. Getting the fonts
  29. That's no moon!
  30. OMG, it's full of stars!
  31. Clouds, birds, and airplanes
  32. The rocket
  33. Terra firma
  34. Next up, the CSS
  35. Styling the objects with CSS
  36. Styling the ground objects
  37. Writing the JavaScript effects
  38. Setting the row height
  39. Spreading the objects
  40. Spreading the clouds
  41. Loading the page functions
  42. Smoothening the scroll
  43. Updating elements on the scroller
  44. Collecting the moving elements
  45. Creating functions for the element types
  46. Setting the left positions
  47. Creating the rocket's movement function
  48. Finally, moving the earth
  49. Summary
  50. 4. Single Page Applications
  51. Getting to work
  52. Getting the old files
  53. Object and function conventions
  54. Creating utility functions
  55. Working with the home structure
  56. Setting up other sections
  57. Performing housekeeping
  58. Creating a callBack function for the API
  59. Summary
  60. 5. The Death Star Chapter
  61. Dropping in the parallax game
  62. Loading elements from JSON
  63. What can be done in the shared levels service
  64. Editing the home JavaScript
  65. Creating the other pages – credits and leaderboard
  66. Creating the second level
  67. Summary
  68. Index

Chapter 2. Flat UI

Flat design is an increasingly popular trend in web design and is currently the dominant design style in mobile interfaces. Based on simplicity, minimalism, and efficiency, flat UI design eliminates much of the third dimension from the design. According to its advocates, it no longer is necessary to mimic the familiar third dimension in UI design, as people have accepted and adopted the mobile device or are practically born with it in their hands and don't need the third dimension anymore. The mobile device is now ubiquitous and can stand on its own.

No discussion of flat design is complete without a reference to what flat design is not. However, let's start our discussion not by defining it by what is not, but by what it is. Flat design is minimal and basic communication of the interactive and content elements of a design, be it native or web. What it does not exhibit is that ugly word, skeuomorphism—using 3D objects to represent elements in a way that mimics interacting with the 3D world. Flat design sheds drop shadows, 3D objects, textures, gradients, and (mostly in theory) z-indexing.

I'm not so bold as to predict what people will do. History has a way of unfolding plenty of unexpected weirdness that simple and logical folks like me could never expect. However, there are always plenty of fools willing to make bets on trends. The wristwatch was panned a "passing fancy." Some say that Flat UI is only a passing trend and eagerly wait for their familiar world of skeuomorphic mimicry to return. Others say that people's interests are as fickle as a pendulum and predictably swing back and forth. Some cowards take a more hedged approach and say that it will lose its hotness and become just another design option, and some other new trend will be the new excitement. The hipsters were flat before it became cool.

A brief history of flat design

Flat UI has its roots in the minimalist art movement beginning in the 1920s in Northern Europe and reached its heyday in the mid-twentieth century in Swiss design. It featured sans-serif typography, grids, and asymmetrical layouts. This new design trend used simplicity as a method of conveying clear messages. In this era, people began to look at the text content and type as the most important aspect of the design. This was about the time of the invention of new typefaces such as Helvetica.