Table of Contents for
JavaScript: The Good Parts

Version ebook / Retour

Cover image for bash Cookbook, 2nd Edition JavaScript: The Good Parts by Douglas Crockford Published by O'Reilly Media, Inc., 2008
  1. Cover
  2. JavaScript: The Good Parts
  3. SPECIAL OFFER: Upgrade this ebook with O’Reilly
  4. A Note Regarding Supplemental Files
  5. Preface
  6. Using Code Examples
  7. Safari® Books Online
  8. How to Contact Us
  9. Acknowledgments
  10. 1. Good Parts
  11. Analyzing JavaScript
  12. A Simple Testing Ground
  13. 2. Grammar
  14. Names
  15. Numbers
  16. Strings
  17. Statements
  18. Expressions
  19. Literals
  20. Functions
  21. 3. Objects
  22. Retrieval
  23. Update
  24. Reference
  25. Prototype
  26. Reflection
  27. Enumeration
  28. Delete
  29. Global Abatement
  30. 4. Functions
  31. Function Literal
  32. Invocation
  33. Arguments
  34. Return
  35. Exceptions
  36. Augmenting Types
  37. Recursion
  38. Scope
  39. Closure
  40. Callbacks
  41. Module
  42. Cascade
  43. Curry
  44. Memoization
  45. 5. Inheritance
  46. Object Specifiers
  47. Prototypal
  48. Functional
  49. Parts
  50. 6. Arrays
  51. Length
  52. Delete
  53. Enumeration
  54. Confusion
  55. Methods
  56. Dimensions
  57. 7. Regular Expressions
  58. Construction
  59. Elements
  60. 8. Methods
  61. 9. Style
  62. 10. Beautiful Features
  63. A. Awful Parts
  64. Scope
  65. Semicolon Insertion
  66. Reserved Words
  67. Unicode
  68. typeof
  69. parseInt
  70. +
  71. Floating Point
  72. NaN
  73. Phony Arrays
  74. Falsy Values
  75. hasOwnProperty
  76. Object
  77. B. Bad Parts
  78. with Statement
  79. eval
  80. continue Statement
  81. switch Fall Through
  82. Block-less Statements
  83. ++ −−
  84. Bitwise Operators
  85. The function Statement Versus the function Expression
  86. Typed Wrappers
  87. new
  88. void
  89. C. JSLint
  90. Members
  91. Options
  92. Semicolon
  93. Line Breaking
  94. Comma
  95. Required Blocks
  96. Forbidden Blocks
  97. Expression Statements
  98. for in Statement
  99. switch Statement
  100. var Statement
  101. with Statement
  102. =
  103. == and !=
  104. Labels
  105. Unreachable Code
  106. Confusing Pluses and Minuses
  107. ++ and −−
  108. Bitwise Operators
  109. eval Is Evil
  110. void
  111. Regular Expressions
  112. Constructors and new
  113. Not Looked For
  114. HTML
  115. JSON
  116. Report
  117. D. Syntax Diagrams
  118. E. JSON
  119. Using JSON Securely
  120. A JSON Parser
  121. Index
  122. About the Author
  123. Colophon
  124. SPECIAL OFFER: Upgrade this ebook with O’Reilly

Chapter 1. Good Parts

...setting the attractions of my good parts aside I have no other charms.

William Shakespeare, The Merry Wives of Windsor

When I was a young journeyman programmer, I would learn about every feature of the languages I was using, and I would attempt to use all of those features when I wrote. I suppose it was a way of showing off, and I suppose it worked because I was the guy you went to if you wanted to know how to use a particular feature.

Eventually I figured out that some of those features were more trouble than they were worth. Some of them were poorly specified, and so were more likely to cause portability problems. Some resulted in code that was difficult to read or modify. Some induced me to write in a manner that was too tricky and error-prone. And some of those features were design errors. Sometimes language designers make mistakes.

Most programming languages contain good parts and bad parts. I discovered that I could be a better programmer by using only the good parts and avoiding the bad parts. After all, how can you build something good out of bad parts?

It is rarely possible for standards committees to remove imperfections from a language because doing so would cause the breakage of all of the bad programs that depend on those bad parts. They are usually powerless to do anything except heap more features on top of the existing pile of imperfections. And the new features do not always interact harmoniously, thus producing more bad parts.

But you have the power to define your own subset. You can write better programs by relying exclusively on the good parts.

JavaScript is a language with more than its share of bad parts. It went from non-existence to global adoption in an alarmingly short period of time. It never had an interval in the lab when it could be tried out and polished. It went straight into Netscape Navigator 2 just as it was, and it was very rough. When Java™ applets failed, JavaScript became the "Language of the Web" by default. JavaScript's popularity is almost completely independent of its qualities as a programming language.

Fortunately, JavaScript has some extraordinarily good parts. In JavaScript, there is a beautiful, elegant, highly expressive language that is buried under a steaming pile of good intentions and blunders. The best nature of JavaScript is so effectively hidden that for many years the prevailing opinion of JavaScript was that it was an unsightly, incompetent toy. My intention here is to expose the goodness in JavaScript, an outstanding, dynamic programming language. JavaScript is a block of marble, and I chip away the features that are not beautiful until the language's true nature reveals itself. I believe that the elegant subset I carved out is vastly superior to the language as a whole, being more reliable, readable, and maintainable.

This book will not attempt to fully describe the language. Instead, it will focus on the good parts with occasional warnings to avoid the bad. The subset that will be described here can be used to construct reliable, readable programs small and large. By focusing on just the good parts, we can reduce learning time, increase robustness, and save some trees.

Perhaps the greatest benefit of studying the good parts is that you can avoid the need to unlearn the bad parts. Unlearning bad patterns is very difficult. It is a painful task that most of us face with extreme reluctance. Sometimes languages are subsetted to make them work better for students. But in this case, I am subsetting JavaScript to make it work better for professionals.

Why JavaScript?

JavaScript is an important language because it is the language of the web browser. Its association with the browser makes it one of the most popular programming languages in the world. At the same time, it is one of the most despised programming languages in the world. The API of the browser, the Document Object Model (DOM) is quite awful, and JavaScript is unfairly blamed. The DOM would be painful to work with in any language. The DOM is poorly specified and inconsistently implemented. This book touches only very lightly on the DOM. I think writing a Good Parts book about the DOM would be extremely challenging.

JavaScript is most despised because it isn't SOME OTHER LANGUAGE. If you are good in SOME OTHER LANGUAGE and you have to program in an environment that only supports JavaScript, then you are forced to use JavaScript, and that is annoying. Most people in that situation don't even bother to learn JavaScript first, and then they are surprised when JavaScript turns out to have significant differences from the SOME OTHER LANGUAGE they would rather be using, and that those differences matter.

The amazing thing about JavaScript is that it is possible to get work done with it without knowing much about the language, or even knowing much about programming. It is a language with enormous expressive power. It is even better when you know what you're doing. Programming is difficult business. It should never be undertaken in ignorance.