Table of Contents for
Node.js for Embedded Systems

Version ebook / Retour

Cover image for bash Cookbook, 2nd Edition Node.js for Embedded Systems by Kelsey Breseman Published by O'Reilly Media, Inc., 2016
  1. Cover
  2. nav
  3. Node.js for Embedded Systems
  4. Node.js for Embedded Systems
  5. Foreword
  6. Preface
  7. 1. Connecting Worlds
  8. 2. Blink with Arduino
  9. 3. Espruino
  10. 4. The Tessel 2
  11. 5. Particle Photon
  12. 6. Single-Board Computers
  13. 7. Components for Prototyping
  14. 8. Node.js Libraries for Hardware
  15. 9. Exploring Network Protocols
  16. 10. Web Frontends for Things
  17. 11. Entering the Cloud
  18. 12. Making Robots with Node.js
  19. 13. Wireless Data with Bluetooth
  20. 14. Toward the Physical Internet
  21. 15. From Products to Toolkits
  22. A. Node.js
  23. B. Early Hardware for IoT Systems
  24. Index
  25. About the Authors
  26. Colophon
  1. Foreword
  2. Preface
    1. Who This Book Is For
    2. How to Use This Book
    3. Conventions Used in This Book
    4. Using Code Examples
    5. Safari® Books Online
    6. How to Contact Us
    7. Acknowledgments
      1. From Patrick
      2. From Kelsey
  3. 1. Connecting Worlds
    1. Why the Internet of Things?
      1. Embedded Devices
      2. Embedded Internet
      3. Protocols
      4. Examples and Use Cases
    2. JavaScript for Distributed Programming
      1. JavaScript and the IoT
      2. Hello World with JavaScript
    3. JavaScript Runtime Environments
      1. The Browser
      2. The Server
      3. Embedded Devices
    4. The Node.js API
      1. Buffer
      2. Streams
  4. 2. Blink with Arduino
    1. Getting Started with Microcontrollers
    2. Arduino
      1. The Blink Sketch
    3. The Firmata Bridge
      1. Programming an Arduino with JavaScript
    4. Functional Blocks of an MCU
      1. Pins
      2. Microcontroller Versus Microprocessor
      3. Block Diagrams
      4. Analog Inputs
      5. Pulse-Width Modulation
      6. Pinouts
    5. Firmware
  5. 3. Espruino
    1. The Espruino Hardware
    2. Programming Espruino
    3. Variable Blink
    4. Modules
    5. Flashing Espruino Firmware
  6. 4. The Tessel 2
    1. Hardware
    2. Toolchain
      1. Command-Line Interface
    3. Pin Abstractions
      1. Digital Pins
      2. Analog Pins
    4. Embedded Internet with System-on-Chip
  7. 5. Particle Photon
    1. The Particle Photon
    2. Particle Command-Line Interface
    3. OTA Code Deploys
  8. 6. Single-Board Computers
    1. The Raspberry Pi
    2. BeagleBone
    3. The Intel Edison
    4. Boards with 64-Bit Instruction Sets
    5. Using Embedded Linux
      1. Working with SD Cards
      2. Embedded Linux Distributions
      3. OpenWRT
      4. Debian
      5. Yocto
    6. Network Configuration
      1. Debugging Network Settings
    7. Running Node.js
    8. Deploy Projects with Git
  9. 7. Components for Prototyping
    1. Wiring Circuits
      1. Breadboards
      2. Grove Kit
      3. Soldering
      4. Printed Circuit Boards
      5. Tessel Modules
    2. Basic Components
      1. Datasheets
      2. Passive Components
      3. LEDs
    3. Sensors
      1. Temperature
      2. Motion
      3. Ultrasonic Distance
    4. Actuators
      1. Servo Motors
      2. Stepper Motors
      3. DC Motors
    5. Multimedia
    6. Cables
      1. Jumper Wires
      2. USB Cables
      3. FTDI-USB-Cable
      4. Network Cables
  10. 8. Node.js Libraries for Hardware
    1. JavaScript for the Hardware Abstraction Layer
    2. The node-serialport Library
      1. Serial Communication with JavaScript
      2. Scanning for Devices
      3. Receiving Data from Arduino
      4. Sending Data to Arduino
    3. The Johnny-Five Library
      1. An Empty Project
      2. The Board Object
      3. The Johnny-Five REPL
      4. Buttons
      5. Analog Inputs
      6. Proximity
      7. Nodebot
      8. The I2C Library
    4. The LibMRAA Library
      1. MRAA Setup
      2. Outputs
      3. Reading Inputs
      4. Interrupts
      5. Communications
    5. The Cylon.js Library
  11. 9. Exploring Network Protocols
    1. The Hypertext Transfer Protocol
      1. Requesting the Weather
      2. Prepare the HTTP Client
    2. Building a Weather Station
      1. Adding a Database
    3. The Transmission Control Protocol and User Datagram Protocol
    4. The WebSocket Protocol
      1. The ws Module
      2. Remote Procedure Calls over Websockets
  12. 10. Web Frontends for Things
    1. Adding Static Pages
    2. Basic jQuery
      1. Adding the Model-View-Controller
    3. Websockets in a Browser
      1. A Bare Minimum Websocket Connection
    4. The D3.js Library for Plotting Data
    5. P5.js
  13. 11. Entering the Cloud
    1. Publish–Subscribe Pattern
    2. The MQTT Protocol
      1. Connecting to an MQTT Broker
      2. Publish Messages
      3. Subscribe to Updates
      4. MQTT Server with Mosca
    3. Cloud Services
      1. CloudMQTT
      2. HiveMQ
      3. PubNub
      4. Telegram
      5. Temboo
    4. System Design with NodeRED
      1. Install NodeRED
      2. Concepts
  14. 12. Making Robots with Node.js
    1. What Is a Robot?
    2. Why Build Robots in Node.js?
      1. Community
      2. Education
      3. Product Development
    3. The Tessel Project
    4. Robot Kits
      1. Motors and Potentiometers
      2. Sumobot Jr.
      3. Hackarobot
    5. Example Project: The Robot Claw
    6. Example Project: Move a Vehicle
      1. Servo
      2. MD25 Motor Shield
  15. 13. Wireless Data with Bluetooth
    1. The Bluetooth Low Energy Protocol
      1. Communication Modes
      2. Connect with Centrals
      3. Beacons
      4. RedBear Shields and Boards
      5. BlueIOT
    2. Libraries for Bluetooth
      1. Arduino
      2. BLE Scanner and Parser
      3. Noble.js
      4. Bleno.js
    3. Example Project: Proximity Detection
  16. 14. Toward the Physical Internet
    1. What Are Shared Experiences?
      1. Connected Products
      2. Responsive Environments
    2. Impacts of the Physical Internet
  17. 15. From Products to Toolkits
    1. JavaScript as a Toolkit
    2. The Power of Modularity
    3. Modularity in Hardware
    4. Node.js: Driving Innovation in the IoT
    5. Building Good Technology
  18. A. Node.js
    1. Module Basics
      1. The Filesystem Module
    2. The Node Package Manager
      1. Install Modules with npm
      2. Running Scripts with npm
      3. The Stream Module
  19. B. Early Hardware for IoT Systems
    1. Raspberry Pi
    2. BeagleBone
    3. Intel Galileo
  20. Index
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